The First Sliver

Art by Svetlin Velinov

Commander deckBGRUW

The First Sliver

Overwhelm opponents with a synergistic hive of Slivers using The First Sliver's cascade ability to chain free spells and quickly build an unblockable, lethal army.

$130.23for all 100 cards at today’s prices
Built Oct 31, 202635 views

Asked for“Powerful sliver deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
24
14
10
6
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction14
↳ board wipes2
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 14U 10B 11R 13G 25
37lands · rule of thumb 35–38
3.00average mana value (nonland)
$130.23whole deck, today

The list

Commander

1
The First Sliver

The First Sliver

WUBRG

Legendary Creature — Sliver

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana fixing

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana rainbow rock

Gemhide Sliver

Gemhide Sliver

1G

Creature — Sliver

turns every sliver into a mana dork

Manaweft Sliver

Manaweft Sliver

1G

Creature — Sliver

redundant mana production for the entire hive

Farseek

Farseek

1G

Sorcery

fetches duals to fix five-color mana

Nature's Lore

Nature's Lore

1G

Sorcery

untapped land ramp

Cultivate

Cultivate

2G

Sorcery

mana ramp and color fixing

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

reliable land ramp and hand refill

Commander's Sphere

Commander's Sphere

3

Artifact

color-fixing ramp that can replace itself

Card Draw

9
Dormant Sliver

Dormant Sliver

2GU

Creature — Sliver

draws a card for every sliver entering the battlefield

Synapse Sliver

Synapse Sliver

4U

Creature — Sliver

draws cards when slivers connect with combat damage

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards upon casting sliver creatures

Guardian Project

Guardian Project

3G

Enchantment

steady card draw for singleton creature drops

Distant Melody

Distant Melody

3U

Sorcery

massive burst draw naming slivers

Painful Truths

Painful Truths

2B

Sorcery

efficient three-mana draw three in five colors

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection and advantage

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

draws cards equal to creature count and buffers life

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

flexible burst draw or sudden combat overrun

Removal

10
Harmonic Sliver

Harmonic Sliver

1GW

Creature — Sliver

turns sliver drops into artifact and enchantment destruction

Necrotic Sliver

Necrotic Sliver

1WB

Creature — Sliver

allows any sliver to turn into permanent removal

Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature removal

Beast Within

Beast Within

2G

Instant

versatile answer to any problematic permanent

Generous Gift

Generous Gift

2W

Instant

flexible catch-all removal spell

Anguished Unmaking

Anguished Unmaking

1WB

Instant

exiles any nonland permanent at instant speed

Despark

Despark

WB

Instant

exiles high-value threats and commanders

Crippling Fear

Crippling Fear

2BB

Sorcery

one-sided board wipe that spares all slivers

Blasphemous Act

Blasphemous Act

8R

Sorcery

inexpensive emergency reset button

Threats/Wincons

25
Cloudshredder Sliver

Cloudshredder Sliver

RW

Creature — Sliver

grants flying and haste to all slivers

Galerider Sliver

Galerider Sliver

U

Creature — Sliver

cheap evasion lord for the team

Winged Sliver

Winged Sliver

1U

Creature — Sliver

redundant evasion giving all slivers flying

Predatory Sliver

Predatory Sliver

1G

Creature — Sliver

efficient anthem lord

Sinew Sliver

Sinew Sliver

1W

Creature — Sliver

low-cost stat buff for the hive

Muscle Sliver

Muscle Sliver

1G

Creature — Sliver

core two-mana power and toughness pump

Shifting Sliver

Shifting Sliver

3U

Creature — Sliver

makes slivers virtually unblockable

Crystalline Sliver

Crystalline Sliver

WU

Creature — Sliver

gives entire hive shroud to invalidate spot removal

Diffusion Sliver

Diffusion Sliver

1U

Creature — Sliver

taxes enemy spells targeting slivers

Sentinel Sliver

Sentinel Sliver

1W

Creature — Sliver

grants vigilance so the hive can attack and block

Bonesplitter Sliver

Bonesplitter Sliver

3R

Creature — Sliver

grants plus two power to accelerate clock

Venom Sliver

Venom Sliver

1G

Creature — Sliver

gives deathtouch to win all combat trades

Striking Sliver

Striking Sliver

R

Creature — Sliver

pairs with deathtouch to make attacking and blocking lethal

Heart Sliver

Heart Sliver

1R

Creature — Sliver

cheap team-wide haste enabler

Blur Sliver

Blur Sliver

2R

Creature — Sliver

provides instant aggression for new cascades

Firewake Sliver

Firewake Sliver

1RG

Creature — Sliver

haste enabler with sacrifice buff option

Spiteful Sliver

Spiteful Sliver

2R

Creature — Sliver

punishes damage to slivers with direct player burn

Lavabelly Sliver

Lavabelly Sliver

1RW

Creature — Sliver

drains opponents as slivers cascade onto the field

Brood Sliver

Brood Sliver

4G

Creature — Sliver

spawns additional slivers whenever combat damage connects

Megantic Sliver

Megantic Sliver

5G

Creature — Sliver

massive team pump to close games

Might Sliver

Might Sliver

4G

Creature — Sliver

large power and toughness boost for the swarm

Two-Headed Sliver

Two-Headed Sliver

1R

Creature — Sliver

gives menace to force bad blocks

Cleaving Sliver

Cleaving Sliver

3R

Creature — Sliver

offensive stat pump for lethal swings

Hollowhead Sliver

Hollowhead Sliver

2R

Creature — Sliver

grants looting capability across the board

Constricting Sliver

Constricting Sliver

5W

Creature — Sliver

turns every sliver into an oblivion ring effect

Utility

8
Quick Sliver

Quick Sliver

1G

Creature — Sliver

lets you cast slivers and cascade at instant speed

Crypt Sliver

Crypt Sliver

1B

Creature — Sliver

provides cheap regeneration to shield from wipes

Hibernation Sliver

Hibernation Sliver

UB

Creature — Sliver

protects key slivers from board wipes for just life

Root Sliver

Root Sliver

3G

Creature — Sliver

stops counterspells against the hive

Dregscape Sliver

Dregscape Sliver

1B

Creature — Sliver

unearths slivers from graveyard for one final swing

Heroic Intervention

Heroic Intervention

1G

Instant

protects the team from destruction and board clears

Boros Charm

Boros Charm

RW

Instant

indestructible shield against wipes or surprise double strike

Patriarch's Bidding

Patriarch's Bidding

3BB

Sorcery

mass reanimation to rebuild the hive in one turn

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.