The Notary Hobbits

Art by Jarel Threat

Commander deckG

The Notary Hobbits

Cast The Notary Hobbits to create multiple Halflings that tap for huge colorless mana, untap them with artifacts like Umbral Mantle and Staff of Domination for infinite mana, and sink that mana into colossal threats, token doublers, and game-ending spells.

$564.94for all 100 cards at today’s prices
Built Sep 22, 202688 views

Asked for“The Notary Hobbits commander deck”

Buy the whole deck on Mana PoolBuild another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

1
4
15
15
10
4
3
9
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw14
Interaction14
↳ board wipes2
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 57
38lands · rule of thumb 35–38
3.80average mana value (nonland)
$564.94whole deck, today

The list

Commander

1
The Notary Hobbits

The Notary Hobbits

3GG

Legendary Creature — Halfling Advisor

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Delighted Halfling

Delighted Halfling

G

Creature — Halfling Citizen

Halfling mana dork that protects legendary spells from countermagic

Nature's Lore

Nature's Lore

1G

Sorcery

Efficient land ramp to reach commander faster

Three Visits

Three Visits

1G

Sorcery

Low-cost land ramp staple

Farseek

Farseek

1G

Sorcery

Reliable early ramp to deploy the commander

Cultivate

Cultivate

2G

Sorcery

Fixes mana and accelerates to five mana

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Ensures land drops and accelerates board development

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

Untapped land ramp perfectly curving into your commander

Elanor Gardner

Elanor Gardner

3G

Legendary Creature — Halfling Scout

Halfling creature that repeatedly ramps lands onto the battlefield

Thought Vessel

Thought Vessel

2

Artifact

Provides colorless ramp and unlimited hand size

Mind Stone

Mind Stone

2

Artifact

Ramps early and can be cycled for card draw later

Card Draw

10
Harmonize

Harmonize

2GG

Sorcery

Straightforward burst card draw in mono-green

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards equal to the commander's power and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Draws cards equal to highest power or acts as an overrun

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Grants trample and draws cards as large creatures enter

Elemental Bond

Elemental Bond

2G

Enchantment

Draws cards when The Notary Hobbits and its copies enter

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

Draws cards or buffs tokens when creatures enter

Sylvan Library

Sylvan Library

1G

Enchantment

Top-tier repeatable card selection and card advantage

Greater Good

Greater Good

2GG

Enchantment

Sacrifice outlet to draw through your library when needed

The Great Henge

The Great Henge

7GG

Legendary Artifact

Incredible engine providing mana, life, and card draw

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Changeling Halfling that lets you cast Halflings from the top of your library

Removal

9
Beast Within

Beast Within

2G

Instant

Flexible instant-speed permanent removal

Nature's Claim

Nature's Claim

G

Instant

Hyper-efficient artifact and enchantment destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutralizes problematic commanders while cantripping

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Turns any threatening permanent into a harmless Forest

Krosan Grip

Krosan Grip

2G

Instant

Split second removal against combo pieces and engines

Bite Down

Bite Down

1G

Instant

Bite spell using large creatures for board control

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

Mass creature removal that creates an army of Beasts

All Is Dust

All Is Dust

7

Kindred Sorcery — Eldrazi

Sweeper that spares your massive colorless mana investments

Masked Vandal

Masked Vandal

1G

Creature — Shapeshifter

Changeling Halfling that exiles an artifact or enchantment

Threats/Wincons

18
Peregrin Took

Peregrin Took

2G

Legendary Creature — Halfling Citizen

Halfling synergy piece that creates extra Food tokens and draws cards

Meriadoc Brandybuck

Meriadoc Brandybuck

1G

Legendary Creature — Halfling Citizen

Halfling that buffs your board and synergizes with token generation

Chameleon Colossus

Chameleon Colossus

2GG

Creature — Shapeshifter

Changeling Halfling that acts as a lethal mana sink for colorless mana

Guardian Gladewalker

Guardian Gladewalker

1G

Creature — Shapeshifter

Low-cost changeling Halfling that boosts your Halfling count

Woodland Changeling

Woodland Changeling

1G

Creature — Shapeshifter

Efficient two-drop changeling to maximize Halfling mana counts

Webweaver Changeling

Webweaver Changeling

3GG

Creature — Shapeshifter

Halfling changeling providing reach against flying threats

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Massive colorless mana sink that can machine-gun the table down

Helix Pinnacle

Helix Pinnacle

G

Enchantment

Alternate win condition powered by massive colorless mana generation

Genesis Wave

Genesis Wave

XGGG

Sorcery

Pours limitless mana into putting your entire deck onto the battlefield

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Tutors any creature and gives massive +X/+X and haste to swing for the win

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Finisher that turns your army of Halflings into lethal attackers

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Floods the board with Plant tokens to build a lethal wide army

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Resilient colorless threat easily cast with Halfling mana

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

Enormous colorless threat that draws four cards on cast

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

Exiles two permanents and mills opponents with endless mana support

Portal to Phyrexia

Portal to Phyrexia

9

Artifact

Heavy colorless artifact that wipes enemy boards and reanimates threats

Planar Bridge

Planar Bridge

6

Legendary Artifact

Colorless mana sink to tutor any permanent directly onto the battlefield

Akroma's Memorial

Akroma's Memorial

7

Legendary Artifact

Turns all your Halflings and token copies into flying, hasty powerhouse beaters

Utility

13
Staff of Domination

Staff of Domination

3

Artifact

Goes infinite with any Notary Hobbit tapping for five or more mana

Umbral Mantle

Umbral Mantle

3

Artifact — Equipment

Provides infinite mana and infinite power with The Notary Hobbits

Sword of the Paruns

Sword of the Paruns

4

Artifact — Equipment

Untap engine that generates infinite mana with your Halfling taps

Cloudstone Curio

Cloudstone Curio

3

Artifact

Bounces The Notary Hobbits to recast and create endless token copies

Temur Sabertooth

Temur Sabertooth

2GG

Creature — Cat

Reliable bounce outlet to recast the commander for more copies

Erratic Portal

Erratic Portal

4

Artifact

Bounces The Notary Hobbits back to hand to trigger its entry effect again

Conjurer's Closet

Conjurer's Closet

5

Artifact

Flickers nontoken creatures to re-trigger enter-the-battlefield abilities

Parallel Lives

Parallel Lives

3G

Enchantment

Doubles the token copies created by The Notary Hobbits

Doubling Season

Doubling Season

4G

Enchantment

Doubles token copy generation from the commander

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles Halfling trigger effects and acts as an additional Halfling

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste so The Notary Hobbits can tap immediately

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Haste enabler that allows instant tapping for mana upon entering

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

Allows Halflings to tap for mana immediately and untaps them

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 33x

Basic Land — Forest

Basic land allocated from mana pip counts.