Teyo, Lightshield Expert art

Art by Anna Steinbauer

Saved commander deck

Teyo, Lightshield Expert

Leverage Teyo's flash protection to safeguard high-impact white planeswalkers and creatures, using blink effects to repeatedly grant hexproof, add loyalty counters, and build an insurmountable board state.

100 cards$272.17 totalOct 4, 202613 views

Prompt: Teyo, Lightshield Expert commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Teyo, Lightshield Expert

Teyo, Lightshield Expert

{1}{W}

Legendary Creature — Human Cleric

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Color-producing two-mana mana rock

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cantrips late in the game

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of all white spells

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches a Plains on enter the battlefield

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Catches up on basic Plains ramp

Thought Vessel

Thought Vessel

{2}

Artifact

Reliable ramp with no maximum hand size

The Irencrag

The Irencrag

{2}

Legendary Artifact

Two-mana rock that can become an equipment later

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Consistent early card advantage against noncreature spells

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Draws cards when opponents search their libraries

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws cards when small creatures enter, including Teyo

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Triggers card draw off low-power creature ETBs

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Converts creature entries into card draw for one mana

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Efficient burst card draw in white

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Punishes opponents for extra cards, turns, and attacks

Staff of Nin

Staff of Nin

{6}

Artifact

Draws an extra card each turn and can ping small threats

Tome of Legends

Tome of Legends

{2}

Artifact — Book

Draws cards by utilizing page counters gained from commander casts

The Immortal Sun

The Immortal Sun

{6}

Legendary Artifact

Draw engine, anthem, and spell cost reducer that turns off enemy walkers

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier one-mana single-target exile removal

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent destruction

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Tucks any nonland permanent into its owner's library

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic board wipe to clear opposing boards

Farewell

Farewell

{4}{W}{W}

Sorcery

Modal board wipe that spares our planeswalkers while cleaning the board

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible sweeper that can preserve planeswalkers and choose custom modes

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Exiles difficult-to-target threats without targeting

Threats/Wincons

24 cards
Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Dominant planeswalker that makes tokens, wipes large threats, and benefits from loyalty boosting

The Wandering Emperor

The Wandering Emperor

{2}{W}{W}

Legendary Planeswalker

Flash planeswalker that synergizes with instant-speed play patterns

Gideon, Ally of Zendikar

Gideon, Ally of Zendikar

{2}{W}{W}

Legendary Planeswalker — Gideon

Generates knight tokens and can emblem immediately

Elspeth Resplendent

Elspeth Resplendent

{3}{W}{W}

Legendary Planeswalker — Elspeth

Puts permanents directly onto the battlefield with counters

Ugin, the Ineffable

Ugin, the Ineffable

{6}

Legendary Planeswalker — Ugin

Discounts colorless spells, generates 2/2 spirits, and destroys colored permanents

Karn, Scion of Urza

Karn, Scion of Urza

{4}

Legendary Planeswalker — Karn

Card-filtering planeswalker that produces large construct tokens

Basri Ket

Basri Ket

{1}{W}{W}

Legendary Planeswalker — Basri

Distributes +1/+1 counters and creates attacking soldier tokens

Ajani, Strength of the Pride

Ajani, Strength of the Pride

{2}{W}{W}

Legendary Planeswalker — Ajani

Life gain threat that provides a one-sided exile sweeper

The Eternal Wanderer

The Eternal Wanderer

{4}{W}{W}

Legendary Planeswalker

Blazes a trail through boards with restricted combat and flickers permanents

Serra the Benevolent

Serra the Benevolent

{2}{W}{W}

Legendary Planeswalker — Serra

Creates an angel token and presents an ultimate emblem to prevent loss

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs low-cost permanents including Teyo and smaller walkers

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles ETB triggers like Teyo's while shutting down opponents' ETBs

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Rapidly generates tokens each combat and scales in power

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Provides lifelink and grows the team with counters

Archangel Elspeth

Archangel Elspeth

{2}{W}{W}

Legendary Planeswalker — Elspeth

Creates soldiers, gives flying and lifelink, and recurs low-mana creatures

Gideon of the Trials

Gideon of the Trials

{1}{W}{W}

Legendary Planeswalker — Gideon

Low-cost walker whose emblem prevents you from losing the game

Gideon Blackblade

Gideon Blackblade

{1}{W}{W}

Legendary Planeswalker — Gideon

Becomes an indestructible threat and grants keywords during combat

Elspeth, Knight-Errant

Elspeth, Knight-Errant

{2}{W}{W}

Legendary Planeswalker — Elspeth

Produces blockers, provides massive buffs, and threatens an indestructible emblem

Ugin, the Spirit Dragon

Ugin, the Spirit Dragon

{8}

Legendary Planeswalker — Ugin

High-end board-wiping colorless planeswalker

Karn Liberated

Karn Liberated

{7}

Legendary Planeswalker — Karn

Unconditional targeted exile on a walker frame

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Landfall engine providing either tokens or counters with vigilance

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Overwhelming team-wide buff whenever creatures enter

Luminarch Ascension

Luminarch Ascension

{1}{W}

Enchantment

Quickly produces 4/4 flying angels when protected

Angelic Arbiter

Angelic Arbiter

{5}{W}{W}

Creature — Angel

Forces opponents to choose between casting spells and attacking your walkers

Utility

8 cards
Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Flickers Teyo every end step to add counters and provide hexproof

Ephemerate

Ephemerate

{W}

Instant

Rebound blink spell that triggers Teyo's ETB twice

Cloudshift

Cloudshift

{W}

Instant

Cheap one-mana instant to re-trigger Teyo's defensive ability

Flickerwisp

Flickerwisp

{1}{W}{W}

Creature — Elemental

Flickers any permanent for utility and protection resets

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

Flash flyer that can blink Teyo or other creatures on response

Djeru, With Eyes Open

Djeru, With Eyes Open

{3}{W}{W}

Legendary Creature — Human Warrior

Tutors any planeswalker to hand and prevents damage to them

Call the Gatewatch

Call the Gatewatch

{2}{W}

Sorcery

Direct planeswalker tutor into hand

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to key creatures

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.