
Art by Tyler Jacobson
Saved commander deck
The Beamtown Bullies
Fill the graveyard with terrible nonlegendary creatures like Leveler and Bronze Bombshell using tutors and looting spells, then use The Beamtown Bullies to give them to opponents, triggering game-ending drawbacks.
Prompt: the beamtown bullies commander deck estrategy: focus on giving the opponent bad apple cards such as "leveler" and "Bronze Bombshell"
Commander
1 cards
The Beamtown Bullies
{1}{B}{R}{G}Legendary Creature — Ogre Devil Warrior
Chosen commander for the requested strategy.
Ramp
10 cardsCard Draw
12 cards
Unexpected Windfall
{2}{R}{R}Instant
discards a target creature and ramps with treasures

Wheel of Misfortune
{2}{R}Sorcery
discards entire hand full of bad creatures and draws new cards
Removal
10 cards
Bedevil
{B}{B}{R}Instant
flexible removal for artifact, creature, or planeswalker

Culling Ritual
{2}{B}{G}Sorcery
clears small permanents and gives massive mana boost
Threats/Wincons
18 cards
Leveler
{5}Artifact Creature — Juggernaut
forces opponent to exile their entire library when gifted

Eater of Days
{4}Artifact Creature — Leviathan
forces opponent to skip their next two turns

Bronze Bombshell
{4}Artifact Creature — Construct
deals 7 damage to opponent when they gain control of it

Inverter of Truth
{2}{B}{B}Creature — Eldrazi
exiles opponent library and replaces it with their small graveyard

Boldwyr Heavyweights
{2}{R}{R}Creature — Giant Warrior
lets all other players tutor creatures onto the battlefield

Tempting Wurm
{1}{G}Creature — Wurm
lets opponents put all artifact, creature, enchantment, and land cards onto battlefield

Master of Cruelties
{3}{B}{R}Creature — Demon
reduces opponent life total to 1 when attacking

Hunted Horror
{B}{B}Creature — Horror
gives 7/7 creature to target opponent with drawbacks

Hunted Dragon
{3}{R}{R}Creature — Dragon
gives opponent a hasty flier that must attack

Hunted Troll
{2}{G}{G}Creature — Troll Warrior
high power creature gifted with negative board presence

Archfiend of Spite
{5}{B}{B}Creature — Demon
forces player to lose life when damaged

Plague Reaver
{2}{B}Creature — Beast
forces opponent to discard hand to pass it around

Hellcarver Demon
{3}{B}{B}{B}Creature — Demon
forces opponent to sacrifice all permanents and discard hand on damage

Cosmic Larva
{1}{R}{R}Creature — Beast
forces opponent to sacrifice two lands or lose the creature

Sheltering Ancient
{1}{G}Creature — Treefolk
forces opponent to put +1/+1 counters on your creatures during upkeep

Treacherous Pit-Dweller
{B}{B}Creature — Demon
target opponent gets a 5/5 creature when it dies

Evil Eye of Orms-by-Gore
{4}{B}Creature — Eye
prevents non-Eye creatures opponent controls from attacking

Evil Eye of Urborg
{4}{B}Creature — Eye
prevents non-Eye creatures opponent controls from attacking
Utility
12 cards
Buried Alive
{2}{B}Sorcery
puts three game-ending bad creatures into the graveyard

Vile Entomber
{2}{B}{B}Creature — Zombie Warlock
creature that entombs a bad target on ETB

Jarad's Orders
{2}{B}{G}Sorcery
puts one creature to hand and one bad creature to graveyard

Lightning Greaves
{2}Artifact — Equipment
gives commander haste and shroud immediately

Swiftfoot Boots
{2}Artifact — Equipment
protects commander and enables immediate tap ability

Thousand-Year Elixir
{3}Artifact
allows commander to tap immediately and untap to use twice

Patriar's Seal
{3}Artifact
ramps and untaps commander to use ability multiple times

Rhythm of the Wild
{1}{R}{G}Enchantment
gives commander uncounterable status and haste























































