
Art by Greg Staples
Saved commander deck
The Lord of Pain
Punish opponents for casting spells and taking actions while preventing life gain. Use group slug effects and damage multipliers to quickly drain all opponents' life totals.
Prompt: The Lord of Pain
Commander
1 cards
The Lord of Pain
{3}{B}{R}Legendary Creature — Human Assassin
Chosen commander for the requested strategy.
Ramp
10 cards
Thought Vessel
{2}Artifact
Provides mana acceleration and removes hand size limits.

Fellwar Stone
{2}Artifact
Cheap mana rock that usually produces red or black in Commander.

Wayfarer's Bauble
{1}Artifact
Colorless ramp that puts a land directly into play.

Liquimetal Torque
{2}Artifact
Two-mana rock with utility to turn targets into artifacts for destruction.

Mana Geyser
{3}{R}{R}Sorcery
Generates massive amounts of red mana in multiplayer games to cast high-end threats.
Card Draw
9 cards
Phyrexian Arena
{1}{B}{B}Enchantment
Provides a steady additional card every turn at the cost of minor life.

Black Market Connections
{2}{B}Enchantment
Versatile source of card draw, ramp, and board presence at the cost of life.

Sign in Blood
{B}{B}Sorcery
Cheap card draw spell that can also target an opponent to finish them off.

Wheel of Misfortune
{2}{R}Sorcery
Refills your hand while forcing opponents into damaging choices.

Syphon Mind
{3}{B}Sorcery
Draws three cards while forcing each opponent to discard.

Morbid Opportunist
{2}{B}Creature — Human Rogue
Consistently draws cards off creature deaths across all turns.

Painful Truths
{2}{B}Sorcery
Draws three cards for three mana in a two-color deck with flexibility.
Removal
10 cards
Bedevil
{B}{B}{R}Instant
Flexible instant speed removal for artifacts, creatures, or planeswalkers.

Blasphemous Act
{8}{R}Sorcery
Premier red board wipe costing as little as one red mana.

Toxic Deluge
{2}{B}Sorcery
Bypasses indestructible by paying life for board control.

Snuff Out
{3}{B}Instant
Free instant-speed creature removal when life is available.

Vandalblast
{R}Sorcery
Asymmetrical artifact wipe to destroy opponents' acceleration.

Rakdos Charm
{B}{R}Instant
Versatile modal spell for graveyard hate, artifact destruction, or creature punishment.

Dreadbore
{B}{R}Sorcery
Cheap sorcery-speed creature or planeswalker destruction.
Threats/Wincons
22 cards
Kaervek the Merciless
{5}{B}{R}Legendary Creature — Human Shaman
Deals heavy damage to targets whenever opponents cast spells.

Mogis, God of Slaughter
{2}{B}{R}Legendary Enchantment Creature — God
Persistent tax effect forcing sacrifice or dealing damage turn after turn.

Scab-Clan Berserker
{1}{R}{R}Creature — Human Berserker
Punishes noncreature spell casting heavily once renowned.

Harsh Mentor
{1}{R}Creature — Human Cleric
Deals damage whenever opponents activate non-mana abilities.

Roiling Vortex
{1}{R}Enchantment
Prevents life gain and punishes free spell casting.

Descent into Avernus
{2}{R}Enchantment
Accelerates game pace with escalating treasures and damage to everyone.

Sulfuric Vortex
{1}{R}{R}Enchantment
Classic group slug enchantment that stops life gain and deals constant damage.

Torbran, Thane of Red Fell
{1}{R}{R}{R}Legendary Creature — Dwarf Noble
Adds extra damage to all red sources you control.

Solphim, Mayhem Dominus
{2}{R}{R}Legendary Creature — Phyrexian Horror
Doubles noncombat damage dealt by your sources.

Fiery Emancipation
{3}{R}{R}{R}Enchantment
Triples all damage dealt by your sources for massive lethal spikes.

City on Fire
{5}{R}{R}{R}Enchantment
Convoke-able damage tripler to close out games rapidly.

Dictate of the Twin Gods
{3}{R}{R}Enchantment
Flash damage doubler to surprise opponents during combat or high-damage spells.

Wound Reflection
{5}{B}Enchantment
Doubles life lost by opponents at the end of every turn.

Archfiend of Despair
{6}{B}{B}Creature — Demon
Prevents opponent life gain and doubles life lost each turn.

Sower of Discord
{4}{B}{B}Creature — Demon
Links two opponents together so damage dealt to one harms the other.

Neheb, the Eternal
{3}{R}{R}Legendary Creature — Zombie Minotaur Warrior
Converts damage dealt to opponents into massive red mana in postcombat.

Heartless Hidetsugu
{3}{R}{R}Legendary Creature — Ogre Shaman
Halves every player's life total in an instant.

Ob Nixilis, Captive Kingpin
{2}{B}{R}Legendary Creature — Demon
Grows and draws cards whenever an opponent loses exactly 1 life.

Syr Konrad, the Grim
{3}{B}{B}Legendary Creature — Human Knight
Deals damage whenever creatures enter or leave graveyards.

Price of Progress
{1}{R}Instant
Deals massive damage to players relying on greedy nonbasic mana bases.

Zo-Zu the Punisher
{1}{R}{R}Legendary Creature — Goblin Warrior
Punishes players heavily for playing lands.
Utility
8 cards
Swiftfoot Boots
{2}Artifact — Equipment
Grants hexproof and haste to protect key legendary creatures.

Lightning Greaves
{2}Artifact — Equipment
Free equip cost shroud and haste for commander protection.

Deflecting Swat
{2}{R}Instant
Free protection spell to redirect targeted removal or spells back at opponents.

Tibalt's Trickery
{1}{R}Instant
Red counterspell to stop game-winning plays or board wipes.

Brash Taunter
{4}{R}Creature — Goblin
Indestructible blocker that reflects damage taken directly to opponents' faces.

Stuffy Doll
{5}Artifact Creature — Construct
Indestructible damage reflection tool aimed at a chosen player.

Mithril Coat
{3}Legendary Artifact — Equipment
Flash equipment to grant instant indestructible protection to your commander.

Darkness
{B}Instant
Black Fog spell to protect yourself against sudden lethal swings.



























