The Mighty Thor, Jane Foster

Art by Victor Adame Minguez

Commander deckUW

The Mighty Thor, Jane Foster

Equip The Mighty Thor and attack to trigger blink value on ETB creatures and equipment, drawing cards upon equipment entry while smashing through opponents with Voltron damage.

$484.07for all 100 cards at today’s prices
Built Sep 22, 202664 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

12
18
17
7
5
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction14
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 38U 15
37lands · rule of thumb 35–38
2.77average mana value (nonland)
$484.07whole deck, today

The list

Commander

1
The Mighty Thor, Jane Foster

The Mighty Thor, Jane Foster

1WU

Legendary Creature — Human God Hero

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Premier format fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana Azorius color fixing

Azorius Signet

Azorius Signet

2

Artifact

Reliable two-mana Azorius mana rock

Talisman of Progress

Talisman of Progress

2

Artifact

Untapped dual-color artifact ramp

Thought Vessel

Thought Vessel

2

Artifact

Mana rock that provides unlimited hand size for draw triggers

Mind Stone

Mind Stone

2

Artifact

Early ramp that can be cashed in for a card later

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient two-mana rock

The Irencrag

The Irencrag

2

Legendary Artifact

Two-mana rock that can turn into a legendary equipment to trigger commander draw

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

Equipment that ramps basic lands on attack and draws a card when entering

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Early ramp to fix mana base

Card Draw

10
Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

Draws cards on equipment cast and eliminates equip costs with metalcraft

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

Draws on equipment cast alongside the commander's ETB draw

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Taxing early drop that draws cards and scales with power buffs

Rhystic Study

Rhystic Study

2U

Enchantment

Staple blue card advantage engine

Vedalken Archmage

Vedalken Archmage

2UU

Creature — Vedalken Wizard

Draws cards whenever any artifact is cast

Thought Monitor

Thought Monitor

6U

Artifact Creature — Construct

Affinity-reduced flyer that draws two and flickers nicely with Thor

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Artifact that draws cards when combat damage is dealt and can be blinked

Quick Study

Quick Study

2U

Instant

Instant-speed raw card advantage

Fact or Fiction

Fact or Fiction

3U

Instant

Digs deep at instant speed to refill the hand

Thirst for Knowledge

Thirst for Knowledge

2U

Instant

Instant-speed draw three with easy artifact discard synergy

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

Efficient one-mana unconditional creature exile

Stroke of Midnight

Stroke of Midnight

2W

Instant

Versatile nonland permanent removal

Generous Gift

Generous Gift

2W

Instant

Flexible catch-all removal for any problematic permanent

Dispatch

Dispatch

W

Instant

Instant-speed creature exile trivially enabled by artifact count

Counterspell

Counterspell

UU

Instant

Classic hard counter for protecting the commander

Dovin's Veto

Dovin's Veto

WU

Instant

Uncounterable protection against wipes and noncreature spells

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe reset

Single Combat

Single Combat

3WW

Sorcery

Leaves Thor fully equipped while clearing opponent fields

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided instant-speed board bounce win condition

Threats/Wincons

24
Stoneforge Mystic

Stoneforge Mystic

1W

Creature — Kor Artificer

Tutors any equipment into hand and flickers with Thor for repeated searches

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

2W

Legendary Creature — Kor Scout

Attaches heavy equipment for free at combat start

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

Reduces equipment costs and carries gear with first strike and lifelink

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike and reattaches gear freely on combat

Forge Anew

Forge Anew

2W

Enchantment

Recurs equipment from graveyard and provides instant-speed free equips

Colossus Hammer

Colossus Hammer

1

Artifact — Equipment

Massive +10/+10 pump to end games quickly in combination with free equips

Kaldra Compleat

Kaldra Compleat

7

Legendary Artifact — Equipment

Living weapon token beatstick and indestructible, exiling equipment

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

Grants trample, lifelink, and strips hexproof and indestructible

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

Untaps lands and forces discard while granting key protections

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

Draws cards and deals damage with protection from red and blue

Sword of Forge and Frontier

Sword of Forge and Frontier

3

Artifact — Equipment

Impulse draws and grants extra land drops on hit

Batterskull

Batterskull

5

Artifact — Equipment

Living weapon lifelink threat that can bounce and replay for more Thor draws

Nettlecyst

Nettlecyst

3

Artifact — Equipment

Living weapon that scales enormous power with artifact counts

Maul of the Skyclaves

Maul of the Skyclaves

2W

Artifact — Equipment

Auto-equips to grant flying and first strike

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

Massive power buff scaling with total land count for legendary creatures

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

Provides trample and lifelink to push through commander damage

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof and haste protection that draws when entering

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip haste and shroud enabler

Armored Skyhunter

Armored Skyhunter

3W

Creature — Cat Knight

Cheats equipment directly from the library onto the battlefield on attack

Bronze Guardian

Bronze Guardian

4W

Artifact Creature — Golem

Provides ward 2 to all artifacts and hits hard via artifact scaling

Sun Titan

Sun Titan

4WW

Creature — Giant

Recurs dead equipment and value pieces on entry and attack

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Free removal spell that synergizes with Thor's flicker trigger

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

Exiles low-cost nonland permanents and flickers for new targets

Blade of Shared Souls

Blade of Shared Souls

2U

Artifact — Equipment

Clone equipment that can enter as a copy and be blinked to copy new threats

Utility

8
Open the Armory

Open the Armory

1W

Sorcery

Cheap targeted tutor for critical equipment

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

One-mana tutor directly finding any equipment in the deck

Sigarda's Aid

Sigarda's Aid

W

Enchantment

Flashes equipment and auto-attaches them for free upon entering

Mantle of the Ancients

Mantle of the Ancients

3WW

Enchantment — Aura

Mass recurs all auras and equipment from graveyard directly onto Thor

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate phased defense against board wipes and lethal damage

Enlightened Tutor

Enlightened Tutor

W

Instant

Instant-speed tutor for any key artifact or enchantment

Teleportation Circle

Teleportation Circle

3W

Enchantment

End-step blink to retrigger ETB equipment draws or creature ETBs

Ephemerate

Ephemerate

W

Instant

Cheap rebound flicker for creature protection or double ETB triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 16x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.