
Art by Kieran Yanner
Commander deckR
The Unluckiest Planeswalker
Cast multicolored Auras and Curses using rainbow mana and land-ramp Auras to build an army of Gremlin tokens, then use your commander's -3 ability to shift detrimental Curses onto opponents while refilling your hand.
Asked for“The Unluckiest Planeswalker commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
The Unluckiest Planeswalker
2RLegendary Planeswalker
Chosen commander for the requested strategy.
Ramp
13
Shiny Impetus
2REnchantment — Aura
Goads an opposing threat while generating treasure tokens on attack

Sticky Fingers
REnchantment — Aura
Cheap red Aura granting evasion and generating treasure on combat damage

Mind Stone
2Artifact
Reliable artifact acceleration that can be cashed in for a card later

Thought Vessel
2Artifact
Two-mana colorless rock providing mana and removing hand size limit

Ruby Medallion
2Artifact
Cost reducer for the deck's dense suite of red spells and Auras

Solemn Simulacrum
4Artifact Creature — Golem
Fetches a basic Mountain directly to the battlefield and cantrips when dying

Birgi, God of Storytelling // Harnfel, Horn of Bounty
2RLegendary Creature — God // Legendary Artifact
Refunds red mana whenever low-cost Auras are cast

Liquimetal Torque
2Artifact
Efficient two-mana rock that pairs well with red artifact removal
Card Draw
16
Rune of Speed
1REnchantment — Aura Rune
cantrip Aura granting haste to pumped tokens

Dragon Mantle
REnchantment — Aura
One-mana Aura that replaces itself and acts as a firebreathing mana sink

Skullclamp
1Artifact — Equipment
Turns the commander's 1/1 Gremlin tokens into bursts of card draw

Thrill of Possibility
1RInstant
Instant-speed card filtering to cycle through redundant pieces

Cathartic Reunion
1RSorcery
Efficient card velocity that digs deep into the library

Bitter Reunion
1REnchantment
Enchantment that loots on entry and can sacrifice to grant haste

Light Up the Stage
2RSorcery
Spectacle impulse draw to keep aggressive momentum going

Wheel of Misfortune
2RSorcery
Refuels the hand with a burst of fresh cards in red

Professional Face-Breaker
2RCreature — Human Warrior
Rewards combat with Treasure generation and impulse draw options

Curse of Chaos
2REnchantment — Aura Curse
Aura Curse that triggers looting when attacking and boosts the commander's Aura count

Reckless Impulse
1RSorcery
Low-cost impulse draw to dig for more Auras and action
Removal
9
Brotherhood's End
1RRSorcery
Modal sweeper clearing small creatures or wiping out low-cost artifacts

Chain Reaction
2RRSorcery
Scalable board wipe that easily handles cluttered battlefields

Mizzium Mortars
1RSorcery
Single-target burn early that overloads into an asymmetric one-sided wipe

Red Elemental Blast
RInstant
Vital protection and counterplay against blue interaction and commanders

Pyroblast
RInstant
Essential red staple for disrupting opposing blue spells and permanents
Threats/Wincons
16
Curse of Opulence
REnchantment — Aura Curse
incentivizes attacking opponents while generating gold

Curse of Bloodletting
3RREnchantment — Aura Curse
doubles all damage dealt to enchanted opponent

Curse of Shaken Faith
1REnchantment — Aura Curse
burns opponents who cast multiple spells per turn

Curse of Obsession
4REnchantment — Aura Curse
enchant yourself for cards or shift it to ruin opponent hand

Eldrazi Conscription
8Kindred Enchantment — Eldrazi Aura
game-ending Aura buff granting +10/+10 and annihilator 2

Valduk, Keeper of the Flame
2RLegendary Creature — Human Shaman
Creates an army of 3/1 trampling Elementals scaled to your Auras

Champion of the Flame
1RCreature — Human Warrior
Rapidly grows into a massive trampling beater with each Aura attached

Forgeborn Oreads
2RREnchantment Creature — Nymph
Constellation trigger pings any target whenever an Aura enters the battlefield

Madcap Skills
1REnchantment — Aura
Aggressive Aura providing substantial power boost and menace evasion

Curse of Stalked Prey
1REnchantment — Aura Curse
Curse Aura that permanently pumps attacking creatures with +1/+1 counters

Curse of the Pierced Heart
1REnchantment — Aura Curse
Consistent upkeep burn Curse that contributes to Aura count

Claws of Valakut
1RREnchantment — Aura
Aura providing first strike and scaling power based on Mountain count

Crown of Flames
REnchantment — Aura
Repeatable self-bouncing Aura that triggers Gremlin creation each turn

Hammerhand
REnchantment — Aura
Cheap one-mana Aura that grants haste and triggers Gremlin creation

Furor of the Bitten
REnchantment — Aura
Efficient Aura that buffs a creature and adds to the commander's Aura count

Frenzied Rage
1REnchantment — Aura
Low-cost Aura providing power, menace, and Aura synergy
Utility
8
Deflecting Swat
2RInstant
free protection spell to protect commander or key Auras

Swiftfoot Boots
2Artifact — Equipment
provides hexproof and haste protection to key creatures

Lightning Greaves
2Artifact — Equipment
free equip shroud to protect your commander and attackers

Cartouche of Zeal
REnchantment — Aura Cartouche
Aura that grants haste, power, and removes a key blocker on entry

Roaming Throne
4Artifact Creature — Golem
Doubles triggered abilities of your chosen creature type for massive value

Underworld Breach
1REnchantment
Recurs cheap Auras and card draw spells from the graveyard





















