Thalia, the Survivor art

Art by Ryan Pancoast

Saved commander deck

Thalia, the Survivor

Slow down your opponents with disruptive taxing effects and hatebears while leveraging lifegain and resilient white creatures to build an overwhelming board presence.

100 cards$448.63 totalOct 4, 202611 views

Prompt: Thalia, the Survivor commander deck

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Commander

1 cards
Thalia, the Survivor

Thalia, the Survivor

{3}{W}

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable two-mana ramp

Marble Diamond

Marble Diamond

{2}

Artifact

Standard mono-white mana rock

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cantrips late

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock with no maximum hand size bonus

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of white spells across the deck

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches a Plains on a sturdy early body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Tutors a basic Plains when playing from behind on land

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Catches up on land drops and fetches Plains to hand

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive mana generation punishing opponent draws

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponents' noncreature spells for card draw

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws cards whenever small creatures enter

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Enchantment-based draw triggering off low-mana creatures

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Converts spare mana into draws off small creatures

Enduring Innocence

Enduring Innocence

{1}{W}{W}

Enchantment Creature — Sheep Glimmer

Repeatable creature-based card draw engine

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Burst draw for three mana to refill the hand

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Taxing enchantment that draws cards from opponent extra actions

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when casting Soldier or Human spells with Thalia

Dawn of a New Age

Dawn of a New Age

{1}{W}

Enchantment

Draws multiple cards based on creature count

Cut a Deal

Cut a Deal

{2}{W}

Sorcery

Draws three cards for three mana in multiplayer

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier one-mana single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent removal for any threat

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Efficient nonland permanent removal

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Exiles problematic low-cost permanents permanently

Solitude

Solitude

{3}{W}{W}

Creature — Elemental Incarnation

Free interaction and lifelink creature removal

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Non-targeting answer to untargetable or indestructible permanents

Farewell

Farewell

{4}{W}{W}

Sorcery

Modal board wipe that thoroughly answers multiple permanent types

Sunfall

Sunfall

{3}{W}{W}

Sorcery

Exiles all creatures and leaves behind an Incubator token

Threats/Wincons

23 cards
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

{1}{W}

Legendary Creature — Human Soldier

Stacks additional noncreature spell tax alongside the commander

Archon of Emeria

Archon of Emeria

{2}{W}

Creature — Archon

Restricts spellcasting to one per turn and slows opposing mana

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

Flash flyer that severely restricts opposing search effects

Grand Abolisher

Grand Abolisher

{W}{W}

Creature — Human Cleric

Shuts down opponent interaction on your turns

Drannith Magistrate

Drannith Magistrate

{1}{W}

Creature — Human Wizard

Locks opponents out of casting spells from exile and command zones

Hushbringer

Hushbringer

{1}{W}

Creature — Faerie

Stops enter-the-battlefield and death triggers

Spirit of the Labyrinth

Spirit of the Labyrinth

{1}{W}

Enchantment Creature — Spirit

Prevents opponents from drawing multiple cards each turn

Containment Priest

Containment Priest

{1}{W}

Creature — Human Cleric

Exiles creatures cheated into play without being cast

Reidane, God of the Worthy // Valkmira, Protector's Shield

Reidane, God of the Worthy // Valkmira, Protector's Shield

{2}{W}

Legendary Creature — God // Legendary Artifact

Taxes expensive noncreature spells and snow lands

Vryn Wingmare

Vryn Wingmare

{2}{W}

Creature — Pegasus

Redundant noncreature spell tax on a flying body

Glowrider

Glowrider

{2}{W}

Creature — Human Cleric

Adds yet another noncreature spell tax to stack on Thalia

Leonin Arbiter

Leonin Arbiter

{1}{W}

Creature — Cat Cleric

Taxes search effects including fetch lands and tutors

Charismatic Conqueror

Charismatic Conqueror

{1}{W}

Creature — Vampire Soldier

Forces opposing creatures and artifacts to enter tapped or make tokens

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Fast-clock attacker that generates attacking Human tokens

Serra Ascendant

Serra Ascendant

{W}

Creature — Human Monk

Massive early lifelink flyer fueled by starting commander life

Voice of the Blessed

Voice of the Blessed

{W}{W}

Creature — Spirit Cleric

Grows rapidly into a flying indestructible threat off lifelink triggers

Speaker of the Heavens

Speaker of the Heavens

{W}

Creature — Human Cleric

Creates 4/4 flying Angel tokens when life total is high

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Distributes +1/+1 counters whenever Thalia or other lifelinkers hit

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Pumps the entire board each time lifelink triggers

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

Produces 5/5 indestructible Horses every turn you gain life

Moonshaker Cavalry

Moonshaker Cavalry

{5}{W}{W}{W}

Creature — Spirit Knight

Huge flying overrun finisher for a wide board

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Flash threat that can sacrifice to destroy artifacts or enchantments

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

{5}{W}{W}

Legendary Creature — Phyrexian Praetor

Decimates opposing boards while buffing your army

Utility

9 cards
Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Targeted protection to keep key tax pieces and Thalia alive

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Grants protection from colors or colorless to protect key permanents

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency phase-out protection against board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection spell while Thalia is in play

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost offering shroud and haste for Thalia

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof protection while allowing friendly targeting

Deafening Silence

Deafening Silence

{W}

Enchantment

Synergizes with Thalia to limit noncreature spells to one per turn

Aura of Silence

Aura of Silence

{1}{W}{W}

Enchantment

Taxes opposing artifacts and enchantments and doubles as removal

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows enemy haste and mana rocks while extort triggers lifegain

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.