The Infamous Cruelclaw

Art by Christina Kraus

Commander deckBR

The Infamous Cruelclaw

Punish green, Gruul, Naya, and Bant ramp strategies using search denial, land-drop damage, and aggressive discard, while using evasion equipment to help Cruelclaw consistently connect and cheat out high-cost game-ending threats for free.

$92.19for all 100 cards at today’s prices
Built Sep 15, 202685 views

Asked for“Create a **budget Commander deck** with **The Infamous Cruelclaw** as commander. The main goal is to counter **Ramp**, especially **Green, Gruul and Naya**, with **Bant** as a bonus matchup. Use Rakdos tools to punish Ramp: **discard, anti-search, exile, removal, resource denial, and effects that punish extra land drops**. Prioritize cards that stop library searches, punish multiple lands per turn, remove large Green/Gruul/Naya payoff creatures, disrupt expensive spells before they resolve, and help **Cruelclaw connect in combat** consistently. Avoid **Mass Land Destruction**, expensive staples, and cards useful only against Green. Prefer cards around **$0.10–$3**, occasionally up to **$5**. Build exactly **100 cards**, keep the deck strong in normal Commander games, exploit Cruelclaw’s ability to cast powerful spells for free, and provide the final list in **Moxfield import format**.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

3
20
13
3
6
5
10
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw18
Interaction15
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 41R 32
39lands · rule of thumb 35–38
3.80average mana value (nonland)
$92.19whole deck, today

The list

Commander

1
The Infamous Cruelclaw

The Infamous Cruelclaw

1BR

Legendary Creature — Weasel Mercenary

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration to cast Cruelclaw and utility spells early.

Arcane Signet

Arcane Signet

2

Artifact

Produces both black and red mana efficiently.

Rakdos Signet

Rakdos Signet

2

Artifact

Reliable guild mana fixer for turn two.

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Provides untapped black or red mana immediately.

Mind Stone

Mind Stone

2

Artifact

Early mana ramp that can be sacrificed for card draw later.

Fellwar Stone

Fellwar Stone

2

Artifact

Generates mana, frequently tapping for green/white/blue against ramp opponents.

Commander's Sphere

Commander's Sphere

3

Artifact

Mana fixing that can replace itself when no longer needed.

Prismatic Lens

Prismatic Lens

2

Artifact

Inexpensive mana rock that fixes color pips when needed.

Liquimetal Torque

Liquimetal Torque

2

Artifact

Ramps mana and allows red artifact destruction to target any permanent.

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Colorless land ramp that helps keep pace with opponent land counts.

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

Low-cost spell draw to dig for answers and protection.

Read the Bones

Read the Bones

2B

Sorcery

Scries two and draws two to smooth out draws and set up free spells.

Sign in Blood

Sign in Blood

BB

Sorcery

Efficient card draw that can also finish off low-life opponents.

Demand Answers

Demand Answers

1R

Instant

Instant-speed draw that offers discard synergy for Cruelclaw's trigger.

Thrill of Possibility

Thrill of Possibility

1R

Instant

Instant-speed discard and draw to pitch redundant cards.

Bitter Reunion

Bitter Reunion

1R

Enchantment

Draws cards and can be sacrificed to give Cruelclaw haste.

Syphon Mind

Syphon Mind

3B

Sorcery

Forces opponent discard while filling your hand with fresh cards.

Painful Truths

Painful Truths

2B

Sorcery

Draws two cards for three mana in a two-color deck.

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Generates consistent card draw as opponents' creatures die.

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Provides steady extra card draw every turn.

Removal

12
Terminate

Terminate

BR

Instant

Instant-speed uncondition creature removal to destroy big green threats.

Dreadbore

Dreadbore

BR

Sorcery

Cheap destruction for large creatures or annoying planeswalkers.

Chaos Warp

Chaos Warp

2R

Instant

Flexible spot removal for enchantment or nonland threats.

Feed the Swarm

Feed the Swarm

1B

Sorcery

Black's premier enchantment and creature destruction.

Bedevil

Bedevil

BBR

Instant

Flexible instant removal targeting creatures, artifacts, or planeswalkers.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap board wipe that clears out go-wide ramp strategies.

Toxic Deluge

Toxic Deluge

2B

Sorcery

Bypasses indestructible on massive green and Naya beaters.

