The Infamous Cruelclaw art

Art by Christina Kraus

Saved commander deck

The Infamous Cruelclaw

Punish green, Gruul, Naya, and Bant ramp strategies using search denial, land-drop damage, and aggressive discard, while using evasion equipment to help Cruelclaw consistently connect and cheat out high-cost game-ending threats for free.

100 cards$116.19 totalSep 15, 202616 views

Prompt: Create a **budget Commander deck** with **The Infamous Cruelclaw** as commander. The main goal is to counter **Ramp**, especially **Green, Gruul and Naya**, with **Bant** as a bonus matchup. Use Rakdos tools to punish Ramp: **discard, anti-search, exile, removal, resource denial, and effects that punish extra land drops**. Prioritize cards that stop library searches, punish multiple lands per turn, remove large Green/Gruul/Naya payoff creatures, disrupt expensive spells before they resolve, and help **Cruelclaw connect in combat** consistently. Avoid **Mass Land Destruction**, expensive staples, and cards useful only against Green. Prefer cards around **$0.10–$3**, occasionally up to **$5**. Build exactly **100 cards**, keep the deck strong in normal Commander games, exploit Cruelclaw’s ability to cast powerful spells for free, and provide the final list in **Moxfield import format**.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Infamous Cruelclaw

The Infamous Cruelclaw

{1}{B}{R}

Legendary Creature — Weasel Mercenary

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration to cast Cruelclaw and utility spells early.

Arcane Signet

Arcane Signet

{2}

Artifact

Produces both black and red mana efficiently.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Reliable guild mana fixer for turn two.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Provides untapped black or red mana immediately.

Mind Stone

Mind Stone

{2}

Artifact

Early mana ramp that can be sacrificed for card draw later.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Generates mana, frequently tapping for green/white/blue against ramp opponents.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana fixing that can replace itself when no longer needed.

Prismatic Lens

Prismatic Lens

{2}

Artifact

Inexpensive mana rock that fixes color pips when needed.

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Ramps mana and allows red artifact destruction to target any permanent.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless land ramp that helps keep pace with opponent land counts.

Card Draw

10 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Low-cost spell draw to dig for answers and protection.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scries two and draws two to smooth out draws and set up free spells.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient card draw that can also finish off low-life opponents.

Demand Answers

Demand Answers

{1}{R}

Instant

Instant-speed draw that offers discard synergy for Cruelclaw's trigger.

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed discard and draw to pitch redundant cards.

Bitter Reunion

Bitter Reunion

{1}{R}

Enchantment

Draws cards and can be sacrificed to give Cruelclaw haste.

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Forces opponent discard while filling your hand with fresh cards.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws two cards for three mana in a two-color deck.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Generates consistent card draw as opponents' creatures die.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Provides steady extra card draw every turn.

Removal

12 cards
Terminate

Terminate

{B}{R}

Instant

Instant-speed uncondition creature removal to destroy big green threats.

Dreadbore

Dreadbore

{B}{R}

Sorcery

Cheap destruction for large creatures or annoying planeswalkers.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible spot removal for enchantment or nonland threats.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black's premier enchantment and creature destruction.

Bedevil

Bedevil

{B}{B}{R}

Instant

Flexible instant removal targeting creatures, artifacts, or planeswalkers.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe that clears out go-wide ramp strategies.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible on massive green and Naya beaters.

Sudden Spoiling

Sudden Spoiling

{1}{B}{B}

Instant

Split-second blow-out against combat or combo turns.

Ob Nixilis, Unshackled

Ob Nixilis, Unshackled

{4}{B}{B}

Legendary Creature — Demon

Punishes land-searching effects with 10 damage and creature sacrifice.

Polluted Bonds

Polluted Bonds

{3}{B}{B}

Enchantment

Drains opponents for 2 life whenever a land enters their battlefield.

Zo-Zu the Punisher

Zo-Zu the Punisher

{1}{R}{R}

Legendary Creature — Goblin Warrior

Deals 2 damage to any player playing extra lands.

