The Scarab God art

Art by Lius Lasahido

Saved commander deck

The Scarab God

Accelerate an overwhelming Zombie horde using efficient token generators, reanimation engines, and infinite combos like Gravecrawler and Phyrexian Altar, while leveraging Fatestitcher to untap high-value permanents like Grimoire of the Dead.

100 cards$2,174.79 totalOct 1, 202622 views

Prompt: scarab god, zombie army, I want grimoire of the dead and fatestitcher in it. I want to get as many zombies as quickly as possible i want it to be as powerful as possible and work well with the three cards ive listed bracket 5

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Scarab God

The Scarab God

{3}{U}{B}

Legendary Creature — God

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier fast mana staple to accelerate deployment

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana Dimir color fixing

Dimir Signet

Dimir Signet

{2}

Artifact

Filters mana and provides reliable color ramp

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped two-mana rock in Dimir colors

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

Sacrifice outlet generating colored mana, enables infinite combos with Gravecrawler

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Sacrifices surplus Zombie tokens for explosive mana

Dark Ritual

Dark Ritual

{B}

Instant

Immediate mana burst to power out early threats or combos

Mox Diamond

Mox Diamond

{0}

Artifact

Fast mana to speed up initial setup

Chrome Mox

Chrome Mox

{0}

Artifact

Zero-drop artifact ramp for early turns

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent high-volume card draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Cheap early-turn card draw punish engine

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Fills hand immediately to secure combo pieces and discard targets

Undead Augur

Undead Augur

{B}{B}

Creature — Zombie Wizard

Draws a card whenever any Zombie dies

Cryptbreaker

Cryptbreaker

{B}

Creature — Zombie

One-drop Zombie that taps team for draw and creates Zombie tokens

Species Specialist

Species Specialist

{2}{B}{B}

Creature — Human Warrior

Draws cards whenever Zombies die

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Replaces dying nontoken Zombies with fresh draws

Windfall

Windfall

{2}{U}

Sorcery

Fills graveyards for The Scarab God while refilling hand

Frantic Search

Frantic Search

{2}{U}

Instant

Loots for free and discards reanimation targets

Demonic Consultation

Demonic Consultation

{B}

Instant

Tutors any card or wins instantly with Thassa's Oracle

Removal

10 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board bounce to clear opponent blockers and threats

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient low-cost board wipe that bypasses indestructible

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Flexible black removal for problematic creatures or enchantments

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while commander is out to protect the board

Force of Will

Force of Will

{3}{U}{U}

Instant

Zero-mana counterspell protection for combo turns

Mana Drain

Mana Drain

{U}{U}

Instant

Hard counter that fuels expensive plays on following turn

Pact of Negation

Pact of Negation

{0}

Instant

Free counterspell to protect winning combo turns

Swan Song

Swan Song

{U}

Instant

Cheap one-mana protection against game-ending spells

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional cheap creature removal

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Free creature exile with commander in play

Threats/Wincons

23 cards
Gravecrawler

Gravecrawler

{B}

Creature — Zombie

Recasts endlessly from graveyard to enable infinite Zombie loops

Fatestitcher

Fatestitcher

{3}{U}

Creature — Zombie Wizard

Unearths easily and untaps Grimoire of the Dead or mana rocks

Grimoire of the Dead

Grimoire of the Dead

{4}

Legendary Artifact — Book

Discards reanimation targets and mass-reanimates all graveyards

Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver

{2}{U}{B}

Legendary Creature — Zombie Warrior

Doubles dying Zombies into Decayed tokens and provides card draw

Diregraf Captain

Diregraf Captain

{1}{U}{B}

Creature — Zombie Soldier

Lords the army and drains opponents whenever Zombies die

Lord of the Undead

Lord of the Undead

{1}{B}{B}

Creature — Zombie

Buffs Zombies and recurs key pieces like Fatestitcher

Death Baron

Death Baron

{1}{B}{B}

Creature — Zombie Wizard

Grants deathtouch and buffs to make Zombie tokens lethal

Cemetery Reaper

Cemetery Reaper

{1}{B}{B}

Creature — Zombie

Zombifies opposing graveyards and buffs the army

Diregraf Colossus

Diregraf Colossus

{2}{B}

Creature — Zombie Giant

Grows huge and creates tapped Zombie tokens with every Zombie cast

Headless Rider

Headless Rider

{2}{B}

Creature — Zombie

Produces 2/2 Zombie tokens whenever nontoken Zombies die

Poppet Stitcher // Poppet Factory

Poppet Stitcher // Poppet Factory

{2}{U}

Creature — Human Wizard // Artifact

Spits out tokens and transforms to make all Zombies 3/3s without decayed

Noosegraf Mob

Noosegraf Mob

{4}{B}{B}

Creature — Zombie

Rapidly spawns up to five 2/2 Zombie tokens

Cleaver Skaab

Cleaver Skaab

{3}{U}

Creature — Zombie Horror

Duplicates key Zombie lords and token creators

Rooftop Storm

Rooftop Storm

{5}{U}

Enchantment

Makes all Zombie creature spells cost zero mana

Plague Belcher

Plague Belcher

{2}{B}

Creature — Zombie Beast

Pungent threat that drains opponents on Zombie death

Lord of the Accursed

Lord of the Accursed

{2}{B}

Creature — Zombie

Lord that grants menace to push through lethal Zombie swarms

Tainted Adversary

Tainted Adversary

{1}{B}

Creature — Zombie

Scalable creature that generates multiple decaying Zombie tokens

Gisa and Geralf

Gisa and Geralf

{2}{U}{B}

Legendary Creature — Human Wizard

Mills cards on entry and casts Zombies from graveyard each turn

Archghoul of Thraben

Archghoul of Thraben

{2}{B}

Creature — Zombie Cleric

Digs through library for more Zombies whenever your Zombies die

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

{3}{B}{B}{B}

Legendary Creature — Zombie Cleric

Grants undying to the entire Zombie team and loops with sac outlets

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive life drain finisher scaling with black devotion

Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Bracket 5 win condition with Demonic Consultation or Tainted Pact

Army of the Damned

Army of the Damned

{5}{B}{B}{B}

Sorcery

Instantly floods the battlefield with thirteen 2/2 Zombie tokens

Utility

8 cards
Entomb

Entomb

{B}

Instant

Puts Fatestitcher or key Zombies directly into graveyard

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Instant-speed tutor for any missing combo or engine piece

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

Premier unconditional tutor directly to hand

Imperial Seal

Imperial Seal

{B}

Sorcery

Top-of-library tutor for maximum deck consistency

Tainted Pact

Tainted Pact

{1}{B}

Instant

Instant-speed selective tutor and win condition with Thassa's Oracle

Buried Alive

Buried Alive

{2}{B}

Sorcery

Bins Fatestitcher, Gravecrawler, and another combo Zombie simultaneously

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste to tap Grimoire of the Dead or Fatestitcher immediately

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Allows Grimoire of the Dead and Fatestitcher to tap as though they had haste

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 17x

Basic Land — Swamp

Basic land allocated from mana pip counts.