
Art by Tomas Duchek
Commander deckBG
The Chief Warg
Deploy undercosted, high-power creatures to consistently trigger The Chief Warg's Ferocious draw ability, sustaining relentless combat pressure while offsetting life loss with lifelink and overwhelming the board.
Asked for“The Chief Warg commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
The Chief Warg
2BGLegendary Creature — Wolf
Chosen commander for the requested strategy.
Ramp
10
Sakura-Tribe Elder
1GCreature — Snake Shaman
Early creature ramp that chump blocks when needed
Card Draw
9
Garruk's Uprising
2GEnchantment
Draws cards off 4+ power creatures and grants trample

Return of the Wildspeaker
4GInstant
Draws cards equal to greatest power or overruns

Beast Whisperer
2GGCreature — Elf Druid
Continuous card draw from creature casting
Removal
10
Abrupt Decay
BGInstant
Uncounterable removal for early threats and utility pieces

Tear Asunder
1GInstant
Exiles troublesome artifacts, enchantments, or nonland permanents

Culling Ritual
2BGSorcery
Clears tokens and small permanents while producing massive mana
Threats/Wincons
25
Rotting Regisaur
2BCreature — Zombie Dinosaur
Enormous 7/6 for three mana to activate ferocious immediately

Shakedown Heavy
2BCreature — Ogre Warrior
Massive 6/4 for three mana that draws or attacks

Rhonas the Indomitable
2GLegendary Creature — God
Indestructible 5/5 that easily attacks and pumps others

Lovestruck Beast // Heart's Desire
2G // GCreature — Beast Noble // Sorcery — Adventure
Cheap 5/5 body that meets the 4-power threshold

Polukranos, Unchained
2BGLegendary Creature — Zombie Hydra
Scaling high-power threat that fights opposing creatures

Goreclaw, Terror of Qal Sisma
3GLegendary Creature — Bear
Reduces costs of big creatures and grants trample on attack

Questing Beast
2GGLegendary Creature — Beast
Hasty 4/4 with evasion and multi-target combat utility

Surrak and Goreclaw
4GGLegendary Creature — Human Bear
Grants haste and trample to your large attackers

Sheoldred, the Apocalypse
2BBLegendary Creature — Phyrexian Praetor
Offsets ferocious life loss and punishes opposing draws

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Hasty 4-power attacker that transforms into a team pump

Elder Gargaroth
3GGCreature — Beast
High-power engine providing life, tokens, and draw

Defiler of Vigor
3GGCreature — Phyrexian Wurm
Discounts green spells and continuously buffs the team

Thrun, Breaker of Silence
3GGLegendary Creature — Troll Shaman
Extremely hard to interact with 5/5 trampler

God-Eternal Bontu
3BBLegendary Creature — Zombie God
Menacing 5/6 that turns surplus lands into fresh cards

Massacre Wurm
3BBBCreature — Phyrexian Wurm
Wipes opposing small creatures and burns opponents

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
7/6 that fights on entry and removes artifacts/enchantments on attack

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
Hasty 6/6 trampler that disrupts counters and threatens planeswalkers

Ghalta, Primal Hunger
10GGLegendary Creature — Elder Dinosaur
Colossal 12/12 trampler cast cheaply alongside other large creatures

Nylea, God of the Hunt
3GLegendary Enchantment Creature — God
Hard-to-remove god granting trample to the team

Daemogoth Woe-Eater
1BBGGCreature — Demon
Huge 7/6 body that gains life and draws when sacrificed

Grakmaw, Skyclave Ravager
1BGLegendary Creature — Hydra Horror
Resilient counter-based threat that leaves a body behind

Vengevine
2GGCreature — Elemental
Hasty 4/3 that recurs naturally from creature casts

Terastodon
6GGCreature — Elephant
Massive 9/9 that deletes the three biggest problems on the board

Regal Force
4GGGCreature — Elemental
Solid 5/5 body that refills the hand based on green creatures
Utility
8
Heroic Intervention
1GInstant
Protects big creatures and commander from board wipes

Lightning Greaves
2Artifact — Equipment
Grants haste and shroud to push immediate combat triggers

Swiftfoot Boots
2Artifact — Equipment
Protects key creatures while granting haste

Whip of Erebos
2BBLegendary Enchantment Artifact
Grants lifelink to mitigate ferocious life loss and recurs creatures

Shadowspear
1Legendary Artifact — Equipment
Provides lifelink, trample, and strips hexproof/indestructible

Eternal Witness
1GGCreature — Human Shaman
Recurs any key card from the graveyard









































