Thalia and The Gitrog Monster art

Art by Sami Makkonen

Saved commander deck

Thalia and The Gitrog Monster

Slow down your opponents with tax effects while accelerating your own mana through extra land drops and sacrificial card draw.

99 cards$257.03 totalJul 26, 20267 views

Prompt: thalia and the gitrog monster

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Thalia and The Gitrog Monster

Thalia and The Gitrog Monster

{1}{W}{B}{G}

Legendary Creature — Human Frog Horror

Chosen commander for the requested strategy.

Ramp

14 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent three-color mana fixing

Farseek

Farseek

{1}{G}

Sorcery

Fetches non-basic lands to fix colors

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Efficiently puts a forest into play untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Standard green ramp spell

Cultivate

Cultivate

{2}{G}

Sorcery

Mana fixing and card advantage

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Essential ramp for land-based strategies

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Provides extra land drops to trigger the commander

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

High-velocity land placement

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Allows playing sacrificed lands from the graveyard

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Redundant land recursion from graveyard

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Generates mana or food on landfall

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Mana acceleration from land entries

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

{2}{G}

Enchantment Creature — Nymph Dryad

Extra land drops and color fixing

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards when casting creature-based threats

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent card draw in a singleton format

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draw spells based on the highest power creature

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient low-cost card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Filtering and card advantage

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards for three mana in Abzan

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

Landfall triggers that help build board presence

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Generates Clue tokens for each land entry

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Pure card advantage in green

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Scales well in multiplayer games

Removal

15 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient exiling at instant speed

Path to Exile

Path to Exile

{W}

Instant

Premier creature removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Versatile nonland permanent exile

Despark

Despark

{W}{B}

Instant

Exiles high-impact threats efficiently

Generous Gift

Generous Gift

{2}{W}

Instant

Destroys any permanent type

Beast Within

Beast Within

{2}{G}

Instant

Flexible green removal for any permanent

Mortify

Mortify

{1}{W}{B}

Instant

Destroys creatures or enchantments

Putrefy

Putrefy

{1}{B}{G}

Instant

Destroys creatures or artifacts

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Highly efficient board wipe

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible board wipe for creatures or artifacts/enchantments

Utter End

Utter End

{2}{W}{B}

Instant

Exile removal for any nonland permanent

Aura Shards

Aura Shards

{1}{G}{W}

Enchantment

Repeatable artifact and enchantment destruction

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Essential utility creature for removal

Vindicate

Vindicate

{1}{W}{B}

Sorcery

Universal permanent destruction

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Most flexible removal spell in the colors

Threats/Wincons

10 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Win condition through landfall tokens

The Gitrog Monster

The Gitrog Monster

{3}{B}{G}

Legendary Creature — Frog Horror

Land sacrifice synergy and extra draw

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token growth through landfall

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Landfall for tokens or team buffs

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Creates 4/4 tokens on landfall

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recovers lands or small permanents from graveyard

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

Doubles landfall triggers and plays lands from graveyard

Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

{3}{B}{B}

Legendary Creature — Demon

Win condition that drains health on landfall

Admonition Angel

Admonition Angel

{3}{W}{W}{W}

Creature — Angel

Landfall-based removal on a flyer

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Creates 5/3 tokens when lands are sacrificed

Utility

9 cards
Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Secondary tax effect for artifacts and creatures

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

Redundant slow-down effect for opponents

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Graveyard recovery

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

Card filtering and incidental life gain

Knight of the Reliquary

Knight of the Reliquary

{1}{G}{W}

Creature — Human Knight

Tutors for utility lands and acts as a threat

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Massive mana spike by returning all lands from graveyard

World Shaper

World Shaper

{3}{G}

Creature — Merfolk Shaman

Land recursion upon death

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Creature recursion

Deathrite Shaman

Deathrite Shaman

{B/G}

Creature — Elf Shaman

Versatile graveyard hate and incidental damage

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.