Price of Progress

Price of Progress

{1}{R}

Instant

Heavily punishes multi-color nonbasic land bases in Bant and Naya.

Threats/Wincons

19 cards
Sire of Insanity

Sire of Insanity

{4}{B}{R}

Creature — Demon

Forces all players to discard their hands at end step, denying ramp payoffs.

Kaervek the Merciless

Kaervek the Merciless

{5}{B}{R}

Legendary Creature — Human Shaman

Punishes opponents casting high-mana spells by dealing equivalent damage.

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Devastating free spell cheat target that wipes opponent boards on attack.

Archfiend of Depravity

Archfiend of Depravity

{3}{B}{B}

Creature — Demon

Forces opponents to sacrifice down to two creatures, stopping go-wide ramp.

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Cheats massive spells from all players' libraries on attack.

Knollspine Dragon

Knollspine Dragon

{5}{R}{R}

Creature — Dragon

Refills hand completely after Cruelclaw attacks and deals damage.

Shadowgrange Archfiend

Shadowgrange Archfiend

{6}{B}

Creature — Demon

Forces creature sacrifice and provides a massive lifelink body.

Archfiend of Ifnir

Archfiend of Ifnir

{3}{B}{B}

Creature — Demon

Shrinks opponent boards whenever you discard to Cruelclaw.

Chaos Defiler

Chaos Defiler

{3}{B}{R}

Artifact Creature — Demon Construct

Destroys nonland opponents' permanents on entry and death.

Meteor Golem

Meteor Golem

{7}

Artifact Creature — Golem

Cheated free permanent removal targeting any problem nonland.

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Triples all damage dealt, making Cruelclaw hits lethal extremely fast.

Avatar of Slaughter

Avatar of Slaughter

{6}{R}{R}

Creature — Avatar

Forces attacks and doubles combat damage across the board.

Harvester of Souls

Harvester of Souls

{4}{B}{B}

Creature — Demon

Large demon threat that draws cards as creatures die.

Defiler of Flesh

Defiler of Flesh

{2}{B}{B}

Creature — Phyrexian Horror

Grants evasion to Cruelclaw while discount-casting black spells.

Spawn of Mayhem

Spawn of Mayhem

{2}{B}{B}

Creature — Demon

Aggressive evasive flier that steadily lowers opponent life totals.

Fiendish Duo

Fiendish Duo

{4}{R}{R}

Creature — Devil

Doubles damage dealt to opponents, punishing ramp players heavily.

Angrath's Marauders

Angrath's Marauders

{5}{R}{R}

Creature — Human Pirate

Doubles all damage dealt by your sources.

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

Steals huge green and Naya creatures directly out of opponent graveyards.

Master of Cruelties

Master of Cruelties

{3}{B}{R}

Creature — Demon

Reduces an opponent to 1 life instantly if unblocked.

Utility

9 cards
Key to the City

Key to the City

{2}

Artifact

Makes Cruelclaw completely unblockable while triggering discard.

Trailblazer's Boots

Trailblazer's Boots

{2}

Artifact — Equipment

Grants nonbasic landwalk to easily bypass defenses of multi-color decks.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Grants unblockable and shroud to guarantee Cruelclaw combat triggers.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof to protect Cruelclaw on entry.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost haste and shroud for immediate attack triggers.

Footfall Crater

Footfall Crater

{R}

Enchantment — Aura

Inexpensive enchantment giving Cruelclaw haste and trample.

Mask of Griselbrand

Mask of Griselbrand

{1}{B}{B}

Legendary Artifact — Equipment

Grants evasion, lifelink, and massive card draw on death.

Scytheclaw

Scytheclaw

{5}

Artifact — Equipment

Grants living weapon and cuts opponent life total in half on hit.

Fallen Ideal

Fallen Ideal

{2}{B}

Enchantment — Aura

Grants flying evasion to Cruelclaw and a sacrificial buff.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.