The Beamtown Bullies

Art by Tyler Jacobson

Commander deckBGR

The Beamtown Bullies

Fill the graveyard with terrible nonlegendary creatures like Leveler and Bronze Bombshell using tutors and looting spells, then use The Beamtown Bullies to give them to opponents, triggering game-ending drawbacks.

$214.60for all 100 cards at today’s prices
Built Aug 28, 202674 views

Asked for“the beamtown bullies commander deck estrategy: focus on giving the opponent bad apple cards such as "leveler" and "Bronze Bombshell"”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
26
14
11
5
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw12
Interaction12
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 33R 21G 15
37lands · rule of thumb 35–38
3.03average mana value (nonland)
$214.60whole deck, today

The list

Commander

1
The Beamtown Bullies

The Beamtown Bullies

1BRG

Legendary Creature — Ogre Devil Warrior

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential commander fast mana artifact

Arcane Signet

Arcane Signet

2

Artifact

efficient Jund color fixer

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana mana rock

Rakdos Signet

Rakdos Signet

2

Artifact

fixes Black and Red mana

Golgari Signet

Golgari Signet

2

Artifact

fixes Black and Green mana

Gruul Signet

Gruul Signet

2

Artifact

fixes Red and Green mana

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped Rakdos mana source

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped Golgari mana source

Talisman of Impulse

Talisman of Impulse

2

Artifact

untapped Gruul mana source

Nature's Lore

Nature's Lore

1G

Sorcery

searches up a forest untap

Card Draw

12
Faithless Looting

Faithless Looting

R

Sorcery

cheap discard outlet for bad creatures

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

discards two bad creatures to draw three

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant speed discard and card draw

Bitter Reunion

Bitter Reunion

1R

Enchantment

discards a card and grants haste to commander

Big Score

Big Score

3R

Instant

discards a target creature and creates treasure tokens

Unexpected Windfall

Unexpected Windfall

2RR

Instant

discards a target creature and ramps with treasures

Demand Answers

Demand Answers

1R

Instant

efficient instant speed looting spell

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady additional card draw per turn

Night's Whisper

Night's Whisper

1B

Sorcery

cheap card draw spell

Read the Bones

Read the Bones

2B

Sorcery

digs four cards deep into the deck

Harmonize

Harmonize

2GG

Sorcery

solid green raw card draw

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

discards entire hand full of bad creatures and draws new cards

Removal

10
Terminate

Terminate

BR

Instant

unconditional creature destruction

Assassin's Trophy

Assassin's Trophy

BG

Instant

versatile removal for any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable cheap permanent removal

Beast Within

Beast Within

2G

Instant

hits any target permanent

Chaos Warp

Chaos Warp

2R

Instant

red spot removal for problematic cards

Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap board wipe that gets around indestructible

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient mass creature board wipe

Bedevil

Bedevil

BBR

Instant

flexible removal for artifact, creature, or planeswalker

Culling Ritual

Culling Ritual

2BG

Sorcery

clears small permanents and gives massive mana boost

Putrefy

Putrefy

1BG

Instant

destroys creature or artifact without regeneration

Threats/Wincons

18
Leveler

Leveler

5

Artifact Creature — Juggernaut

forces opponent to exile their entire library when gifted

Eater of Days

Eater of Days

4

Artifact Creature — Leviathan

forces opponent to skip their next two turns

Bronze Bombshell

Bronze Bombshell

4

Artifact Creature — Construct

deals 7 damage to opponent when they gain control of it

Inverter of Truth

Inverter of Truth

2BB

Creature — Eldrazi

exiles opponent library and replaces it with their small graveyard

Boldwyr Heavyweights

Boldwyr Heavyweights

2RR

Creature — Giant Warrior

lets all other players tutor creatures onto the battlefield

Tempting Wurm

Tempting Wurm

1G

Creature — Wurm

lets opponents put all artifact, creature, enchantment, and land cards onto battlefield

Master of Cruelties

Master of Cruelties

3BR

Creature — Demon

reduces opponent life total to 1 when attacking

Hunted Horror

Hunted Horror

BB

Creature — Horror

gives 7/7 creature to target opponent with drawbacks

Hunted Dragon

Hunted Dragon

3RR

Creature — Dragon

gives opponent a hasty flier that must attack

Hunted Troll

Hunted Troll

2GG

Creature — Troll Warrior

high power creature gifted with negative board presence

Archfiend of Spite

Archfiend of Spite

5BB

Creature — Demon

forces player to lose life when damaged

Plague Reaver

Plague Reaver

2B

Creature — Beast

forces opponent to discard hand to pass it around

Hellcarver Demon

Hellcarver Demon

3BBB

Creature — Demon

forces opponent to sacrifice all permanents and discard hand on damage

Cosmic Larva

Cosmic Larva

1RR

Creature — Beast

forces opponent to sacrifice two lands or lose the creature

Sheltering Ancient

Sheltering Ancient

1G

Creature — Treefolk

forces opponent to put +1/+1 counters on your creatures during upkeep

Treacherous Pit-Dweller

Treacherous Pit-Dweller

BB

Creature — Demon

target opponent gets a 5/5 creature when it dies

Evil Eye of Orms-by-Gore

Evil Eye of Orms-by-Gore

4B

Creature — Eye

prevents non-Eye creatures opponent controls from attacking

Evil Eye of Urborg

Evil Eye of Urborg

4B

Creature — Eye

prevents non-Eye creatures opponent controls from attacking

Utility

12
Entomb

Entomb

B

Instant

tutors any bad creature straight into the graveyard

Buried Alive

Buried Alive

2B

Sorcery

puts three game-ending bad creatures into the graveyard

Unmarked Grave

Unmarked Grave

1B

Sorcery

tutors a nonlegendary bad creature to the graveyard

Vile Entomber

Vile Entomber

2BB

Creature — Zombie Warlock

creature that entombs a bad target on ETB

Jarad's Orders

Jarad's Orders

2BG

Sorcery

puts one creature to hand and one bad creature to graveyard

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives commander haste and shroud immediately

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects commander and enables immediate tap ability

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

allows commander to tap immediately and untap to use twice

Patriar's Seal

Patriar's Seal

3

Artifact

ramps and untaps commander to use ability multiple times

Magewright's Stone

Magewright's Stone

2

Artifact

untaps commander for double activations

Heroic Intervention

Heroic Intervention

1G

Instant

protects board state from wipes

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

gives commander uncounterable status and haste

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Tainted Peak

Tainted Peak

Land

Dual land (needs a Swamp).

Rakdos Carnarium

Rakdos Carnarium

Land

Bounce land — taps for two colors.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.