The Unbeatable Squirrel Girl

Art by Kim Dingwall

Commander deckG

The Unbeatable Squirrel Girl

Ramp aggressively to cast The Unbeatable Squirrel Girl and repeatedly activate her token-doubling ability, overwhelming opponents with an exponential squirrel army boosted by tribal anthems and overrun effects.

$504.86for all 100 cards at today’s prices
Built Sep 22, 202696 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
13
15
9
10
2
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw12
Interaction8
↳ board wipes1
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 74
37lands · rule of thumb 35–38
3.37average mana value (nonland)
$504.86whole deck, today

The list

Commander

1
The Unbeatable Squirrel Girl

The Unbeatable Squirrel Girl

1GGG

Legendary Creature — Squirrel Human Hero

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Turn one mana accelerant

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

Cheap mana dork for early curve

Priest of Titania

Priest of Titania

1G

Creature — Elf Druid

Early creature ramp to fuel big turns

Circle of Dreams Druid

Circle of Dreams Druid

GGG

Creature — Elf Druid

Taps for enormous green mana with a wide board

Jaheira, Friend of the Forest

Jaheira, Friend of the Forest

2G

Legendary Creature — Human Elf Druid

Turns every Squirrel token into a mana dork

Cryptolith Rite

Cryptolith Rite

1G

Enchantment

Allows your squirrel horde to tap for mana to activate the commander

Nature's Lore

Nature's Lore

1G

Sorcery

Searches a Forest into play untapped

Three Visits

Three Visits

1G

Sorcery

Unconditional two-mana land ramp

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Ensures land drops and ramp

Ashnod's Altar

Ashnod's Altar

3

Artifact

Converts excess Squirrels into massive mana for commander activations

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 Squirrel tokens into two cards each

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Squirrel tribal card advantage machine on combat damage

Ohran Frostfang

Ohran Frostfang

3GG

Snow Creature — Snake

Gives Squirrels deathtouch and draws cards on combat damage

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Draws massive card volume off a wide Squirrel board

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Steady card draw when casting creature spells

Guardian Project

Guardian Project

3G

Enchantment

Nontoken creature cast trigger to refill hand

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Instant-speed burst draw or combat pump

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

High-impact draw spell and free spell cast

Sylvan Library

Sylvan Library

1G

Enchantment

Top-deck manipulation and extra cards

Regal Force

Regal Force

4GGG

Creature — Elemental

Massive burst draw off green creatures

Removal

8
Beast Within

Beast Within

2G

Instant

Universal permanent spot removal

Nature's Claim

Nature's Claim

G

Instant

Efficient cheap artifact and enchantment removal

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Creature-based artifact or enchantment hate

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantripping commander neutralization aura

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Answers any problematic permanent by turning it into a Forest

Krosan Grip

Krosan Grip

2G

Instant

Split second removal against combo engines

Manglehorn

Manglehorn

2G

Creature — Beast

Destroys an artifact and slows down enemy treasures

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

One-sided board wipe that generates Beast tokens

Threats/Wincons

24
Squirrel Sanctuary

Squirrel Sanctuary

G

Enchantment

Repeatable Squirrel token maker that recurs to hand

Chitterspitter

Chitterspitter

2G

Artifact

Grows bigger counters while continually producing Squirrels

Squirrel Sovereign

Squirrel Sovereign

1G

Creature — Squirrel Noble

Low-cost Squirrel lord boosting all Squirrels

Deep Forest Hermit

Deep Forest Hermit

3GG

Creature — Elf Druid

Creates four Squirrels and buffs them temporarily

Deranged Hermit

Deranged Hermit

3GG

Creature — Elf

Classic Squirrel maker that pumps all Squirrel tokens

Nut Collector

Nut Collector

5G

Creature — Human Druid

Produces Squirrels and gives +2/+2 with threshold

Squirrel Nest

Squirrel Nest

1GG

Enchantment — Aura

Enchantment generating Squirrels each turn

Acorn Harvest

Acorn Harvest

3G

Sorcery

Produces two Squirrels twice with flashback

Chatterstorm

Chatterstorm

1G

Sorcery

Storm spell creating a burst of Squirrel tokens

Doubling Season

Doubling Season

4G

Enchantment

Doubles all Squirrel tokens created by commander and spells

Parallel Lives

Parallel Lives

3G

Enchantment

Token doubler that supercharges commander's activated ability

Primal Vigor

Primal Vigor

4G

Enchantment

Additional token doubler to accelerate squirrel count exponentially

Second Harvest

Second Harvest

2GG

Instant

Instant speed doubler for your entire token board

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Game-ending finisher when you go wide with tokens

Beastmaster Ascension

Beastmaster Ascension

2G

Enchantment

Massive +5/+5 buff across the entire board quickly

Triumph of the Hordes

Triumph of the Hordes

2GG

Sorcery

Infect and trample overrun to win in one combat

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

Overrun creature providing vigilance and trample to attackers

Eldrazi Monument

Eldrazi Monument

5

Artifact

Grants flying and indestructible fueled by disposable Squirrel tokens

Coat of Arms

Coat of Arms

5

Artifact

Enormous tribal pump for every Squirrel in play

Patchwork Banner

Patchwork Banner

3

Artifact

Ramps and buffs Squirrel creatures passively

Valley Mightcaller

Valley Mightcaller

G

Creature — Frog Warrior

One-drop that grows huge off Squirrel entering

Honored Dreyleader

Honored Dreyleader

2G

Creature — Squirrel Warrior

Grows massively based on Squirrel count and enters with counters

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles commander enter, attack, and activation triggers

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

Buffs smaller tokens or draws cards as creatures enter

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects the Squirrel army from board wipes

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants haste and shroud to the commander

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects commander with hexproof and provides haste

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps lands each turn to activate Squirrel Girl repeatedly

Wilderness Reclamation

Wilderness Reclamation

3G

Enchantment

Untaps lands on end step for additional Squirrel activations

Concordant Crossroads

Concordant Crossroads

G

World Enchantment

Gives the newly created Squirrel army haste to finish the game

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Cheap protection for key pieces or the commander

Wrap in Vigor

Wrap in Vigor

1G

Instant

Regenerates all creatures to survive sweepers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.