The Gitrog Monster art

Art by Jason Kang

Saved commander deck

The Gitrog Monster

Leverage the Gitrog Monster's triggered ability to draw cards by sacrificing lands, then recur them from the graveyard for infinite value and massive landfall triggers.

100 cards$643.83 totalJun 24, 20265 views

Prompt: A NoMoneyLimit The Gitrog Monster commander deck — a lands-matter deck with heavy ramp, landfall triggers, land recursion from the graveyard, and land-based finishers.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The Gitrog Monster

The Gitrog Monster

{3}{B}{G}

Legendary Creature — Frog Horror

Chosen commander for the requested strategy.

Ramp

15 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent color fixing

Farseek

Farseek

{1}{G}

Sorcery

Efficient land-based ramp

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Puts a forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Functional reprint of Nature's Lore

Cultivate

Cultivate

{2}{G}

Sorcery

Card advantage and ramp in one package

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Core ramp for any green-based strategy

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

Fetches two forests directly to the battlefield

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Allows multiple land drops per turn

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

{2}{G}

Enchantment Creature — Nymph Dryad

Extra land drops and mana fixing

Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

Play lands from the top of the library with extra drops

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Fast artifact ramp in Golgari

Golgari Signet

Golgari Signet

{2}

Artifact

Reliable color fixing

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Provides explosive mana on landfall

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Generates Treasure or Food on landfall

Card Draw

8 cards
Life from the Loam

Life from the Loam

{1}{G}

Sorcery

The most important engine piece for Gitrog graveyard loops

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Premier selection and card advantage

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Provides mana, life, and card draw on creature ETB

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Highest efficiency card draw for black decks

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Reliable green card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scry and draw utility

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana draw

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Creates clues to turn landfall into card draw

Removal

10 cards
Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Versatile removal that hits any permanent type

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for early threats

Beast Within

Beast Within

{2}{G}

Instant

Universal removal for any permanent

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board wipe against indestructible creatures

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic black board wipe

Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

Wipe small permanents while generating massive mana

Maelstrom Pulse

Maelstrom Pulse

{1}{B}{G}

Sorcery

Handles tokens or multiple copies of a card

Nature's Claim

Nature's Claim

{G}

Instant

Extremely efficient artifact/enchantment removal

Putrefy

Putrefy

{1}{B}{G}

Instant

Reliable creature or artifact destruction

The Meathook Massacre

The Meathook Massacre

{X}{B}{B}

Legendary Enchantment

Scalable board wipe and life gain/drain

Threats/Wincons

14 cards
Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Massive landfall payoff by returning all lands from graveyard

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Creates a massive army based on land count

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Explosive token generation with landfall

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Generates 5/3 tokens whenever a land hits the grave

Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

{3}{B}{B}

Legendary Creature — Demon

Drains opponents and grows massive via landfall

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Continuous source of 4/4 tokens

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

Land recursion and doubles landfall triggers

Nissa, Who Shakes the World

Nissa, Who Shakes the World

{3}{G}{G}

Legendary Planeswalker — Nissa

Doubles forest mana and provides threats

Scapeshift

Scapeshift

{2}{G}{G}

Sorcery

Massive landfall trigger generator and deck thinner

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

Massive creature that chains land drops and card draw

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutor for finishers and provides a mass buff

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Uses massive mana generation to end the game

Exsanguinate

Exsanguinate

{X}{B}{B}

Sorcery

Efficient mana sink to drain the table

Reshape the Earth

Reshape the Earth

{6}{G}{G}{G}

Sorcery

Immediate victory through fetching 10 utility lands

Utility

12 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your board state from wipes

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Crucible of Worlds on a stick for recursion

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Allows playing lands from the graveyard consistently

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Recursion for lands and permanents

Worldly Tutor

Worldly Tutor

{G}

Instant

Finds key creature pieces like Titania or Avenger

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

Finds any card needed for the situation

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Instant speed search for combos or lands

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recovers any card from the graveyard

Constant Mists

Constant Mists

{1}{G}

Instant

Repeatable fog that triggers Gitrog by sacrificing lands

Zuran Orb

Zuran Orb

{0}

Artifact

Sacrifice outlet for lands to draw cards and gain life

Squandered Resources

Squandered Resources

{B}{G}

Enchantment

Powerful sacrifice engine for mana and card draw

Nylea's Intervention

Nylea's Intervention

{X}{G}{G}

Sorcery

Finds specific utility lands or acts as a flyer wipe

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.