Thalia and The Gitrog Monster

Art by Howard Lyon

Commander deckBGW

Thalia and The Gitrog Monster

Leverage multiple land plays and sacrifice outlets to trigger life gain and drain effects while recurring key threats from the graveyard.

$260.34for all 100 cards at today’s prices
Built Jul 26, 202686 views

Asked for“thalia and the gitrog monster. life gain, life drain, and graveyard plays.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

6
14
21
9
6
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw8
Interaction13
↳ board wipes2
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 13B 28G 37
38lands · rule of thumb 35–38
3.20average mana value (nonland)
$260.34whole deck, today

The list

Commander

1
Thalia and The Gitrog Monster

Thalia and The Gitrog Monster

1WBG

Legendary Creature — Human Frog Horror

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Color fixing and acceleration

Farseek

Farseek

1G

Sorcery

Fixes colors and provides extra land on board

Nature's Lore

Nature's Lore

1G

Sorcery

Puts forest into play untapped

Cultivate

Cultivate

2G

Sorcery

Basic ramp and card advantage

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Efficient land ramp

Azusa, Lost but Seeking

Azusa, Lost but Seeking

2G

Legendary Creature — Human Monk

Allows multiple land drops for triggers

Wayward Swordtooth

Wayward Swordtooth

2G

Creature — Dinosaur

Additional land drops and an early blocker

Oracle of Mul Daya

Oracle of Mul Daya

3G

Creature — Elf Shaman

Information and land acceleration

Ramunap Excavator

Ramunap Excavator

2G

Creature — Snake Cleric

Allows playing lands from the graveyard

Card Draw

8
The Gitrog Monster

The Gitrog Monster

3BG

Legendary Creature — Frog Horror

Primary engine for card draw off land sacrifices

Tireless Tracker

Tireless Tracker

2G

Creature — Human Scout

Turns land drops into Clues for draw

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns small tokens into card advantage

Painful Truths

Painful Truths

2B

Sorcery

Efficient three-color draw spell

Guardian Project

Guardian Project

3G

Enchantment

Consistent draw in creature-heavy builds

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards for casting creatures

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Mass draw and incidental life gain

Harmonize

Harmonize

2GG

Sorcery

Strong raw card draw in green

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier creature exile

Path to Exile

Path to Exile

W

Instant

Efficient creature removal

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Versatile exiling tool

Despark

Despark

WB

Instant

Hits most major threats efficiently

Generous Gift

Generous Gift

2W

Instant

Universal permanent destruction

Mortality Spear

Mortality Spear

2BG

Instant

Discounted removal in a life gain deck

Assassin's Trophy

Assassin's Trophy

BG

Instant

Flexible cheap interaction

Toxic Deluge

Toxic Deluge

2B

Sorcery

Scaleable board wipe

Austere Command

Austere Command

4WW

Sorcery

Modular board wipe for utility

Beast Within

Beast Within

2G

Instant

Flexible green removal

Putrefy

Putrefy

1BG

Instant

Reliable creature and artifact destruction

Vindicate

Vindicate

1WB

Sorcery

Classic versatile removal

Threats/Wincons

24
Cruel Celebrant

Cruel Celebrant

WB

Creature — Vampire

Drains opponents when creatures die

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

Life drain and gain on death

Blood Artist

Blood Artist

1B

Creature — Vampire

Standard life drain and gain engine

Dina, Soul Steeper

Dina, Soul Steeper

BG

Legendary Creature — Dryad Druid

Drains life every time you gain life

Scute Swarm

Scute Swarm

2G

Creature — Insect

Landfall token swarm

Felidar Retreat

Felidar Retreat

3W

Enchantment

Landfall based tokens or buffs

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

3GG

Legendary Creature — Elemental Sorcerer

Creates tokens and provides a large body

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Game ending token generator

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Graveyard recursion for any piece

Sun Titan

Sun Titan

4WW

Creature — Giant

Graveyard recursion for small permanents and lands

Titania, Protector of Argoth

Titania, Protector of Argoth

3GG

Legendary Creature — Elemental

Creates elementals when lands hit the grave

Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

3BB

Legendary Creature — Demon

Massive life drain on landfall

Retreat to Hagra

Retreat to Hagra

2B

Enchantment

Landfall drain and deathtouch

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

Large life drain and gain burst

Victimize

Victimize

2B

Sorcery

Efficient two-for-one graveyard recursion

Animate Dead

Animate Dead

1B

Enchantment — Aura

Cheap creature reanimation

Reanimate

Reanimate

B

Sorcery

Premium graveyard recursion

Crucible of Worlds

Crucible of Worlds

3

Artifact

Recur lands for constant triggers

Augur of Autumn

Augur of Autumn

1GG

Creature — Human Druid

Play lands and creatures from library

Dreadfeast Demon

Dreadfeast Demon

5BB

Creature — Demon

Heavy hitter that uses tokens for clones

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

Life gain into life drain converter

Tainted Remedy

Tainted Remedy

2B

Enchantment

Punishes enemy lifegain while supporting drain

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

Win condition through life gain

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

Massive drain and body

Utility

7
Splendid Reclamation

Splendid Reclamation

3G

Sorcery

Mass land recursion from graveyard

Conduit of Worlds

Conduit of Worlds

2GG

Artifact

Land recursion and spell casting from grave

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

Infinite creature recursion engine

Life from the Loam

Life from the Loam

1G

Sorcery

Dredge engine for lands

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protection for the commander

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protection and haste for the commander

Blind Obedience

Blind Obedience

1W

Enchantment

Extort for life drain and slows opponents

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.