The Squadron Sinister

Art by Javier Charro

Commander deckRU

The Squadron Sinister

Leverage looting and rummage effects to cheat The Squadron Sinister into play via Mayhem, while assembling an army of Changelings and buffed Villains with Maskwood Nexus to attack with flying and haste.

$306.07for all 100 cards at today’s prices
Built Sep 22, 202669 views

Asked for“The Squadron Sinister commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
24
16
8
1
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw20
Interaction12
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 27R 24
37lands · rule of thumb 35–38
2.65average mana value (nonland)
$306.07whole deck, today

The list

Commander

1
The Squadron Sinister

The Squadron Sinister

5UR

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Izzet Signet

Izzet Signet

2

Artifact

fixes and ramps in commander colors

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped colored mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

reliable two-drop mana acceleration

Mind Stone

Mind Stone

2

Artifact

early ramp that can be cashed in for a card

Thought Vessel

Thought Vessel

2

Artifact

two-mana rock with no maximum hand size

Liquimetal Torque

Liquimetal Torque

2

Artifact

versatile two-mana rock that enables artifact removal

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

puts a land onto the battlefield

Worn Powerstone

Worn Powerstone

3

Artifact

provides two mana to help hardcast large threats

Card Draw

10
Faithless Looting

Faithless Looting

R

Sorcery

cheap discard outlet to enable commander's Mayhem ability

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

discards cards for velocity and triggers Mayhem

Frantic Search

Frantic Search

2U

Instant

free loot engine that allows Mayhem cast on the same turn

Chart a Course

Chart a Course

1U

Sorcery

cheap draw spell that can serve as a discard outlet

Big Score

Big Score

3R

Instant

draws cards, provides Treasures, and enables Mayhem

Unexpected Windfall

Unexpected Windfall

2RR

Instant

instant-speed discard and ramp to pay Mayhem costs

Windfall

Windfall

2U

Sorcery

massive hand refill that dumps commander to trigger Mayhem

Rhystic Study

Rhystic Study

2U

Enchantment

premier continuous draw engine

Thirst for Knowledge

Thirst for Knowledge

2U

Instant

instant-speed digging with discard synergy

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

dumps the hand to trigger Mayhem while refilling

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

flexible spot removal for any permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient sweeper for crowded boards

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board bounce win condition

Counterspell

Counterspell

UU

Instant

clean two-mana universal answer

Pongify

Pongify

U

Instant

efficient one-mana creature answer

Rapid Hybridization

Rapid Hybridization

U

Instant

cheap instant removal for opposing bombs

Resculpt

Resculpt

1U

Instant

exiles troublesome creatures or artifacts

Vandalblast

Vandalblast

R

Sorcery

asymmetrical artifact wipe

Abrade

Abrade

1R

Instant

modular creature or artifact answer

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection spell when commander is out

Threats/Wincons

25
Taurean Mauler

Taurean Mauler

2R

Creature — Shapeshifter

changeling Villain that grows rapidly from opponent actions

Bloodline Pretender

Bloodline Pretender

3

Artifact Creature — Shapeshifter

changeling Villain that scales as other creatures enter

Metallic Mimic

Metallic Mimic

2

Artifact Creature — Shapeshifter

names Villain to continuously buff incoming creatures

Adaptive Automaton

Adaptive Automaton

3

Artifact Creature — Construct

anthem creature choosing Villain

Mistwalker

Mistwalker

2U

Creature — Shapeshifter

evasive changeling Villain with pump capability

Mothdust Changeling

Mothdust Changeling

U

Creature — Shapeshifter

cheap changeling Villain for early pressure

Shapesharer

Shapesharer

1U

Creature — Shapeshifter

changeling Villain that can copy the best creature on board

Universal Automaton

Universal Automaton

1

Artifact Creature — Shapeshifter

one-mana changeling Villain to maximize lord buffs

Amoeboid Changeling

Amoeboid Changeling

1U

Creature — Shapeshifter

changeling Villain that can turn non-Villains into Villains

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles triggered abilities by naming Villain or Human

Glint-Horn Buccaneer

Glint-Horn Buccaneer

1RR

Creature — Minotaur Pirate

burns opponents whenever cards are discarded to Mayhem

Brallin, Skyshark Rider

Brallin, Skyshark Rider

3R

Legendary Creature — Human Shaman

grows and pings each opponent on every discard

Surly Badgersaur

Surly Badgersaur

3R

Creature — Badger Dinosaur

rewards looting with counters, Treasures, and fight triggers

Rielle, the Everwise

Rielle, the Everwise

1UR

Legendary Creature — Human Wizard

huge power that draws extra cards off discard outlets

Inti, Seneschal of the Sun

Inti, Seneschal of the Sun

1R

Legendary Creature — Human Knight

exiles cards to play and adds counters when discarding

The Locust God

The Locust God

4UR

Legendary Creature — God

creates a swarm of flying hasty tokens from card draw

Niv-Mizzet, Parun

Niv-Mizzet, Parun

UUURRR

Legendary Creature — Dragon Wizard

uncounterable threat that turns card draw into damage

Ledger Shredder

Ledger Shredder

1U

Creature — Bird Advisor

connives to grow, filter cards, and trigger Mayhem

Dragon's Rage Channeler

Dragon's Rage Channeler

R

Creature — Human Shaman

surveils cards into graveyard while becoming a flying beater

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

generates a massive army of Islandwalk squids

Drake Haven

Drake Haven

2U

Enchantment

turns every discard trigger into 2/2 flying tokens

Ominous Seas

Ominous Seas

1U

Enchantment

creates huge 8/8 Krakens from frequent card draw

Conspiracy Theorist

Conspiracy Theorist

1R

Creature — Human Shaman

exiles discarded cards for later casting while attacking

Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel

1U

Legendary Creature — Siren Pirate

evasive looter that can cast free spells with chorus counters

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

drains the table whenever cards are drawn

Utility

7
Maskwood Nexus

Maskwood Nexus

4

Artifact

turns every creature into a Villain to receive commander buffs

Currency Converter

Currency Converter

1

Artifact

extracts Treasure and token value from discard and Mayhem triggers

Containment Construct

Containment Construct

2

Artifact Creature — Construct

allows casting other discarded cards alongside Mayhem

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander with shroud

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof to key creatures

Anger

Anger

3R

Creature — Incarnation

graveyard haste enabler easy to discard

Wonder

Wonder

3U

Creature — Incarnation

grants entire board flying when discarded

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.