
Art by Chris Rahn
Saved commander deck
Teval, the Balanced Scale
Fill the graveyard with lands and value pieces through self-mill, attack with Teval to ramp lands directly to the battlefield, and trigger massive token generation and landfall payouts as cards repeatedly leave your graveyard.
Prompt: Teval, the Balanced Scale graveyard lands deck
Commander
1 cards
Teval, the Balanced Scale
{1}{B}{G}{U}Legendary Creature — Spirit Dragon
Chosen commander for the requested strategy.
Ramp
10 cards
Sakura-Tribe Elder
{1}{G}Creature — Snake Shaman
sacrifices to ramp and puts a card in the graveyard

Harrow
{2}{G}Instant
sacrifices a land to graveyard while ramping two untapped lands

Springbloom Druid
{2}{G}Creature — Elf Druid
puts a land in the graveyard while ramping two basics
Card Draw
10 cards
Greater Good
{2}{G}{G}Enchantment
draws massive cards sacrificing big threats and fuels the graveyard

Fact or Fiction
{3}{U}Instant
instant speed digging that dumps cards directly into graveyard

Windfall
{2}{U}Sorcery
refills hand while loading all graveyards with lands and fuel

Frantic Search
{2}{U}Instant
free card selection that discards lands into the graveyard

Grisly Salvage
{B}{G}Instant
digs five deep for a creature or land and mills the rest

Mulch
{1}{G}Sorcery
cheap green sorcery to hit land drops and mill graveyard fuel

Winding Way
{1}{G}Sorcery
draws multiple lands or creatures while dumping fuel into the yard

Grapple with the Past
{1}{G}Instant
mills three and retrieves any creature or land, triggering Teval

Life from the Loam
{1}{G}Sorcery
reusable land recursion engine that fuels dredge every turn

Morbid Opportunist
{2}{B}Creature — Human Rogue
steady card draw from token and creature deaths
Removal
10 cards
Abrupt Decay
{B}{G}Instant
uncounterable removal for early threats and utility permanents

Tear Asunder
{1}{G}Instant
exiles problem artifacts or enchantments with kicker flexibility

Rapid Hybridization
{U}Instant
cheap instant answer to high-threat opposing commanders

Culling Ritual
{2}{B}{G}Sorcery
sweeps low-cost permanents and generates explosive mana

Binding the Old Gods
{2}{B}{G}Enchantment — Saga
destroys a permanent, ramps a typed land, and gives deathtouch
Threats/Wincons
24 cards
Ramunap Excavator
{2}{G}Creature — Snake Cleric
replays milled lands from the graveyard

Conduit of Worlds
{2}{G}{G}Artifact
replays lands and casts permanents from the graveyard

Six
{2}{G}Legendary Creature — Treefolk
mills on attack and gives nonland cards retrace to trigger Teval

The Mending of Dominaria
{3}{G}{G}Enchantment — Saga
mills, retrieves creatures, and mass recurs lands

Titania, Protector of Argoth
{3}{G}{G}Legendary Creature — Elemental
rewards land sacrifice with 5/3 Elementals and recurs a land

Scute Swarm
{2}{G}Creature — Insect
rapidly swarms the board with landfall triggers

Tatyova, Benthic Druid
{3}{G}{U}Legendary Creature — Merfolk Druid
draws cards and gains life off Teval's land recursion

Aesi, Tyrant of Gyre Strait
{4}{G}{U}Legendary Creature — Serpent
grants extra land drops and massive card draw on landfall

Tireless Provisioner
{2}{G}Creature — Elf Scout
creates Food or Treasure tokens on every land entry

Tireless Tracker
{2}{G}Creature — Human Scout
turns land recursion into Clue tokens and grows tall

Syr Konrad, the Grim
{3}{B}{B}Legendary Creature — Human Knight
pumps out direct damage when creatures mill or leave the graveyard

Avenger of Zendikar
{5}{G}{G}Creature — Elemental
classic lands win condition that grows an army quickly

Rampaging Baloths
{4}{G}{G}Creature — Beast
creates 4/4 Beast tokens whenever lands enter

Aftermath Analyst
{1}{G}Creature — Elf Detective
mills early and mass recurs all lands from graveyard

Splendid Reclamation
{3}{G}Sorcery
returns every milled land to the battlefield at once

World Shaper
{3}{G}Creature — Merfolk Shaman
mills on attack and returns all lands on death

Centaur Vinecrasher
{3}{G}Creature — Plant Centaur
grows huge from graveyard lands and recurs itself repeatedly

Wight of the Reliquary
{B}{G}Creature — Zombie Knight
sacrifices tokens to tutor any land straight into play

Slogurk, the Overslime
{1}{G}{U}Legendary Creature — Ooze
grows from lands hitting graveyard and bounces to recur them

The Gitrog Monster
{3}{B}{G}Legendary Creature — Frog Horror
engine that draws cards off lands entering graveyard and extra drops

Old Stickfingers
{X}{B}{G}Legendary Creature — Horror
scalable creature tutor to graveyard that grows massive

Jarad, Golgari Lich Lord
{B}{B}{G}{G}Legendary Creature — Zombie Elf
grows from full graveyard and flings large creatures to finish opponents

Lord of Extinction
{3}{B}{G}Creature — Elemental
massive threat fueled by loaded graveyards

Spelunking
{2}{G}Enchantment
makes lands returned tapped by Teval enter untapped instead
Utility
8 cards
Swiftfoot Boots
{2}Artifact — Equipment
protects Teval and grants haste to attack immediately

Lightning Greaves
{2}Artifact — Equipment
free equip haste and shroud for commander attacks

Eternal Witness
{1}{G}{G}Creature — Human Shaman
returns any essential card from graveyard to trigger Teval

Dread Return
{2}{B}{B}Sorcery
reanimates a bomb threat and flashes back using Zombie tokens

Mesmeric Orb
{2}Artifact
continuous symmetrical mill engine that rapidly fills your graveyard

Perpetual Timepiece
{2}Artifact
tap to self-mill and provides emergency graveyard shuffle protection

Underrealm Lich
{3}{B}{G}Creature — Zombie Elf Shaman
replaces card draws with selective card digging and heavy milling

Shigeki, Jukai Visionary
{1}{G}Legendary Enchantment Creature — Snake Druid
early ramp that bounces and channels for late-game mass card recursion























