Terra, Magical Adept // Esper Terra art

Art by Clare Wong

Saved commander deck

Terra, Magical Adept // Esper Terra

Synergize token generation, powerful Sagas, and copy effects around Terra, while assembling the Food Chain and Squee combo alongside Purphoros for an immediate win condition.

100 cards$481.98 totalAug 31, 202624 views

Prompt: **Terra, Magical Adept** as the commander. The following cards are mandatory and MUST be included in the deck: * Auton Soldier * Yenna, Redtooth Regent * Multiversal Incursion * Multiversal Recruitment * Ember Island Production * Quantum Misalignment * The Apprentice's Folly * Spark Double * Irenicus's Vile Duplication * Squee, the Immortal * Food Chain * Purphoros, God of the Forge * Moonmist The main strategy of the deck should be built around **Terra, Magical Adept / Esper Terra**. please use summon card and saga card

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Commander

1 cards
Terra, Magical Adept // Esper Terra

Terra, Magical Adept // Esper Terra

{1}{R}{G}

Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Food Chain

Food Chain

{2}{G}

Enchantment

Generates infinite creature mana alongside Squee, the Immortal

Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes colors efficiently in multi-color deck

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Fixes 5-color mana base completely

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana acceleration

Farseek

Farseek

{1}{G}

Sorcery

Searches for shock lands and land types

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches forest lands untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Fetches forest lands untapped

Cultivate

Cultivate

{2}{G}

Sorcery

Ensures land drops and fixes mana

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Produces any color of mana on turn one

Card Draw

10 cards
Multiversal Recruitment

Multiversal Recruitment

{3}{U}

Sorcery

Fills hand while providing board presence

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent multi-turn card draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game explosive card draw engine

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Topdeck manipulation and extra cards

Sythis, Harvest's Hand

Sythis, Harvest's Hand

{G}{W}

Legendary Enchantment Creature — Nymph

Draws cards on playing Sagas and enchantments

Enchantress's Presence

Enchantress's Presence

{2}{G}

Enchantment

Draws cards whenever an enchantment or Saga is cast

Eidolon of Blossoms

Eidolon of Blossoms

{2}{G}{G}

Enchantment Creature — Spirit

Constellation card draw for enchantments entering

Whirlwind of Thought

Whirlwind of Thought

{1}{U}{R}{W}

Enchantment

Triggers draw on noncreature spells like Sagas

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Refills hand based on largest creature

Satyr Enchanter

Satyr Enchanter

{1}{G}{W}

Creature — Satyr Druid

Enchantress draw engine on enchantment cast

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Instant-speed single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Low-cost creature exile safety valve

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetric instant board wipe

Beast Within

Beast Within

{2}{G}

Instant

Flexible spot removal for any target

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible spot removal for any target

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red instant removal for permanent threats

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Unconditional low-cost permanent removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Exiles target nonland permanent cleanly

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Low-cost mass creature removal

Threats/Wincons

24 cards
Auton Soldier

Auton Soldier

{4}{U}{U}

Artifact Creature — Alien Soldier

Myriad clone that creates non-legendary tokens of key creatures

Multiversal Incursion

Multiversal Incursion

{5}{U}{U}

Sorcery

Spawns massive token board presence across dimensions

Ember Island Production

Ember Island Production

{3}{U}{U}

Sorcery

Generates multiple token copies for token strategies

Quantum Misalignment

Quantum Misalignment

{4}{U}

Sorcery

Creates non-legendary token clones of key legendary creatures

The Apprentice's Folly

The Apprentice's Folly

{2}{U}{R}

Enchantment — Saga

Saga that creates token copies of creatures you control

Spark Double

Spark Double

{3}{U}

Creature — Illusion

Clones legendary creatures without legendary restriction

Irenicus's Vile Duplication

Irenicus's Vile Duplication

{3}{U}

Sorcery

Creates flying non-legendary clone of commander or threats

Squee, the Immortal

Squee, the Immortal

{1}{R}{R}

Legendary Creature — Goblin

Infinite creature sacrifice engine with Food Chain

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Pings opponents whenever tokens or infinite Squee enter

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

{2}{R}

Enchantment — Saga // Enchantment Creature — Goblin Shaman

Saga that loots, makes treasures, and creates clone tokens

The Kami War // O-Kagachi Made Manifest

The Kami War // O-Kagachi Made Manifest

{1}{W}{U}{B}{R}{G}

Enchantment — Saga // Enchantment Creature — Dragon Spirit

High-impact 5-color Saga that removes and flips into dragon threat

Kiora Bests the Sea God

Kiora Bests the Sea God

{5}{U}{U}

Enchantment — Saga

Saga providing massive hexproof Kraken token and disruption

The Eldest Reborn

The Eldest Reborn

{4}{B}

Enchantment — Saga

Saga providing forced sacrifice, discard, and recursion

Binding the Old Gods

Binding the Old Gods

{2}{B}{G}

Enchantment — Saga

Saga that removes nonland permanent, ramps land, and gives deathtouch

Urza Assembles the Titans

Urza Assembles the Titans

{3}{W}{W}

Enchantment — Saga

Saga that cheats planeswalkers and legendary spells onto board

The Cruelty of Gix

The Cruelty of Gix

{3}{B}{B}

Enchantment — Saga

Saga tutor and reanimation engine

Starfield of Nyx

Starfield of Nyx

{4}{W}

Enchantment

Recurs Sagas/enchantments and animates them into threats

Sigil of the Empty Throne

Sigil of the Empty Throne

{3}{W}{W}

Enchantment

Generates 4/4 Angel tokens whenever Sagas/enchantments are cast

Archon of Sun's Grace

Archon of Sun's Grace

{2}{W}{W}

Creature — Archon

Constellation token generator giving Pegasus tokens lifelink

Weaver of Harmony

Weaver of Harmony

{1}{G}

Enchantment Creature — Snake Druid

Copies Saga triggers and buffs enchantment creatures

Destiny Spinner

Destiny Spinner

{1}{G}

Enchantment Creature — Human

Protects enchantments/creatures from counterspells

Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer

{4}{U}{R}

Legendary Artifact Creature — Phyrexian Artificer

Converts all token army into copies of best clone token

Clever Impersonator

Clever Impersonator

{2}{U}{U}

Creature — Shapeshifter

Copies any nonland permanent on the battlefield

Mirror Box

Mirror Box

{3}

Artifact

Removes legend rule and buffs duplicate token creatures

Utility

8 cards
Yenna, Redtooth Regent

Yenna, Redtooth Regent

{2}{G}{W}

Legendary Creature — Elf Noble

Duplicates key enchantments and sagas on demand

Moonmist

Moonmist

{1}{G}

Instant

Transforms double-faced cards and fogs combat damage

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recurs any key combo piece or card from graveyard

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Instant hexproof and indestructible board protection

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Phases out entire board for total survival

Sterling Grove

Sterling Grove

{G}{W}

Enchantment

Protects Sagas/enchantments and tutors missing pieces

Privileged Position

Privileged Position

{2}{G/W}{G/W}{G/W}

Enchantment

Gives hexproof to all other permanents

Counterspell

Counterspell

{U}{U}

Instant

Cheap interaction to protect combos

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.