Tevesh Szat, Doom of Fools art

Art by Livia Prima

Saved commander deck

Tevesh Szat, Doom of Fools

Create continuous creature token fodder to fuel Tevesh Szat's card draw ability, controlling the board with aristocrat drain effects and sacrifice payoffs before finishing games with massive life drain or mass reanimation.

100 cards$410.42 totalAug 16, 20264 views

Prompt: Tevesh Szat, Doom of Fools commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools

{4}{B}

Legendary Planeswalker — Szat

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient early mana fixing

Mind Stone

Mind Stone

{2}

Artifact

ramp that converts into card draw later

Thought Vessel

Thought Vessel

{2}

Artifact

colorless ramp with hand size utility

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

budget-friendly mono-black mana rock

Jet Medallion

Jet Medallion

{2}

Artifact

reduces the cost of all black spells

Caged Sun

Caged Sun

{6}

Artifact

doubles mono-black mana production and pumps tokens

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

doubles swamp mana and provides extort drain

Black Market

Black Market

{3}{B}{B}

Enchantment

accumulates massive mana from frequent sacrifices

Heraldic Banner

Heraldic Banner

{3}

Artifact

mana rock that boosts token power

Card Draw

10 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

insane draw engine with 1/1 Thrull tokens

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

consistent extra card draw every turn

Village Rites

Village Rites

{B}

Instant

cheap card draw using disposable tokens

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

draws two cards and creates a treasure token

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

draws cards whenever creatures die each turn

Read the Bones

Read the Bones

{2}{B}

Sorcery

digs deep into the library for key pieces

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

efficient early game card draw

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

draws cards while disrupting all opponents

Erebos, Bleak-Hearted

Erebos, Bleak-Hearted

{3}{B}

Legendary Enchantment Creature — God

indestructible draw engine on creature death

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

draws cards when non-token creatures die

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

rare mono-black enchantment removal option

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

unconditional cheap creature removal

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

versatile creature or planeswalker destruction

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

cheap board wipe that gets around indestructible

Damnation

Damnation

{2}{B}{B}

Sorcery

classic unconditional mono-black board wipe

Snuff Out

Snuff Out

{3}{B}

Instant

free creature removal spell

Defile

Defile

{B}

Instant

cheap spot removal scaling with swamps

Mutilate

Mutilate

{2}{B}{B}

Sorcery

board wipe scaling with swamp count

Attrition

Attrition

{1}{B}{B}

Enchantment

repeatable creature removal engine using tokens

Dictate of Erebos

Dictate of Erebos

{3}{B}{B}

Enchantment

forces opponents to sacrifice creatures when yours die

Threats/Wincons

23 cards
Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

drains life on any creature death

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

drains each opponent when your creatures die

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

drains opponents when tokens or artifacts die

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

resilient enchantment aristocrat drain payoff

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

generates treasures whenever creatures die

Ogre Slumlord

Ogre Slumlord

{3}{B}{B}

Creature — Ogre Rogue

creates rats and grants deathtouch to tokens

Grave Pact

Grave Pact

{1}{B}{B}{B}

Enchantment

keeps opponent boards clear via creature sacrifice

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

drains opponents as black tokens enter and sac fodder

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

punshes creature movement in and out of graveyards

Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder

{4}{B}

Legendary Creature — Human Wizard

creates massive thrull token swarms for sac fodder

Dreadhorde Invasion

Dreadhorde Invasion

{1}{B}

Enchantment

steady token generation every upkeep

Ophiomancer

Ophiomancer

{2}{B}

Creature — Human Shaman

creates a deathtouch snake token on every turn

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

continuous faerie rogue token generator

Chittering Witch

Chittering Witch

{3}{B}

Creature — Human Warlock

creates multiple token bodies and acts as removal

Puppeteer Clique

Puppeteer Clique

{3}{B}{B}

Creature — Faerie Wizard

steals opponent creatures from graveyards with persist

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

massive devotion-based life drain finisher

Abhorrent Overlord

Abhorrent Overlord

{5}{B}{B}

Creature — Demon

creates a massive army of harpy tokens upon arrival

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

huge flying threat with massive death drain effect

Butcher of Malakir

Butcher of Malakir

{5}{B}{B}

Creature — Vampire Warrior

flying body that acts as an extra Grave Pact

Sheoldred, Whispering One

Sheoldred, Whispering One

{5}{B}{B}

Legendary Creature — Phyrexian Praetor

reanimates your threats while forcing opponent sacrifices

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

devastating late game mana sink finisher

Exsanguinate

Exsanguinate

{X}{B}{B}

Sorcery

drains all opponents equal to excess mana invested

Rise of the Dark Realms

Rise of the Dark Realms

{7}{B}{B}

Sorcery

game-ending mass reanimation spell

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects key creatures with hexproof and haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

zero-cost protection and haste enabling

Reanimate

Reanimate

{B}

Sorcery

cheap graveyard recursion spell

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

efficient enchantment reanimation spell

Victimize

Victimize

{2}{B}

Sorcery

sacrifices a token to bring back two creatures

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

allows playing spells off the top of the deck using life

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

converts token fodder into extra mana

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

converts tokens directly into colored black mana

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 32x

Basic Land — Swamp

Basic land allocated from mana pip counts.