The Ruinous Wrecking Crew

Art by Kevin Sidharta

Commander deckBR

The Ruinous Wrecking Crew

Generate overwhelming mana to cast The Ruinous Wrecking Crew for large X values, repeatedly triggering edict and drain modes while capitalizing on sacrifice synergies and massive X-spell finishers.

$310.30for all 100 cards at today’s prices
Built Sep 22, 202672 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
24
18
4
4
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw12
Interaction17
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 52R 18
37lands · rule of thumb 35–38
2.81average mana value (nonland)
$310.30whole deck, today

The list

Commander

1
The Ruinous Wrecking Crew

The Ruinous Wrecking Crew

XBR

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Rakdos Signet

Rakdos Signet

2

Artifact

filters and ramps in Rakdos colors

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped dual-mana rock

Mind Stone

Mind Stone

2

Artifact

mana rock that can cycle in late game

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana rock

Crypt Ghast

Crypt Ghast

3B

Creature — Spirit

doubles black mana output to fuel massive X costs

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

generates immense red mana post-combat from Crew burns

Black Market

Black Market

3BB

Enchantment

builds massive mana from each creature sacrificed by the Crew

Jeska's Will

Jeska's Will

2R

Sorcery

burst mana and impulse draw to cast huge spells

Card Draw

10
Deadly Dispute

Deadly Dispute

1B

Instant

sacrifices disposable tokens for cards and treasure

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw from commander and opponent creature deaths

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra draw each upkeep

Night's Whisper

Night's Whisper

1B

Sorcery

cheap and efficient raw card draw

Read the Bones

Read the Bones

2B

Sorcery

scrying selection plus two fresh cards

Village Rites

Village Rites

B

Instant

one-mana sacrifice card advantage

Corrupted Conviction

Corrupted Conviction

B

Instant

redundant one-mana sacrifice draw spell

Skullclamp

Skullclamp

1

Artifact — Equipment

turns small tokens and fodder into overwhelming card draw

Black Market Connections

Black Market Connections

2B

Enchantment

provides steady card draw, treasure ramp, and sacrifice bodies

Faithless Looting

Faithless Looting

R

Sorcery

fixes hands and loads the graveyard for reanimation

Removal

11
Chaos Warp

Chaos Warp

2R

Instant

versatile answer to any permanent type in red

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board wipe that triggers death abilities en masse

Toxic Deluge

Toxic Deluge

2B

Sorcery

clears indestructible boards for minimal mana

Feed the Swarm

Feed the Swarm

1B

Sorcery

rare Rakdos enchantment and creature removal

Bedevil

Bedevil

BBR

Instant

unconditional removal for creatures, artifacts, or planeswalkers

Terminate

Terminate

BR

Instant

efficient instant-speed creature destruction without regeneration

Dreadbore

Dreadbore

BR

Sorcery

low-cost creature or planeswalker destruction

Vandalblast

Vandalblast

R

Sorcery

one-sided mass artifact destruction

Bitter Triumph

Bitter Triumph

1B

Instant

cheap removal that also enables graveyard setup

Infernal Grasp

Infernal Grasp

1B

Instant

unconditional cheap creature kill

Rakdos Charm

Rakdos Charm

BR

Instant

flexible removal against wide boards, graveyards, or artifacts

Threats/Wincons

22
Blood Artist

Blood Artist

1B

Creature — Vampire

drains life whenever the Crew forces mass sacrifices

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

drains all opponents when your creatures die

Mayhem Devil

Mayhem Devil

1BR

Creature — Devil

turns every sacrifice choice from the commander into targeted damage

Marionette Apprentice

Marionette Apprentice

1B

Creature — Human Artificer

creates fodder and drains opponents whenever artifacts or creatures die

Jadar, Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

1B

Legendary Creature — Human Wizard

provides free decayed tokens every turn for edict fodder

Ophiomancer

Ophiomancer

2B

Creature — Human Shaman

provides endless deathtouch snakes to sacrifice each turn cycle

Lagomos, Hand of Hatred

Lagomos, Hand of Hatred

1BR

Legendary Creature — Human Shaman

creates temporary attackers and tutors when deaths pile up

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

rapidly swarms the board with Goblin tokens to sacrifice

Judith, the Scourge Diva

Judith, the Scourge Diva

1BR

Legendary Creature — Human Shaman

buffs attackers and pings any target on non-token deaths

Tergrid, God of Fright // Tergrid's Lantern

Tergrid, God of Fright // Tergrid's Lantern

3BB

Legendary Creature — God // Legendary Artifact

steals all creatures your opponents sacrifice to the Crew

It That Betrays

It That Betrays

12

Creature — Eldrazi

gains control of all permanents opponents sacrifice to edict modes

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

deals massive burn damage from creature sacrifices and mill

Torment of Hailfire

Torment of Hailfire

XBB

Sorcery

game-ending X-spell that doubles down on big mana and sacrifices

Exsanguinate

Exsanguinate

XBB

Sorcery

drains the whole table using massive mana reserves

Crackle with Power

Crackle with Power

XXXRR

Sorcery

converts big mana generation into an instant table kill

Falkenrath Noble

Falkenrath Noble

3B

Creature — Vampire Noble

redundant Blood Artist effect to drain opponents on every death

Bastion of Remembrance

Bastion of Remembrance

2B

Enchantment

enchantment-based drain effect resistant to creature wipes

Mahadi, Emporium Master

Mahadi, Emporium Master

1BR

Legendary Creature — Devil

creates Treasures for every creature that died during the turn

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

drains opponents whenever tokens are created or destroyed

Grave Titan

Grave Titan

4BB

Creature — Giant

heavy attacker that repeatedly creates disposable zombie tokens

Ayara, First of Locthwain

Ayara, First of Locthwain

BBB

Legendary Creature — Elf Noble

enters-and-sacrifice drain engine with built-in card draw

Pitiless Plunderer

Pitiless Plunderer

3B

Creature — Human Pirate

generates massive Treasure mana whenever any of your creatures die

Utility

8
The Ozolith

The Ozolith

1

Legendary Artifact

saves the massive +1/+1 counters when the Crew dies or is sacrificed

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects high-priority creatures and grants haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to your commander

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap reanimation for sacrificed high-impact threats

Reanimate

Reanimate

B

Sorcery

premier low-cost creature resurrection

Victimize

Victimize

2B

Sorcery

trades a disposable token to reanimate two key threats

Corpse Dance

Corpse Dance

2B

Instant

repeatable buyback reanimation engine with high mana pools

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

returns sacrificed threats and utility creatures back to hand

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 16x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.