
Art by Justyna Dura
Commander deckGRUW
The Fourteenth Doctor
Fill the deck with diverse incarnations of the Doctor and changelings to maximize The Fourteenth Doctor's mill and copy ability, overwhelming opponents through Time Lord synergies and value engines like Gallifrey Stands.
Asked for“The Fourteenth Doctor commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
The Fourteenth Doctor
RGWULegendary Creature — Time Lord Doctor
Chosen commander for the requested strategy.
Ramp
10Card Draw
10
The Fourth Doctor
2GULegendary Creature — Time Lord Doctor
Lets you play historic cards and Doctor-related spells from library top

The Second Doctor
2WULegendary Creature — Time Lord Doctor
Draws extra cards while deterring attacks

Beast Whisperer
2GGCreature — Elf Druid
Draws cards for casting your abundant creature roster

Esper Sentinel
WArtifact Creature — Human Soldier
Cheap early card advantage from opponent spells

Rishkar's Expertise
4GGSorcery
Draws equal to high-power Doctors and provides a free cast
Removal
10Threats/Wincons
24
The First Doctor
1WULegendary Creature — Time Lord Doctor
Searches up the TARDIS and protects attacking creatures

The Third Doctor
2GULegendary Creature — Time Lord Doctor
Grows into a massive threat from tokens and historic permanents

The Fifth Doctor
2WULegendary Creature — Time Lord Doctor
Grants untaps and buff counters to your team

The Sixth Doctor
4GULegendary Creature — Time Lord Doctor
Copies the first historic spell cast each turn

The Eighth Doctor
4WULegendary Creature — Time Lord Doctor
Recurs historic permanents and Doctors from the graveyard

The Tenth Doctor
3URLegendary Creature — Time Lord Doctor
Suspends and fast-forwards powerful spells with time counters

The Eleventh Doctor
1WULegendary Creature — Time Lord Doctor
Makes creatures unblockable and suspends cards from hand

The Twelfth Doctor
3URLegendary Creature — Time Lord Doctor
Demonstrates spells cast from outside your hand for massive value

The Thirteenth Doctor
1GULegendary Creature — Time Lord Doctor
Buffs creatures and untaps resources when casting from exile or graveyard

The War Doctor
2RWLegendary Creature — Time Lord Doctor
Scales damage counters rapidly when cards leave library or graveyard

The Fugitive Doctor
3RGLegendary Creature — Time Lord Doctor
Flashback enabler for key spells on attack

Mirror Entity
2WCreature — Shapeshifter
Doctor-type changeling that acts as an overrun win condition

Realmwalker
2GCreature — Shapeshifter
Doctor-type changeling allowing creature casting off the library

Taurean Mauler
2RCreature — Shapeshifter
Doctor-type changeling that grows rapidly from opponent actions

Chameleon Colossus
2GGCreature — Shapeshifter
Doctor-type changeling capable of lethal one-shot attacks

Roaming Throne
4Artifact Creature — Golem
Names Doctor to double all Doctor triggered abilities

Rose Tyler
1WLegendary Creature — Human
Gains time counters and grows enormous alongside Time Lord mechanics

River Song
1URLegendary Creature — Human Time Lord Rogue
Draws from library bottom and punishes opponent searches

Donna Noble
3RLegendary Creature — Human
Redirects damage taken to punish opponents

Jenny, Generated Anomaly
2RWLegendary Creature — Time Lord Soldier
Self-recursive Doctor threat with explore capability

Moritte of the Frost
2GUULegendary Snow Creature — Shapeshifter
Changeling clone that can enter as any Doctor or permanent

K-9, Mark I
ULegendary Artifact Creature — Robot Dog
Provides ward and evasion to protect Doctors and companions

Clara Oswald
6Legendary Creature — Human Advisor
Doubles triggered abilities of your Doctors

Sarah Jane Smith
1WLegendary Creature — Human Detective
Generates Clue tokens whenever you cast historic spells
Utility
8
Gallifrey Stands
4WULegendary Enchantment
Returns Doctors from graveyard to hand and serves as an alternate win condition

Lightning Greaves
2Artifact — Equipment
Zero-cost haste and shroud for critical Doctors

Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste to keep your commander safe

TARDIS
2Artifact — Vehicle
Vehicle that grants planeswalk or cascade to historic spells

Displacer Kitten
3UCreature — Cat Beast
Repeatedly flickers The Fourteenth Doctor to re-trigger copy effects

Teleportation Circle
3WEnchantment
End-step blink to reset Doctor enters-the-battlefield triggers























































