The Lord of Pain art

Art by Greg Staples

Saved commander deck

The Lord of Pain

Grind the table down with symmetrical resource denial, tax effects, and life drain before deploying The Lord of Pain to convert every opponent's spellcast into lethal punishment.

100 cards$439.75 totalOct 8, 202611 views

Prompt: Lord of pain edh, stax and control to wear down then play the commander and start dealing damage

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Lord of Pain

The Lord of Pain

{3}{B}{R}

Legendary Creature — Human Assassin

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable two-mana color fixing rock

Rakdos Signet

Rakdos Signet

{2}

Artifact

Color fixing and acceleration for Rakdos

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Efficient untapped colored mana source

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost artifact mana

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock with no maximum hand size upside

Worn Powerstone

Worn Powerstone

{3}

Artifact

Accelerates into high-cost control pieces and commander

Nightscape Familiar

Nightscape Familiar

{1}{B}

Creature — Zombie

Reduces costs of black and red spells

Treasure Nabber

Treasure Nabber

{2}{R}

Creature — Goblin Rogue

Punishes opponents' mana rocks by stealing them for a turn

Card Draw

10 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana card advantage

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap draw that can also double as burn

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs four cards deep for key stax pieces

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady card advantage each upkeep

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Versatile source of card draw, ramp, and board presence

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Massive burst card draw to restock under stax locks

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Provides impulsive card advantage and explosive mana

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Draws three cards while stripping opponent resources

Dark Prophecy

Dark Prophecy

{B}{B}{B}

Enchantment

Draws cards off creature deaths to outgrind opponents

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws cards for minimal life investment

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Crucial black enchantment removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile answer to any permanent type

Terminate

Terminate

{B}{R}

Instant

Efficient unconditional creature removal

Bedevil

Bedevil

{B}{B}{R}

Instant

Flexible answer to artifacts, creatures, and planeswalkers

Dreadbore

Dreadbore

{B}{R}

Sorcery

Clean low-cost removal for creatures and planeswalkers

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Ultra-efficient creature board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible while clearing small or large threats

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic reliable board sweeper

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact wipe to break opponents' mana bases

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

Modular hate card against graveyards, artifacts, or go-wide boards

Threats/Wincons

23 cards
Blood Moon

Blood Moon

{2}{R}

Enchantment

Punishes greedy multicolor mana bases heavily

Magus of the Moon

Magus of the Moon

{2}{R}

Creature — Human Wizard

Creature-based nonbasic land denial

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Devastating win condition when opponent resources are depleted

Mogis, God of Slaughter

Mogis, God of Slaughter

{2}{B}{R}

Legendary Enchantment Creature — God

Indestructible source of constant sacrifice or burn

Roiling Vortex

Roiling Vortex

{1}{R}

Enchantment

Shuts down lifegain and punishes free spellcasting

Sulfuric Vortex

Sulfuric Vortex

{1}{R}{R}

Enchantment

Puts the table on a fast clock and stops lifegain

Kaervek the Merciless

Kaervek the Merciless

{5}{B}{R}

Legendary Creature — Human Shaman

Directly mirrors the commander's spellcasting burn punishment

Zo-Zu the Punisher

Zo-Zu the Punisher

{1}{R}{R}

Legendary Creature — Goblin Warrior

Punishes land drops with persistent chip damage

Ankh of Mishra

Ankh of Mishra

{2}

Artifact

Artifact stax piece punishing ramp and normal land drops

Price of Glory

Price of Glory

{2}{R}

Enchantment

Stops opponents from interacting on other players' turns

Manabarbs

Manabarbs

{3}{R}

Enchantment

Taxes every mana tapped to make casting spells lethal

Citadel of Pain

Citadel of Pain

{2}{R}

Enchantment

Forces opponents to tap out and discourages holding up mana

Spellshock

Spellshock

{2}{R}

Enchantment

Deals direct damage whenever any spell is cast

Harsh Mentor

Harsh Mentor

{1}{R}

Creature — Human Cleric

Punishes activations of artifacts, creatures, and lands

Immolation Shaman

Immolation Shaman

{1}{R}

Creature — Lizard Shaman

Taxes opponent activated abilities with repeatable damage

Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

{3}{B}{B}

Legendary Creature — Demon

Drains life totals while applying combat pressure

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Punishes card draw and cushions your own life total

Polluted Bonds

Polluted Bonds

{3}{B}{B}

Enchantment

Drains opponents and heals you whenever lands enter

Spiteful Visions

Spiteful Visions

{2}{B/R}{B/R}

Enchantment

Forces additional draws while dealing damage for each

Tainted Remedy

Tainted Remedy

{2}{B}

Enchantment

Inverts opponent lifegain into lethal damage

Crawlspace

Crawlspace

{3}

Artifact

Restricts incoming attacks to protect your life total

No Mercy

No Mercy

{2}{B}{B}

Enchantment

Deters attacks by destroying any creature that deals combat damage

Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

Shuts down library searching and tutors completely

Utility

8 cards
Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

One-sided graveyard hate that steals opponents' best spells

Grafdigger's Cage

Grafdigger's Cage

{1}

Artifact

Shuts down graveyard recursion and library-casting strategies

Cursed Totem

Cursed Totem

{2}

Artifact

Shuts off creature activated abilities across the board

Torpor Orb

Torpor Orb

{2}

Artifact

Neutralizes enters-the-battlefield creature triggers

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects The Lord of Pain from spot removal

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof to keep key stax creatures alive

Strionic Resonator

Strionic Resonator

{2}

Artifact

Copies The Lord of Pain's triggered damage for double pain

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides lifelink to offset self-inflicted damage and removes hexproof

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 14x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.