Teysa Karlov art

Art by Magali Villeneuve

Saved commander deck

Teysa Karlov

Maximize death triggers by doubling 'when a creature dies' abilities, using low-cost afterlife creatures and sacrifice outlets to generate massive value.

100 cards$62.6 totalMay 25, 20269 views

Prompt: Quero um deck focado em alquimia estratégico com mana preta e branca, aonde o deck gire em torno de um desses comandantes aqui: * Teysa Orzhov Scion * Teysa Karlov * Killian Mentor Decisivo * God of passage

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Teysa Karlov

Teysa Karlov

{2}{W}{B}

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent color fixing for Orzhov.

Orzhov Signet

Orzhov Signet

{2}

Artifact

Efficient artifact ramp.

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Provides immediate access to black or white mana.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can be traded for a card later.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixing and card draw in a single slot.

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Flexible mana rock that scales with the game.

Prismatic Lens

Prismatic Lens

{2}

Artifact

Budget-friendly ramp and fixing.

Gold Myr

Gold Myr

{2}

Artifact Creature — Myr

Creature-based ramp that can serve as a sacrifice fodder.

Leaden Myr

Leaden Myr

{2}

Artifact Creature — Myr

Creature-based ramp that can serve as a sacrifice fodder.

Card Draw

10 cards
Village Rites

Village Rites

{B}

Instant

Extremely efficient draw when sacrificing a token.

Corrupted Conviction

Corrupted Conviction

{B}

Instant

Functional reprint of Village Rites for consistency.

Costly Plunder

Costly Plunder

{1}{B}

Instant

Cheap draw that triggers death effects.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Draws cards and provides a treasure token.

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

Teysa doubles this draw trigger when non-tokens die.

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Provides card flow at the cost of life, doubled by Teysa.

Morbid Curiosity

Morbid Curiosity

{1}{B}{B}

Sorcery

Sacrifice a high-CMC token or creature to reload.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep scry and draw for consistency.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Classic efficient black card draw.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards for three mana in this identity.

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

The best creature removal in the format.

Despark

Despark

{W}{B}

Instant

Efficiently deals with large non-land threats.

Mortify

Mortify

{1}{W}{B}

Instant

Flexible creature or enchantment destruction.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal.

Utter End

Utter End

{2}{W}{B}

Instant

Exiles any non-land permanent.

Rite of Oblivion

Rite of Oblivion

{W}{B}

Sorcery

Sacrifice a token to exile a permanent; can be flashed back.

Fracture

Fracture

{W}{B}

Instant

Cheap removal for artifacts, enchantments, or planeswalkers.

Fumigate

Fumigate

{3}{W}{W}

Sorcery

Board wipe that provides life gain based on creature count.

Merciless Eviction

Merciless Eviction

{4}{W}{B}

Sorcery

Flexible board wipe that exiles to bypass indestructible.

Tragic Slip

Tragic Slip

{B}

Instant

Morbid is almost always active in this deck.

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Removal on a body that can be easily sacrificed.

Threats/Wincons

21 cards
Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Primary win condition; deals double damage with Teysa.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Drains the table when your creatures die.

Cruel Celebrant

Cruel Celebrant

{W}{B}

Creature — Vampire

Orzhov-specific drain effect that benefits from Teysa.

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

Hard-to-remove enchantment version of a drain effect.

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

Zero-mana sacrifice outlet to trigger death abilities.

Carrion Feeder

Carrion Feeder

{B}

Creature — Zombie

Sacrifice outlet that grows into a massive threat.

Woe Strider

Woe Strider

{2}{B}

Creature — Horror

Sacrifice outlet that comes with a token and escape value.

Pawn of Ulamog

Pawn of Ulamog

{1}{B}{B}

Creature — Vampire Shaman

Generates double the mana/tokens with Teysa Karlov.

Sifter of Skulls

Sifter of Skulls

{3}{B}

Creature — Eldrazi

Creates Eldrazi Scion tokens on non-token deaths.

Doomed Traveler

Doomed Traveler

{W}

Creature — Human Soldier

Creates two spirits instead of one with Teysa.

Hunted Witness

Hunted Witness

{W}

Creature — Human

Cheap fodder that leaves behind double tokens.

Ministrant of Obligation

Ministrant of Obligation

{2}{W}

Creature — Human Cleric

Afterlife 2 becomes Afterlife 4 with Teysa.

Tithe Taker

Tithe Taker

{1}{W}

Creature — Human Soldier

Taxing effect that leaves behind tokens.

Open the Graves

Open the Graves

{3}{B}{B}

Enchantment

Creates double Zombie tokens for every non-token death.

Reassembling Skeleton

Reassembling Skeleton

{1}{B}

Creature — Skeleton Warrior

Infinite sacrifice fodder from the graveyard.

Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim

{W}{B}

Legendary Creature — Phyrexian Kor Cleric

Consistent drain and life gain on a body.

Vindictive Vampire

Vindictive Vampire

{3}{B}

Creature — Vampire

Redundant drain effect that hits all opponents.

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Massive damage source for creatures entering/leaving graveyard.

Endless Cockroaches

Endless Cockroaches

{1}{B}{B}

Creature — Insect

Returns to hand when it dies for repeated sacrifice.

Garrison Cat

Garrison Cat

{W}

Creature — Cat

Low-cost fodder that generates tokens.

Teysa, Orzhov Scion

Teysa, Orzhov Scion

{1}{W}{B}

Legendary Creature — Human Advisor

Strong synergy in the 99 as a secondary engine.

Utility

9 cards
Kaya's Ghostform

Kaya's Ghostform

{B}

Enchantment — Aura

Protects Teysa or an important engine piece.

Dutiful Attendant

Dutiful Attendant

{2}{B}

Creature — Human Warrior

Recovers key creatures from the grave, doubled by Teysa.

Victimize

Victimize

{2}{B}

Sorcery

Sacrifice one creature to bring back two threats.

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Budget-friendly, highly efficient recursion.

Unburial Rites

Unburial Rites

{4}{B}

Sorcery

Double usage recursion card.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Necessary protection for Teysa Karlov.

Dark Privilege

Dark Privilege

{1}{B}

Enchantment — Aura

Sacrifice outlet that also protects the commander.

Fanatical Devotion

Fanatical Devotion

{2}{W}

Enchantment

Sacrifice tokens to save key nontoken creatures.

Hidden Stockpile

Hidden Stockpile

{W}{B}

Enchantment

Consistent token generation and scry engine.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 16x

Basic Land — Swamp

Basic land allocated from mana pip counts.