The Lord of the Eagles

Art by Zezhou Chen

Commander deckU

The Lord of the Eagles

Fill the board with efficient flying creatures and flying-buff anthems to rapidly discount and flash in The Lord of the Eagles, dominating the skies while drawing massive amounts of cards through combat damage triggers.

$295.15for all 100 cards at today’s prices
Built Sep 22, 202684 views

Asked for“The Lord of the Eagles commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

13
18
11
11
4
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw25
Interaction14
↳ board wipes2
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 72
37lands · rule of thumb 35–38
2.89average mana value (nonland)
$295.15whole deck, today

The list

Commander

1
The Lord of the Eagles

The Lord of the Eagles

7UU

Legendary Creature — Bird Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

efficient untapped mana rock

Mind Stone

Mind Stone

2

Artifact

early acceleration that cycles in late game

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size

Sapphire Medallion

Sapphire Medallion

2

Artifact

cost reduction for all blue spells

Sky Diamond

Sky Diamond

2

Artifact

two-mana blue color-producing rock

Heraldic Banner

Heraldic Banner

3

Artifact

mana ramp that buffs all blue flying creatures

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

puts an Island directly into play

Worn Powerstone

Worn Powerstone

3

Artifact

taps for two colorless mana

Midnight Clock

Midnight Clock

2U

Artifact

ramps early and reshuffles hand later

Card Draw

10
Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

draws cards whenever flying creatures connect

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

rewards wide flying attacks with card advantage

Coastal Piracy

Coastal Piracy

2UU

Enchantment

repeatable draw engine for an evasive board

Kindred Discovery

Kindred Discovery

3UU

Enchantment

draws cards on Bird attacks and enters-the-battlefield triggers

Winged Words

Winged Words

2U

Sorcery

efficient two-mana draw spell with flyers

Rhystic Study

Rhystic Study

2U

Enchantment

staple card advantage and tax piece

Mystic Remora

Mystic Remora

U

Enchantment

cheap burst of card draw against spellcasters

Brainstorm

Brainstorm

U

Instant

instant-speed card selection and setup

Ponder

Ponder

U

Sorcery

cheap cantrip to smooth out early draws

Preordain

Preordain

U

Sorcery

efficient top-deck curation

Removal

10
Pongify

Pongify

U

Instant

instant-speed single-mana creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

efficient instant removal for key threats

Resculpt

Resculpt

1U

Instant

exiles troublesome creatures or artifacts

Reality Shift

Reality Shift

1U

Instant

exiles dangerous threats without graveyard triggers

Counterspell

Counterspell

UU

Instant

unconditional two-mana answer to any spell

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection while the commander is in play

Arcane Denial

Arcane Denial

1U

Instant

reliable catch-all countermagic with replacement draw

Swan Song

Swan Song

U

Instant

cheap interaction against game-ending noncreature spells

Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetrical one-sided board wipe

Curse of the Swine

Curse of the Swine

XUU

Sorcery

scalable mass creature exile

Threats/Wincons

24
Faerie Mastermind

Faerie Mastermind

1U

Creature — Faerie Rogue

flash flying threat that punishes extra card draw

Ledger Shredder

Ledger Shredder

1U

Creature — Bird Advisor

flying threat that quickly grows in power

Siren Stormtamer

Siren Stormtamer

U

Creature — Siren Pirate Wizard

cheap flying creature that doubles as targeted countermagic

Spectral Sailor

Spectral Sailor

U

Creature — Spirit Pirate

one-mana flash flyer with repeatable late-game draw

Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel

1U

Legendary Creature — Siren Pirate

looting flying threat that can cast free spells

Brazen Borrower // Petty Theft

Brazen Borrower // Petty Theft

1UU // 1U

Creature — Faerie Rogue // Instant — Adventure

tempo bounce spell attached to an evasive flying creature

Thieving Skydiver

Thieving Skydiver

1U

Creature — Merfolk Rogue

flying threat that steals opposing Sol Rings and mana rocks

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

spawns Bird Illusion tokens with flying on spell casts

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

creates 2/2 flying Drakes to radically discount the commander

Glen Elendra Archmage

Glen Elendra Archmage

3U

Creature — Faerie Wizard

flying threat offering repeatable noncreature countermagic

Sphinx of the Second Sun

Sphinx of the Second Sun

6UU

Creature — Sphinx

massive flying body offering extra untap and draw steps

Consecrated Sphinx

Consecrated Sphinx

4UU

Creature — Sphinx

large flyer that generates massive card advantage

Cloudfin Raptor

Cloudfin Raptor

U

Creature — Bird Mutant

grows naturally with every creature cast to discount commander

Warden of Evos Isle

Warden of Evos Isle

2U

Creature — Bird Wizard

flying creature that reduces casting cost of all flying spells

Windreader Sphinx

Windreader Sphinx

5UU

Creature — Sphinx

massive flyer that draws cards whenever any flyer attacks

Sprite Noble

Sprite Noble

1UU

Creature — Faerie Noble

flying lord that boosts flying creature power and toughness

Favorable Winds

Favorable Winds

1U

Enchantment

anthems all flying creatures to massively discount commander

Gravitational Shift

Gravitational Shift

3UU

Enchantment

massively buffs flying attackers while shrinking grounded foes

Loyal Drake

Loyal Drake

2U

Creature — Drake

efficient flyer that draws cards when commander is out

Mulldrifter

Mulldrifter

4U

Creature — Elemental

flying body that draws two cards on entry

Wonder

Wonder

3U

Creature — Incarnation

grants flying to entire board from the graveyard

Donal, Herald of Wings

Donal, Herald of Wings

2UU

Legendary Creature — Human Wizard

copies nonlegendary flying creatures as 1/1 flying spirits

Cavalier of Gales

Cavalier of Gales

2UUU

Creature — Elemental Knight

high-power flyer that brainstorms upon entry

Ormos, Archive Keeper

Ormos, Archive Keeper

4UU

Legendary Creature — Sphinx

large 5/5 flying body with massive late-game upside

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and key flyers with shroud and haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste protection for key threats

Leyline of Anticipation

Leyline of Anticipation

2UU

Enchantment

allows casting all creatures and spells at instant speed

March of Swirling Mist

March of Swirling Mist

XU

Instant

flexible phase-out protection against wipes or blockers

Propaganda

Propaganda

2U

Enchantment

dissuades ground-based retaliatory attacks

Aetherize

Aetherize

3U

Instant

instant-speed blow-out against aggressive ground attacks

Archetype of Imagination

Archetype of Imagination

4UU

Enchantment Creature — Human Wizard

strips flying from opponents and ensures total evasion

Teferi's Ageless Insight

Teferi's Ageless Insight

2UU

Legendary Enchantment

doubles all card draw from coastal piracy triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.