The Lord of Pain art

Art by Greg Staples

Saved commander deck

The Lord of Pain

Punish opponents for casting spells and taking actions while preventing life gain. Use group slug effects and damage multipliers to quickly drain all opponents' life totals.

100 cards$366.25 totalAug 27, 202627 views

Prompt: The Lord of Pain

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Lord of Pain

The Lord of Pain

{3}{B}{R}

Legendary Creature — Human Assassin

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock fixing both colors.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Reliable mana fixing for Rakdos colors.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Fast untapped two-mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cycled later for a fresh card.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana acceleration and removes hand size limits.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana rock that usually produces red or black in Commander.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless ramp that puts a land directly into play.

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Two-mana rock with utility to turn targets into artifacts for destruction.

Mana Geyser

Mana Geyser

{3}{R}{R}

Sorcery

Generates massive amounts of red mana in multiplayer games to cast high-end threats.

Card Draw

9 cards
Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Provides a steady additional card every turn at the cost of minor life.

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Versatile source of card draw, ramp, and board presence at the cost of life.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient raw card draw at two mana.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap card draw spell that can also target an opponent to finish them off.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs four cards deep to ensure quality hand sculpt.

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refills your hand while forcing opponents into damaging choices.

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Draws three cards while forcing each opponent to discard.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Consistently draws cards off creature deaths across all turns.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards for three mana in a two-color deck with flexibility.

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Catch-all spot removal in red for any permanent type.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Essential black enchantment and creature removal.

Bedevil

Bedevil

{B}{B}{R}

Instant

Flexible instant speed removal for artifacts, creatures, or planeswalkers.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier red board wipe costing as little as one red mana.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible by paying life for board control.

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction at instant speed.

Snuff Out

Snuff Out

{3}{B}

Instant

Free instant-speed creature removal when life is available.

Vandalblast

Vandalblast

{R}

Sorcery

Asymmetrical artifact wipe to destroy opponents' acceleration.

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

Versatile modal spell for graveyard hate, artifact destruction, or creature punishment.

Dreadbore

Dreadbore

{B}{R}

Sorcery

Cheap sorcery-speed creature or planeswalker destruction.

Threats/Wincons

22 cards
Kaervek the Merciless

Kaervek the Merciless

{5}{B}{R}

Legendary Creature — Human Shaman

Deals heavy damage to targets whenever opponents cast spells.

Mogis, God of Slaughter

Mogis, God of Slaughter

{2}{B}{R}

Legendary Enchantment Creature — God

Persistent tax effect forcing sacrifice or dealing damage turn after turn.

Spellshock

Spellshock

{2}{R}

Enchantment

Punishes every player for casting spells.

Scab-Clan Berserker

Scab-Clan Berserker

{1}{R}{R}

Creature — Human Berserker

Punishes noncreature spell casting heavily once renowned.

Harsh Mentor

Harsh Mentor

{1}{R}

Creature — Human Cleric

Deals damage whenever opponents activate non-mana abilities.

Roiling Vortex

Roiling Vortex

{1}{R}

Enchantment

Prevents life gain and punishes free spell casting.

Descent into Avernus

Descent into Avernus

{2}{R}

Enchantment

Accelerates game pace with escalating treasures and damage to everyone.

Sulfuric Vortex

Sulfuric Vortex

{1}{R}{R}

Enchantment

Classic group slug enchantment that stops life gain and deals constant damage.

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds extra damage to all red sources you control.

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

{2}{R}{R}

Legendary Creature — Phyrexian Horror

Doubles noncombat damage dealt by your sources.

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R}

Enchantment

Triples all damage dealt by your sources for massive lethal spikes.

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Convoke-able damage tripler to close out games rapidly.

Dictate of the Twin Gods

Dictate of the Twin Gods

{3}{R}{R}

Enchantment

Flash damage doubler to surprise opponents during combat or high-damage spells.

Wound Reflection

Wound Reflection

{5}{B}

Enchantment

Doubles life lost by opponents at the end of every turn.

Archfiend of Despair

Archfiend of Despair

{6}{B}{B}

Creature — Demon

Prevents opponent life gain and doubles life lost each turn.

Sower of Discord

Sower of Discord

{4}{B}{B}

Creature — Demon

Links two opponents together so damage dealt to one harms the other.

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Converts damage dealt to opponents into massive red mana in postcombat.

Heartless Hidetsugu

Heartless Hidetsugu

{3}{R}{R}

Legendary Creature — Ogre Shaman

Halves every player's life total in an instant.

Ob Nixilis, Captive Kingpin

Ob Nixilis, Captive Kingpin

{2}{B}{R}

Legendary Creature — Demon

Grows and draws cards whenever an opponent loses exactly 1 life.

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Deals damage whenever creatures enter or leave graveyards.

Price of Progress

Price of Progress

{1}{R}

Instant

Deals massive damage to players relying on greedy nonbasic mana bases.

Zo-Zu the Punisher

Zo-Zu the Punisher

{1}{R}{R}

Legendary Creature — Goblin Warrior

Punishes players heavily for playing lands.

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to protect key legendary creatures.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost shroud and haste for commander protection.

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free protection spell to redirect targeted removal or spells back at opponents.

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Red counterspell to stop game-winning plays or board wipes.

Brash Taunter

Brash Taunter

{4}{R}

Creature — Goblin

Indestructible blocker that reflects damage taken directly to opponents' faces.

Stuffy Doll

Stuffy Doll

{5}

Artifact Creature — Construct

Indestructible damage reflection tool aimed at a chosen player.

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Flash equipment to grant instant indestructible protection to your commander.

Darkness

Darkness

{B}

Instant

Black Fog spell to protect yourself against sudden lethal swings.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 15x

Basic Land — Mountain

Basic land allocated from mana pip counts.