Teshar, Ancestor's Apostle art

Art by Even Amundsen

Saved commander deck

Teshar, Ancestor's Apostle

Recycle low-power creature ETBs and high-value white threats using graveyard recursion loops with Sun Titan, Recruiter of the Guard, and historic triggers to overwhelm opponents with resilient board pressure.

100 cards$218.10 totalAug 26, 202622 views

Prompt: I'm trying to turn the Archenemy: Nicol Bolas decks into commander decks. Currently, I'm working on the Mono-White deck. I need creature ideas for it. Some of the cards in the deck include "Smile At Death", "Sun Titan", and "Recruiter of the Guard"

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

{3}{W}

Legendary Creature — Bird Cleric

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential fast mana artifact staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Budget mono-white mana rock

Mind Stone

Mind Stone

{2}

Artifact

Provides mana early and draws a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Unconditional two-drop mana rock with no hand size limit

Oketra's Monument

Oketra's Monument

{3}

Legendary Artifact

Reduces white creature costs while creating token bodies

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Creature-based ramp that hits the board and catches up on lands

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Historic trigger that puts a land onto the battlefield

Kor Cartographer

Kor Cartographer

{3}{W}

Creature — Kor Scout

Fetchable land ramp on a creature body

Card Draw

9 cards
Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Draws a card whenever small creatures enter

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Turns small creatures entering the battlefield into extra card draws

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

Filters draws and generates direct card draw on multiple creature ETBs

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Low-power white creature staple that taxes opponent noncreature spells

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Historic artifact that draws cards off small dying creatures

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when playing creatures matching commander's creature types

Chivalric Alliance

Chivalric Alliance

{1}{W}

Enchantment

Draws cards for attacking with multiple creatures and discards for tokens

Spirited Companion

Spirited Companion

{1}{W}

Enchantment Creature — Dog

Low-mana historic creature that draws a card on ETB

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Evasive creature drawing cards whenever small creatures enter

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile spell

Path to Exile

Path to Exile

{W}

Instant

Cheap instant-speed creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any problematic permanent

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal spell

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Creature ETB removal for nonland permanents CMC 4 or less

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Recyclable artifact and enchantment destruction on a creature body

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Flash creature that sacrifices itself to blow up artifacts or enchantments

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe that can protect small creatures

Dusk // Dawn

Dusk // Dawn

{2}{W}{W} // {3}{W}{W}

Sorcery // Sorcery

Board wipe that destroys big creatures and recurs small creatures from grave

Threats/Wincons

24 cards
Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Core synergy card that returns permanents CMC 3 or less on ETB/attack

Recruiter of the Guard

Recruiter of the Guard

{2}{W}

Creature — Human Soldier

Tutors low-toughness value creatures directly to hand

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Aggressive token generator that grows quickly

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Generates attacking tokens and pumps the attacking board

Emeria Shepherd

Emeria Shepherd

{5}{W}{W}

Creature — Angel

High-end reanimation engine using landfall

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Creature reanimation piece that easily loops with other threats

Reveillark

Reveillark

{4}{W}

Creature — Elemental

Recurs two creatures with power 2 or less upon leaving the battlefield

Fiend Hunter

Fiend Hunter

{1}{W}{W}

Creature — Human Cleric

Creature exile ETB that can be searched or recurred

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Finisher that pumps your board or acts as a sacrifice outlet

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Recyclable creature that gives your team indestructible

Thraben Inspector

Thraben Inspector

{W}

Creature — Human Soldier

Cheap historic trigger creature that leaves behind clue tokens

Wall of Omens

Wall of Omens

{1}{W}

Creature — Wall

Early defensive body that draws a card on ETB

Ranger-Captain of Eos

Ranger-Captain of Eos

{1}{W}{W}

Creature — Human Soldier Ranger

Tutors 1-mana creatures and can silence opponents on key turns

Leonin Warleader

Leonin Warleader

{2}{W}{W}

Creature — Cat Soldier

Creates attacking token bodies with lifelink

Skyhunter Strike Force

Skyhunter Strike Force

{2}{W}

Creature — Cat Knight

Melee lord buffing your attacking creatures across all opponents

Archangel of Tithes

Archangel of Tithes

{1}{W}{W}{W}

Creature — Angel

Imposes combat taxes on opponents attacking or blocking

Angel of Finality

Angel of Finality

{3}{W}

Creature — Angel

Exiles target graveyard on ETB to counter opposing recursion strategies

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

Flashes in to protect creatures or re-trigger ETB effects

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Artifact creature providing land ramp on ETB and card draw on death

Remorseful Cleric

Remorseful Cleric

{1}{W}

Creature — Spirit Cleric

Evasive small creature that offers instant-speed graveyard exile

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

ETB land ramp creature if an opponent controls more lands

Ambitious Farmhand // Seasoned Cathar

Ambitious Farmhand // Seasoned Cathar

{1}{W}

Creature — Human Peasant // Creature — Human Knight

Finds basic plains and can flip into a larger threat late game

Extraction Specialist

Extraction Specialist

{2}{W}

Creature — Human Rogue

Returns small creatures from graveyard directly to field on ETB

Serra Paragon

Serra Paragon

{2}{W}{W}

Creature — Angel

Plays cheap permanents directly from the graveyard once per turn

Utility

10 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects commander and gives key creatures haste for free

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof and haste protection

Sevinne's Reclamation

Sevinne's Reclamation

{2}{W}

Sorcery

Graveyard recursion for cheap permanents with flashback value

Return to the Ranks

Return to the Ranks

{X}{W}{W}

Sorcery

Convoke spell returning mass low-CMC creatures from the graveyard

Rally the Ancestors

Rally the Ancestors

{X}{W}{W}

Instant

Mass instant-speed reanimation for surprise combat or ETB triggers

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Instant-speed board protection or offensive combat pump

Make a Stand

Make a Stand

{2}{W}

Instant

Budget instant-speed board protection spell

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection spell while commander is out

Strionic Resonator

Strionic Resonator

{2}

Artifact

Duplicates strong ETB and triggered abilities

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

End step flicker engine to re-trigger ETB effects every turn

Lands

37 cards
Plains

Plains 37x

Basic Land — Plains

Basic land allocated from mana pip counts.