The Beamtown Bullies art

Art by Tyler Jacobson

Saved commander deck

The Beamtown Bullies

Fill the graveyard with terrible nonlegendary creatures like Leveler and Bronze Bombshell using tutors and looting spells, then use The Beamtown Bullies to give them to opponents, triggering game-ending drawbacks.

100 cards$252.43 totalAug 28, 202627 views

Prompt: the beamtown bullies commander deck estrategy: focus on giving the opponent bad apple cards such as "leveler" and "Bronze Bombshell"

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Commander

1 cards
The Beamtown Bullies

The Beamtown Bullies

{1}{B}{R}{G}

Legendary Creature — Ogre Devil Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential commander fast mana artifact

Arcane Signet

Arcane Signet

{2}

Artifact

efficient Jund color fixer

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap two-mana mana rock

Rakdos Signet

Rakdos Signet

{2}

Artifact

fixes Black and Red mana

Golgari Signet

Golgari Signet

{2}

Artifact

fixes Black and Green mana

Gruul Signet

Gruul Signet

{2}

Artifact

fixes Red and Green mana

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

untapped Rakdos mana source

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

untapped Golgari mana source

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

untapped Gruul mana source

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

searches up a forest untap

Card Draw

12 cards
Faithless Looting

Faithless Looting

{R}

Sorcery

cheap discard outlet for bad creatures

Cathartic Reunion

Cathartic Reunion

{1}{R}

Sorcery

discards two bad creatures to draw three

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

instant speed discard and card draw

Bitter Reunion

Bitter Reunion

{1}{R}

Enchantment

discards a card and grants haste to commander

Big Score

Big Score

{3}{R}

Instant

discards a target creature and creates treasure tokens

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

discards a target creature and ramps with treasures

Demand Answers

Demand Answers

{1}{R}

Instant

efficient instant speed looting spell

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

steady additional card draw per turn

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap card draw spell

Read the Bones

Read the Bones

{2}{B}

Sorcery

digs four cards deep into the deck

Harmonize

Harmonize

{2}{G}{G}

Sorcery

solid green raw card draw

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

discards entire hand full of bad creatures and draws new cards

Removal

10 cards
Terminate

Terminate

{B}{R}

Instant

unconditional creature destruction

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

versatile removal for any permanent

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

uncounterable cheap permanent removal

Beast Within

Beast Within

{2}{G}

Instant

hits any target permanent

Chaos Warp

Chaos Warp

{2}{R}

Instant

red spot removal for problematic cards

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

cheap board wipe that gets around indestructible

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

efficient mass creature board wipe

Bedevil

Bedevil

{B}{B}{R}

Instant

flexible removal for artifact, creature, or planeswalker

Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

clears small permanents and gives massive mana boost

Putrefy

Putrefy

{1}{B}{G}

Instant

destroys creature or artifact without regeneration

Threats/Wincons

18 cards
Leveler

Leveler

{5}

Artifact Creature — Juggernaut

forces opponent to exile their entire library when gifted

Eater of Days

Eater of Days

{4}

Artifact Creature — Leviathan

forces opponent to skip their next two turns

Bronze Bombshell

Bronze Bombshell

{4}

Artifact Creature — Construct

deals 7 damage to opponent when they gain control of it

Inverter of Truth

Inverter of Truth

{2}{B}{B}

Creature — Eldrazi

exiles opponent library and replaces it with their small graveyard

Boldwyr Heavyweights

Boldwyr Heavyweights

{2}{R}{R}

Creature — Giant Warrior

lets all other players tutor creatures onto the battlefield

Tempting Wurm

Tempting Wurm

{1}{G}

Creature — Wurm

lets opponents put all artifact, creature, enchantment, and land cards onto battlefield

Master of Cruelties

Master of Cruelties

{3}{B}{R}

Creature — Demon

reduces opponent life total to 1 when attacking

Hunted Horror

Hunted Horror

{B}{B}

Creature — Horror

gives 7/7 creature to target opponent with drawbacks

Hunted Dragon

Hunted Dragon

{3}{R}{R}

Creature — Dragon

gives opponent a hasty flier that must attack

Hunted Troll

Hunted Troll

{2}{G}{G}

Creature — Troll Warrior

high power creature gifted with negative board presence

Archfiend of Spite

Archfiend of Spite

{5}{B}{B}

Creature — Demon

forces player to lose life when damaged

Plague Reaver

Plague Reaver

{2}{B}

Creature — Beast

forces opponent to discard hand to pass it around

Hellcarver Demon

Hellcarver Demon

{3}{B}{B}{B}

Creature — Demon

forces opponent to sacrifice all permanents and discard hand on damage

Cosmic Larva

Cosmic Larva

{1}{R}{R}

Creature — Beast

forces opponent to sacrifice two lands or lose the creature

Sheltering Ancient

Sheltering Ancient

{1}{G}

Creature — Treefolk

forces opponent to put +1/+1 counters on your creatures during upkeep

Treacherous Pit-Dweller

Treacherous Pit-Dweller

{B}{B}

Creature — Demon

target opponent gets a 5/5 creature when it dies

Evil Eye of Orms-by-Gore

Evil Eye of Orms-by-Gore

{4}{B}

Creature — Eye

prevents non-Eye creatures opponent controls from attacking

Evil Eye of Urborg

Evil Eye of Urborg

{4}{B}

Creature — Eye

prevents non-Eye creatures opponent controls from attacking

Utility

12 cards
Entomb

Entomb

{B}

Instant

tutors any bad creature straight into the graveyard

Buried Alive

Buried Alive

{2}{B}

Sorcery

puts three game-ending bad creatures into the graveyard

Unmarked Grave

Unmarked Grave

{1}{B}

Sorcery

tutors a nonlegendary bad creature to the graveyard

Vile Entomber

Vile Entomber

{2}{B}{B}

Creature — Zombie Warlock

creature that entombs a bad target on ETB

Jarad's Orders

Jarad's Orders

{2}{B}{G}

Sorcery

puts one creature to hand and one bad creature to graveyard

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives commander haste and shroud immediately

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander and enables immediate tap ability

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

allows commander to tap immediately and untap to use twice

Patriar's Seal

Patriar's Seal

{3}

Artifact

ramps and untaps commander to use ability multiple times

Magewright's Stone

Magewright's Stone

{2}

Artifact

untaps commander for double activations

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects board state from wipes

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

gives commander uncounterable status and haste

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Tainted Peak

Tainted Peak

Land

Dual land (needs a Swamp).

Rakdos Carnarium

Rakdos Carnarium

Land

Bounce land — taps for two colors.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.