
Art by Lius Lasahido
Saved commander deck
The Scarab God
Fill graveyards through self-mill, looting, and targeted removal, then amass a lethal army of Zombie tokens to drain opponents and scry each upkeep with The Scarab God.
Prompt: A dimir deck helmed by The Scarab God. I want to kill other players permanents and reanimate them, loot and mill my own creatures into the graveyard, and have my graveyard be a revolving door for creating value. It should also go wide with zombies so that the Scarab God's first ability is a threat.
Commander
1 cards
The Scarab God
{3}{U}{B}Legendary Creature — God
Chosen commander for the requested strategy.
Ramp
10 cards
Sol Ring
{1}Artifact
essential fast mana to cast high-cost spells and commander activations

Thought Vessel
{2}Artifact
mana rock that preserves large hands when looting or drawing heavily

Crowded Crypt
{2}{B}Artifact
taps for black mana and can sacrifice to create a horde of 2/2 Zombies

Wayfarer's Bauble
{1}Artifact
fetches a basic land to ensure consistent mana development

Nightscape Familiar
{1}{B}Creature — Zombie
Zombie that reduces the cost of blue and black spells
Card Draw
10 cards
Frantic Search
{2}{U}Instant
filters through cards and dumps reanimation targets into the graveyard for free

Fact or Fiction
{3}{U}Instant
excellent instant-speed card selection that fuels the graveyard

Windfall
{2}{U}Sorcery
disrupts opponents hands while filling all graveyards with creatures to reanimate

Rhystic Study
{2}{U}Enchantment
premier card advantage engine that punishes opponents casting spells

Undead Augur
{B}{B}Creature — Zombie Wizard
draws cards whenever your Zombies die

Cryptbreaker
{B}Creature — Zombie
discards reanimation targets, creates Zombies, and draws cards by tapping Zombies

Careful Study
{U}Sorcery
cheap one-mana looting effect to quickly plant big creatures in the graveyard

Baleful Strix
{U}{B}Artifact Creature — Bird
cantripping deathtouch blocker that can be reanimated later if needed

Morbid Opportunist
{2}{B}Creature — Human Rogue
reliably draws cards from creature deaths across the board
Removal
10 cards
Feed the Swarm
{1}{B}Sorcery
versatile black removal that handles creatures and problem enchantments

Infernal Grasp
{1}{B}Instant
efficient unconditional instant-speed creature kill spell

Counterspell
{U}{U}Instant
classic protection against game-ending threats and board wipes

Toxic Deluge
{2}{B}Sorcery
scalable board wipe that gets around indestructible creatures

Baleful Mastery
{3}{B}Instant
exiles creatures or planeswalkers cleanly at low mana cost

Drown in the Loch
{U}{B}Instant
counterspell or creature destruction scaled by opponent graveyard sizes

Fleshbag Marauder
{2}{B}Creature — Zombie Warrior
forces each player to sacrifice a creature while triggering Zombie synergies

Plaguecrafter
{2}{B}Creature — Human Shaman
removes creatures or planeswalkers from each opponent on ETB
Threats/Wincons
24 cards
Lord of the Accursed
{2}{B}Creature — Zombie
buffs all Zombies and gives menace to push through damage

Death Baron
{1}{B}{B}Creature — Zombie Wizard
grants deathtouch and +1/+1 to your Zombie army

Cemetery Reaper
{1}{B}{B}Creature — Zombie
Zombie lord that can exile creatures from graveyards to make more Zombies

Diregraf Captain
{1}{U}{B}Creature — Zombie Soldier
lords your Zombies and burns opponents whenever a Zombie dies

Undead Warchief
{2}{B}{B}Creature — Zombie
reduces Zombie costs by two and provides a massive +2/+1 stat boost

Headless Rider
{2}{B}Creature — Zombie
creates 2/2 Zombie tokens whenever non-token Zombies die

Wilhelt, the Rotcleaver
{2}{U}{B}Legendary Creature — Zombie Warrior
replaces dying Zombies with decayed tokens and provides sacrifice card draw

Cleaver Skaab
{3}{U}Creature — Zombie Horror
duplicates high-value Zombie tokens created by The Scarab God

Poppet Stitcher // Poppet Factory
{2}{U}Creature — Human Wizard // Artifact
generates decayed Zombie tokens and transforms into Poppet Factory

Tainted Adversary
{1}{B}Creature — Zombie
efficient deathtouch Zombie that can dump excess mana to create a token swarm

Grave Titan
{4}{B}{B}Creature — Giant
heavy threat that flood the board with 2/2 Zombie tokens on entry and attack

Gray Merchant of Asphodel
{3}{B}{B}Creature — Zombie
massive life swing that can be repeatedly reanimated to drain the table

Noxious Ghoul
{3}{B}{B}Creature — Zombie
repeatedly shrinks all non-Zombie creatures whenever a Zombie enters

Archghoul of Thraben
{2}{B}Creature — Zombie Cleric
Zombie that digs for more Zombie cards into hand or graveyard

Gisa and Geralf
{2}{U}{B}Legendary Creature — Human Wizard
self-mills on entry and allows casting a Zombie from the graveyard each turn

Consuming Aberration
{3}{U}{B}Creature — Horror
mills all opponents heavily whenever spells are cast and grows immense

Syr Konrad, the Grim
{3}{B}{B}Legendary Creature — Human Knight
burns opponents whenever creatures leave graveyards or are milled

Lord of the Undead
{1}{B}{B}Creature — Zombie
reusable graveyard recursion for your key Zombie threats

Diregraf Colossus
{2}{B}Creature — Zombie Giant
enters huge from a full graveyard and creates Zombie tokens on creature casts

Dreadhorde Invasion
{1}{B}Enchantment
supplies a growing Zombie token every turn that eventually gains lifelink

Massacre Wurm
{3}{B}{B}{B}Creature — Phyrexian Wurm
punishes wide boards with -2/-2 and burns opponents on their creature deaths

Master of Death
{1}{U}{B}Creature — Zombie Wizard
surveils on entry and repeatedly returns from the graveyard to hand

Geralf, Visionary Stitcher
{2}{U}Legendary Creature — Human Wizard
gives all Zombies flying and converts large reanimated tokens into token swarms

Ravenous Rotbelly
{4}{B}Creature — Zombie Horror
sacrifices Zombies to force opponents to sacrifice multiple creatures
Utility
8 cards
Animate Dead
{1}{B}Enchantment — Aura
cheap classic reanimation spell to bring back threats from any graveyard

Reanimate
{B}Sorcery
premier one-mana reanimation effect for high-impact creatures

Living Death
{3}{B}{B}Sorcery
board wipe and mass reanimation spell rolled into one powerful finish

Mesmeric Orb
{2}Artifact
relentlessly mills all players on untap to feed The Scarab God's ability

Perpetual Timepiece
{2}Artifact
controlled self-mill and insurance against graveyard hate

Lightning Greaves
{2}Artifact — Equipment
protects The Scarab God with shroud and grants immediate haste to reanimated tokens

Swiftfoot Boots
{2}Artifact — Equipment
hexproof protection for your commander and key engine creatures

Altar of Dementia
{2}Artifact
free sacrifice outlet that mills yourself or opponents based on creature power
























