The Ur-Dragon

Art by Jaime Jones

Commander deckBGRUW

The Ur-Dragon

Reduce dragon casting costs with eminence and dragon-specific ramp to deploy massive flying threats, overwhelming opponents with sheer combat power and tribal ETB damage triggers.

$280.23for all 100 cards at today’s prices
Built Oct 21, 202666 views

Asked for“dragon commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
9
14
3
12
10
11
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction15
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 12U 11B 16R 41G 29
37lands · rule of thumb 35–38
4.56average mana value (nonland)
$280.23whole deck, today

The list

Commander

1
The Ur-Dragon

The Ur-Dragon

4WUBRG

Legendary Creature — Dragon Avatar

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana fixing

Farseek

Farseek

1G

Sorcery

fetches dual typed lands in five colors

Nature's Lore

Nature's Lore

1G

Sorcery

searches up any forest onto the battlefield untapped

Cultivate

Cultivate

2G

Sorcery

mana ramp and color fixing in hand

Dragon's Hoard

Dragon's Hoard

3

Artifact

mana rock that provides repeated card draw for playing dragons

Orb of Dragonkind

Orb of Dragonkind

1R

Artifact

mana fixing that digs for dragons in the late game

Carnelian Orb of Dragonkind

Carnelian Orb of Dragonkind

2R

Artifact

mana rock that grants your dragons haste

Herald's Horn

Herald's Horn

3

Artifact

tribal cost reduction and potential free card advantage

Dragonspeaker Shaman

Dragonspeaker Shaman

1RR

Creature — Human Barbarian Shaman

reduces dragon costs by two mana

Dragonlord's Servant

Dragonlord's Servant

1R

Creature — Goblin Shaman

early creature ramp that stacks with eminence

Card Draw

9
Garruk's Uprising

Garruk's Uprising

2G

Enchantment

draws a card whenever huge dragons enter and gives trample

Elemental Bond

Elemental Bond

2G

Enchantment

reliable card draw triggered by high-power dragons

Temur Ascendancy

Temur Ascendancy

GUR

Enchantment

gives all dragons haste and draws on creature ETB

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws massive cards based on high dragon power and casts a free spell

Greater Good

Greater Good

2GG

Enchantment

sacrifices dying dragons to refill your hand

Kindred Discovery

Kindred Discovery

3UU

Enchantment

explosive tribal draw engine on entering and attacking

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

instant speed burst draw or lethal team buff

Painful Truths

Painful Truths

2B

Sorcery

efficient multi-color burst draw spell

Fact or Fiction

Fact or Fiction

3U

Instant

instant speed selection that fills the graveyard

Removal

9
Swords to Plowshares

Swords to Plowshares

W

Instant

premier cheap single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient single-mana creature exile

Beast Within

Beast Within

2G

Instant

unconditional flexible permanent removal

Generous Gift

Generous Gift

2W

Instant

flexible permanent removal leaving a harmless token

Anguished Unmaking

Anguished Unmaking

1WB

Instant

exiles any nonland permanent without restriction

Chaos Warp

Chaos Warp

2R

Instant

tucks any troublesome permanent into the library

Assassin's Trophy

Assassin's Trophy

BG

Instant

low-cost universal permanent removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap board wipe against swarm boards

Crux of Fate

Crux of Fate

3BB

Sorcery

one-sided board wipe that spares all dragons

Threats/Wincons

27
Miirym, Sentinel Wyrm

Miirym, Sentinel Wyrm

3GUR

Legendary Creature — Dragon Spirit

duplicates every nontoken dragon entering the battlefield

Scourge of Valkas

Scourge of Valkas

2RRR

Creature — Dragon

burns any target for escalating tribal damage on dragon ETBs

Utvara Hellkite

Utvara Hellkite

6RR

Creature — Dragon

snowballs the board with 6/6 dragon tokens every attack

Atarka, World Render

Atarka, World Render

5RG

Legendary Creature — Dragon

gives all attacking dragons double strike for lethal swings

Lathliss, Dragon Queen

Lathliss, Dragon Queen

4RR

Legendary Creature — Dragon

creates additional dragon bodies and pumps the team

Bladewing the Risen

Bladewing the Risen

3BBRR

Legendary Creature — Zombie Dragon

reanimates a fallen dragon when it enters

Dragonlord Dromoka

Dragonlord Dromoka

4GW

Legendary Creature — Elder Dragon

un-counterable beater that stops opponents casting on your turn

Dragonlord Kolaghan

Dragonlord Kolaghan

4BR

Legendary Creature — Elder Dragon

grants immediate haste to all creatures

Dragonlord Silumgar

Dragonlord Silumgar

4UB

Legendary Creature — Elder Dragon

steals the opponent's best creature or planeswalker

Dragonlord Atarka

Dragonlord Atarka

5RG

Legendary Creature — Elder Dragon

huge body with immediate split board damage

Savage Ventmaw

Savage Ventmaw

4RG

Creature — Dragon

produces massive burst mana upon attacking

Ganax, Astral Hunter

Ganax, Astral Hunter

4R

Legendary Creature — Dragon

creates treasure tokens whenever dragons enter

Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient

5RG

Legendary Creature — Dragon

generates immense mana equal to total attacking power

Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund

4BRG

Legendary Creature — Dragon

hasty dragon lord that steals any opposing dragons

Rith, Liberated Primeval

Rith, Liberated Primeval

2RGW

Legendary Creature — Dragon

protects other dragons with ward and spawns tokens on excess damage

Tiamat

Tiamat

2WUBRG

Legendary Creature — Dragon God

tutors up to five specific dragons into hand

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

hasty threat that accelerates mana through double-value treasures

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

wipes out smaller blockers and planeswalkers on attack

Silumgar, the Drifting Death

Silumgar, the Drifting Death

4UB

Legendary Creature — Dragon

hexproof body that shrinks opponent creatures when dragons attack

Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

steals opposing artifacts with an alternate win condition

Scion of the Ur-Dragon

Scion of the Ur-Dragon

WUBRG

Legendary Creature — Dragon Avatar

tutors dragons to graveyard while copying their abilities

Two-Headed Hellkite

Two-Headed Hellkite

1WUBRG

Creature — Dragon

menacing attacker that draws two cards each combat

Scalelord Reckoner

Scalelord Reckoner

3WW

Creature — Dragon

punishes opponents for targeting any of your dragons

Wrathful Red Dragon

Wrathful Red Dragon

3RR

Creature — Dragon

turns any damage dealt to dragons into direct damage to opponents

Earthquake Dragon

Earthquake Dragon

14G

Creature — Elemental Dragon

gigantic trampler that costs dramatically less with dragons in play

Thrakkus the Butcher

Thrakkus the Butcher

3RG

Legendary Creature — Dragon Peasant

doubles the power of every dragon upon attacking

Ojutai, Soul of Winter

Ojutai, Soul of Winter

5WU

Legendary Creature — Dragon

locks down opposing threats when dragons attack

Utility

6
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and key dragons while giving haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste protection for top-end dragons

Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board from wipe spells and targeted removal

Patriarch's Bidding

Patriarch's Bidding

3BB

Sorcery

mass graveyard reanimation for the dragon tribe

Sarkhan, Fireblood

Sarkhan, Fireblood

1RR

Legendary Planeswalker — Sarkhan

dragon-specific ramp and looting walker

Monster Manual // Zoological Study

Monster Manual // Zoological Study

3G // 2G

Artifact — Book // Sorcery — Adventure

cheats high-cost dragons into play at instant speed

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.