Sudden Spoiling

Sudden Spoiling

1BB

Instant

Split-second blow-out against combat or combo turns.

Ob Nixilis, Unshackled

Ob Nixilis, Unshackled

4BB

Legendary Creature — Demon

Punishes land-searching effects with 10 damage and creature sacrifice.

Polluted Bonds

Polluted Bonds

3BB

Enchantment

Drains opponents for 2 life whenever a land enters their battlefield.

Zo-Zu the Punisher

Zo-Zu the Punisher

1RR

Legendary Creature — Goblin Warrior

Deals 2 damage to any player playing extra lands.

Price of Progress

Price of Progress

1R

Instant

Heavily punishes multi-color nonbasic land bases in Bant and Naya.

Threats/Wincons

19
Sire of Insanity

Sire of Insanity

4BR

Creature — Demon

Forces all players to discard their hands at end step, denying ramp payoffs.

Kaervek the Merciless

Kaervek the Merciless

5BR

Legendary Creature — Human Shaman

Punishes opponents casting high-mana spells by dealing equivalent damage.

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Devastating free spell cheat target that wipes opponent boards on attack.

Archfiend of Depravity

Archfiend of Depravity

3BB

Creature — Demon

Forces opponents to sacrifice down to two creatures, stopping go-wide ramp.

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Cheats massive spells from all players' libraries on attack.

Knollspine Dragon

Knollspine Dragon

5RR

Creature — Dragon

Refills hand completely after Cruelclaw attacks and deals damage.

Shadowgrange Archfiend

Shadowgrange Archfiend

6B

Creature — Demon

Forces creature sacrifice and provides a massive lifelink body.

Archfiend of Ifnir

Archfiend of Ifnir

3BB

Creature — Demon

Shrinks opponent boards whenever you discard to Cruelclaw.

Chaos Defiler

Chaos Defiler

3BR

Artifact Creature — Demon Construct

Destroys nonland opponents' permanents on entry and death.

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

Cheated free permanent removal targeting any problem nonland.

City on Fire

City on Fire

5RRR

Enchantment

Triples all damage dealt, making Cruelclaw hits lethal extremely fast.

Avatar of Slaughter

Avatar of Slaughter

6RR

Creature — Avatar

Forces attacks and doubles combat damage across the board.

Harvester of Souls

Harvester of Souls

4BB

Creature — Demon

Large demon threat that draws cards as creatures die.

Defiler of Flesh

Defiler of Flesh

2BB

Creature — Phyrexian Horror

Grants evasion to Cruelclaw while discount-casting black spells.

Spawn of Mayhem

Spawn of Mayhem

2BB

Creature — Demon

Aggressive evasive flier that steadily lowers opponent life totals.

Fiendish Duo

Fiendish Duo

4RR

Creature — Devil

Doubles damage dealt to opponents, punishing ramp players heavily.

Angrath's Marauders

Angrath's Marauders

5RR

Creature — Human Pirate

Doubles all damage dealt by your sources.

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Steals huge green and Naya creatures directly out of opponent graveyards.

Master of Cruelties

Master of Cruelties

3BR

Creature — Demon

Reduces an opponent to 1 life instantly if unblocked.

Utility

9
Key to the City

Key to the City

2

Artifact

Makes Cruelclaw completely unblockable while triggering discard.

Trailblazer's Boots

Trailblazer's Boots

2

Artifact — Equipment

Grants nonbasic landwalk to easily bypass defenses of multi-color decks.

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

Grants unblockable and shroud to guarantee Cruelclaw combat triggers.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants haste and hexproof to protect Cruelclaw on entry.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip cost haste and shroud for immediate attack triggers.

Footfall Crater

Footfall Crater

R

Enchantment — Aura

Inexpensive enchantment giving Cruelclaw haste and trample.

Mask of Griselbrand

Mask of Griselbrand

1BB

Legendary Artifact — Equipment

Grants evasion, lifelink, and massive card draw on death.

Scytheclaw

Scytheclaw

5

Artifact — Equipment

Grants living weapon and cuts opponent life total in half on hit.

Fallen Ideal

Fallen Ideal

2B

Enchantment — Aura

Grants flying evasion to Cruelclaw and a sacrificial buff.

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.