Teval, the Balanced Scale art

Art by Chris Rahn

Saved commander deck

Teval, the Balanced Scale

Maintain equilibrium on the board using efficient removal and recursion while draining opponents' life totals through steady token sacrifice synergies.

100 cards$98.81 totalSep 19, 202611 views

Prompt: Teval, the Balanced Scale

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Teval, the Balanced Scale

Teval, the Balanced Scale

{1}{B}{G}{U}

Legendary Creature — Spirit Dragon

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

low-cost rainbow mana producer

Commander's Sphere

Commander's Sphere

{3}

Artifact

flexible mana fixing that draws a card when sacrificed

Prismatic Lens

Prismatic Lens

{2}

Artifact

budget two-mana rock

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

consistent black mana acceleration

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Cheap colorless artifact ramp that puts a land directly into play

Star Compass

Star Compass

{2}

Artifact

Efficient two-mana mana rock for single-color decks

Worn Powerstone

Worn Powerstone

{3}

Artifact

Budget staple mana rock that produces two colorless mana

Card Draw

13 cards
Sign in Blood

Sign in Blood

{B}{B}

Sorcery

cheap black card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

digs four cards deep for gas

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

unconditional two-mana draw

Village Rites

Village Rites

{B}

Instant

instant-speed draw off sacrifice targets

Corrupted Conviction

Corrupted Conviction

{B}

Instant

additional low-cost sacrifice draw

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

draws two and ramps via Treasure creation

Ambition's Cost

Ambition's Cost

{3}{B}

Sorcery

draws three cards for a minor life cost

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

steady passive card advantage per turn

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

draws cards whenever creatures die across all turns

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Incredible draw engine when paired with small token or sacrifice creatures

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

High-value draw spell that forces discard across all opponents

Disciple of Bolas

Disciple of Bolas

{3}{B}

Creature — Human Wizard

Sacrifices a high-power creature to draw cards and regain life

Harvester of Souls

Harvester of Souls

{4}{B}{B}

Creature — Demon

Draws cards whenever non-token creatures die across the board

Removal

9 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Essential black removal spell that hits both creatures and enchantments

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap and unconditional creature removal at instant speed

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Versatile instant-speed removal for creatures and planeswalkers

Go for the Throat

Go for the Throat

{1}{B}

Instant

Efficient two-mana creature destruction spell

Defile

Defile

{B}

Instant

Cheap spot removal spell that scales with Swamps

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Format-defining cheap board wipe that bypasses indestructible

Mutilate

Mutilate

{2}{B}{B}

Sorcery

Budget mono-black board wipe that scales with Swamps

Plaguecrafter

Plaguecrafter

{2}{B}

Creature — Human Shaman

Edict effect on a creature that synergy-chains with reanimation

Fleshbag Marauder

Fleshbag Marauder

{2}{B}

Creature — Zombie Warrior

Classic sac-on-ETB creature that forces all opponents to sacrifice

Threats/Wincons

17 cards
Marionette Master

Marionette Master

{4}{B}{B}

Creature — Human Artificer

drains life whenever artifacts or treasures leave the battlefield

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

drains opponents whenever your creatures die

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

drains life off any creature death on the board

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

generates immense treasure mana from dying creatures

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

resilient enchantment-based drain engine

Mirkwood Bats

Mirkwood Bats

{3}{B}

Creature — Bat

burns all opponents whenever tokens enter or leave

Shriekmaw

Shriekmaw

{4}{B}

Creature — Elemental

evokable creature removal that fuels death triggers

Ravenous Chupacabra

Ravenous Chupacabra

{2}{B}{B}

Creature — Beast Horror

recurrable creature destruction on a body

Archon of Cruelty

Archon of Cruelty

{6}{B}{B}

Creature — Archon

massive reanimation target that yields massive value

Butcher of Malakir

Butcher of Malakir

{5}{B}{B}

Creature — Vampire Warrior

forces opponents to sacrifice creatures as yours die

Noxious Gearhulk

Noxious Gearhulk

{4}{B}{B}

Artifact Creature — Construct

destroys creatures and gains life upon entry

Grave Titan

Grave Titan

{4}{B}{B}

Creature — Giant

generates massive zombie token board presence

Pontiff of Blight

Pontiff of Blight

{4}{B}{B}

Creature — Zombie Cleric

extort finisher that converts mana into massive life drain

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Massive aristocrats payoff whenever creatures enter or leave the graveyard

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Classic mono-black finisher that drains life equal to devotion

Living Death

Living Death

{3}{B}{B}

Sorcery

Game-winning mass creature swap and board wipe combined

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

Reanimates the best creature from each opponent's graveyard on ETB

Utility

13 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander and gives haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip shroud protection

Kaya's Ghostform

Kaya's Ghostform

{B}

Enchantment — Aura

cheap single-mana protection against exile and destruction

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

efficient two-mana reanimation enchantment

Victimize

Victimize

{2}{B}

Sorcery

trades one sacrifice token for two high-value creatures

Dread Return

Dread Return

{2}{B}{B}

Sorcery

reanimation card with a flashback cost using creature tokens

Reanimate

Reanimate

{B}

Sorcery

Premier one-mana reanimation spell for any creature in a graveyard

Exhume

Exhume

{1}{B}

Sorcery

Cheap two-mana reanimation spell for fast graveyard recursion

Persist

Persist

{1}{B}

Sorcery

Two-mana reanimate spell for non-legendary target creatures

Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

Cheap creature that fills the graveyard quickly on ETB and death

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

Zero-cost sacrifice outlet that provides scry filtering

Carrion Feeder

Carrion Feeder

{B}

Creature — Zombie

Cheap free sacrifice outlet that grows over time

Woe Strider

Woe Strider

{2}{B}

Creature — Horror

Free sacrifice outlet that brings a goat token and escapes from the grave

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Swamp

Swamp 27x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest

Basic Land — Forest

Basic land allocated from mana pip counts.