
Art by Steve Morris
Saved commander deck
The Kingpin of Crime
Leverage high-toughness, low-power creatures to deal massive combat damage through The Kingpin's toughness-damage ability, while using Extort and lifegain triggers to maintain life for combat triggers and drain opponents out.
Prompt: The Kingpin of Crime commander deck
Commander
1 cards
The Kingpin of Crime
{1}{W}{B}Legendary Creature — Human Villain
Chosen commander for the requested strategy.
Ramp
10 cards
Knight of the White Orchid
{W}{W}Creature — Human Knight
plains fetcher attached to a solid body
Card Draw
10 cards
Esper Sentinel
{W}Artifact Creature — Human Soldier
early repeatable draw off opponent noncreature spells

Welcoming Vampire
{2}{W}Creature — Vampire
draws cards whenever low-power high-toughness creatures enter

Tocasia's Welcome
{2}{W}Enchantment
steady card draw for playing small-power creatures

Morbid Opportunist
{2}{B}Creature — Human Rogue
draws cards whenever creatures die throughout turn cycles

Trouble in Pairs
{2}{W}{W}Enchantment
punishes opponents taking extra actions with card draw

Mentor of the Meek
{2}{W}Creature — Human Soldier
draws off entering low-power creatures
Removal
10 cards
Anguished Unmaking
{1}{W}{B}Instant
versatile instant-speed nonland permanent exile

Cleansing Nova
{3}{W}{W}Sorcery
modular wrath removing creatures or artifacts and enchantments
Threats/Wincons
23 cards
Indomitable Ancients
{2}{W}{W}Creature — Treefolk Warrior
four-mana creature that swings for ten damage with Kingpin

Unhallowed Phalanx
{4}{B}Creature — Zombie Soldier
massive thirteen-toughness attacker under Kingpin's trigger

Nyx-Fleece Ram
{1}{W}Enchantment Creature — Sheep
five toughness attacker that gains life each upkeep

Disowned Ancestor
{B}Creature — Spirit Warrior
cheap non-defender that attacks for four toughness

Kami of Old Stone
{3}{W}Creature — Spirit
four-mana spirit that swings for seven damage

Rotting Mastodon
{4}{B}Creature — Zombie Elephant
durable body that assigns eight combat damage

Preacher of the Schism
{2}{B}Creature — Vampire Cleric
four toughness deathtoucher generating tokens and cards

Kambal, Consul of Allocation
{1}{W}{B}Legendary Creature — Human Advisor
durable body that drains opponents for casting spells

Bloodletter of Aclazotz
{1}{B}{B}{B}Creature — Vampire Demon
four toughness flyer that doubles opponent life loss

Loxodon Lifechanter
{5}{W}Creature — Elephant Cleric
sets life total to toughness total and boosts its own size

Zetalpa, Primal Dawn
{6}{W}{W}Legendary Creature — Elder Dinosaur
eight toughness indestructible flyer that attacks with double strike

Elesh Norn, Grand Cenobite
{5}{W}{W}Legendary Creature — Phyrexian Praetor
seven toughness threat that shrinks foes and buffs your board

Vito, Thorn of the Dusk Rose
{2}{B}Legendary Creature — Vampire Cleric
turns extort lifegain into direct target burn

Ayli, Eternal Pilgrim
{W}{B}Legendary Creature — Kor Cleric
three toughness deathtouch sac outlet with exile payoff

Serra Paragon
{2}{W}{W}Creature — Angel
four toughness flyer that recurs low-mana threats

Archangel of Thune
{3}{W}{W}Creature — Angel
puts counters on the entire team with each extort trigger

Karlov of the Ghost Council
{W}{B}Legendary Creature — Spirit Advisor
grows massive rapidly off extort triggers and exiles threats

Crested Sunmare
{3}{W}{W}Creature — Horse
produces five-power indestructible horses on each turn you gain life

Sun Titan
{4}{W}{W}Creature — Giant
recurs your cheap high-toughness beaters on attack

Sanguine Bond
{3}{B}{B}Enchantment
lethal drain enchantment synergizing with extort

Stoneskin
{2}{W}Enchantment — Aura
flash aura that doubles a creature's toughness for lethal bursts

Slagwurm Armor
{1}Artifact — Equipment
equipment granting plus six toughness for huge damage boosts

Cathar's Shield
{0}Artifact — Equipment
grants plus three toughness and vigilance for cheap combat defense
Utility
8 cards
Behind the Scenes
{2}{B}Enchantment
gives low-power high-toughness attackers skulk to bypass big blockers

Blind Obedience
{1}{W}Enchantment
slows enemy blockers and provides an extra extort engine

Ghostly Prison
{2}{W}Enchantment
protects life total from retaliatory counterattacks

Lightning Greaves
{2}Artifact — Equipment
gives Kingpin or key beaters haste and shroud

Swiftfoot Boots
{2}Artifact — Equipment
haste enabler and targeted removal protection

Cosmic Intervention
{3}{W}Instant
protects your board against sweepers with exile recursion

Akroma's Will
{3}{W}Instant
game-ending combat trick granting evasion, lifelink, and protection






































