The Gitrog Monster art

Art by Jason Kang

Saved commander deck

The Gitrog Monster

Fill the graveyard with lands through dredge and land sacrifice, generate massive draw and mana, and execute huge land-based board states or game-ending spells like Scapeshift and Splendid Reclamation.

100 cards$329.24 totalSep 2, 202624 views

Prompt: A $600 The Gitrog Monster commander deck — a lands-matter deck with heavy ramp, landfall triggers, land recursion from the graveyard, and land-based finishers.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Gitrog Monster

The Gitrog Monster

{3}{B}{G}

Legendary Creature — Frog Horror

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana fix for Golgari colors.

Golgari Signet

Golgari Signet

{2}

Artifact

Color fixing and early acceleration.

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Fast two-drop artifact mana.

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches dual forests untapped.

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient forest ramp.

Cultivate

Cultivate

{2}{G}

Sorcery

Secures land drops for current and next turn.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Reliable staple land ramp.

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

Brings two forests straight to the battlefield untapped.

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Generates extreme mana with multiple land drops.

Card Draw

10 cards
Life from the Loam

Life from the Loam

{1}{G}

Sorcery

Core synergy card for recurring lands and triggering Gitrog draw via dredge.

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Premier Golgari draw engine to sculpt hand.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Refills hand based on Gitrog's high power.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Burst draw scaling off Gitrog's stat line.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Consistent draw as creatures die.

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice Gitrog or huge tokens to draw massive hand sizes.

Stinkweed Imp

Stinkweed Imp

{2}{B}

Creature — Imp

Dredge 5 fuels the graveyard and triggers Gitrog.

Golgari Grave-Troll

Golgari Grave-Troll

{4}{G}

Creature — Troll Skeleton

Dredge 6 massively mills lands to trigger draw.

Disciple of Bolas

Disciple of Bolas

{3}{B}

Creature — Human Wizard

Draws cards equal to high-power creatures sacrificed.

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Generates Clue tokens off every landfall trigger.

Removal

10 cards
Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Cheap instant-speed removal for any permanent target.

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for low-cost threats.

Tear Asunder

Tear Asunder

{1}{G}

Instant

Flexible exile removal for noncreature or any permanent.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board wipe bypassing indestructible.

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic black creature board wipe.

Beast Within

Beast Within

{2}{G}

Instant

Versatile removal handling any troublesome permanent.

Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

Clears cheap tokens and artifacts while generating massive mana.

Putrefy

Putrefy

{1}{B}{G}

Instant

Solid instant removal for creatures and artifacts.

Maelstrom Pulse

Maelstrom Pulse

{1}{B}{G}

Sorcery

Destroys nonland permanents and token copies.

Force of Vigor

Force of Vigor

{2}{G}{G}

Instant

Free interaction against artifacts and enchantments.

Threats/Wincons

23 cards
Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Creates 5/3 Elemental tokens whenever lands enter the graveyard.

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Generates a massive plant token army that grows with landfall.

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Creates 4/4 Beast tokens with every land played.

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token growth upon landfall.

Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

{3}{B}{B}

Legendary Creature — Demon

Drains opponents life while growing huge on landfall.

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

Scales in size with lands on field and in graveyard.

Worm Harvest

Worm Harvest

{2}{B/G}{B/G}{B/G}

Sorcery

Retrace spell that turns lands in graveyard into an army of 1/1 Worms.

Centaur Vinecrasher

Centaur Vinecrasher

{3}{G}

Creature — Plant Centaur

Grows per land in grave and recurs itself on land drops.

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

Doubles landfall triggers and plays lands from graveyard.

Ulvenwald Hydra

Ulvenwald Hydra

{4}{G}{G}

Creature — Hydra

Fetches key lands and grows with land count.

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

Massive threat that blows up noncreature permanents.

Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest

{3}{B}{G}

Legendary Creature — Insect Shaman

Puts +1/+1 counters on whole board whenever lands or permanents are sacrificed.

Dread Presence

Dread Presence

{3}{B}

Creature — Nightmare

Deals damage or draws cards whenever Swamps enter.

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Generates Treasure or Food on every landfall.

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

{3}{G}{G}

Legendary Creature — Elemental Sorcerer

Creates Badger tokens on landfall and scales with land count.

Blossoming Tortoise

Blossoming Tortoise

{2}{G}{G}

Creature — Turtle

Mills lands, recurs them, and reduces land activation costs.

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

{B}{B}{G}{G}

Legendary Creature — Zombie Elf

Sacrifices large land-scaling creatures to drain the whole table.

Titania, Voice of Gaea

Titania, Voice of Gaea

{1}{G}{G}

Legendary Creature — Elemental

Gains life when lands enter grave and melds into a game-ending threat.

World Shaper

World Shaper

{3}{G}

Creature — Merfolk Shaman

Mills on attack and brings all lands in graveyard to field on death.

Scapeshift

Scapeshift

{2}{G}{G}

Sorcery

Sacrifices all lands to search out lethal landfall triggers.

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Returns all lands from graveyard to the battlefield.

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Finisher spell funded by massive land mana output.

Exsanguinate

Exsanguinate

{X}{B}{B}

Sorcery

Drains opponents using big land mana.

Utility

8 cards
Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Allows playing lands directly from the graveyard.

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Creature-based Crucible effect for land recursion.

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Plays lands from graveyard and can cast spells from grave.

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Allows two extra land drops every turn.

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Provides extra land plays and turns into a 5/5 threat.

Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

Plays lands off top of library and grants an extra land drop.

Crop Rotation

Crop Rotation

{G}

Instant

Instant-speed land tutor that sacrifices a land, triggering Gitrog.

Reshape the Earth

Reshape the Earth

{6}{G}{G}{G}

Sorcery

Fetches 10 lands directly to battlefield to trigger game-winning landfall.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 17x

Basic Land — Forest

Basic land allocated from mana pip counts.