Terra, Magical Adept // Esper Terra art

Art by Clare Wong

Saved commander deck

Terra, Magical Adept // Esper Terra

Leverage clone and token duplication synergies alongside Food Chain infinite loops to trigger Purphoros and Kefka, Court Mage's ability for game-ending damage.

100 cards$604.96 totalSep 1, 202645 views

Prompt: Build a Commander / EDH deck with **Terra, Magical Adept** as the commander. The following cards are mandatory and MUST be included in the deck: * Auton Soldier * Yenna, Redtooth Regent * Multiversal Incursion * Multiversal Recruitment * Ember Island Production * Quantum Misalignment * The Apprentice's Folly * Spark Double * Irenicus's Vile Duplication * Squee, the Immortal * Food Chain * Purphoros, God of the Forge * Moonmist * Kefka, Court Mage i want play Kefka, Court Mage's ability Use the mandatory cards listed above as the core of the deck and build the remaining deck around their synergies. Build a complete, Commander-legal 100-card deck.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Terra, Magical Adept // Esper Terra

Terra, Magical Adept // Esper Terra

{1}{R}{G}

Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential Commander mana fast ramp staple

Arcane Signet

Arcane Signet

{2}

Artifact

Flexible multi-color mana fixing signet

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low mana cost mana producer in multiplayer

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches typed dual lands directly into play untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient forest ramp to fix mana early

Farseek

Farseek

{1}{G}

Sorcery

Fixes non-forest colors efficiently

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps and ensures land drops for multi-color deck

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Searches two basic lands to fix and ramp

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Fixes all mana pips seamlessly across all colors

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

One-drop fixing for all colors of mana

Card Draw

11 cards
Multiversal Recruitment

Multiversal Recruitment

{3}{U}

Sorcery

Mandatory inclusion to refill hand and dig for combo pieces

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card draw engine off opponent spells

Mystical Tutor

Mystical Tutor

{U}

Instant

Fetches key duplicate instants/sorceries or board clears

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards on creature casts, including infinite Squee loops

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Topdeck manipulation and extra cards early game

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Evokable card draw that synergizes with clone spells

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage digging five deep

Brainstorm

Brainstorm

{U}

Instant

Cheap manipulation to draw needed synergy pieces

Ponder

Ponder

{U}

Sorcery

Efficient cantrip to set up draws

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive card draw based on commander power plus free spell

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recurs key combo cards like Food Chain or clones from graveyard

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier cheap single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient instant-speed exiling removal

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe at instant speed

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible removal for any permanent type

Beast Within

Beast Within

{2}{G}

Instant

Instant-speed removal targeting any problematic permanent

Generous Gift

Generous Gift

{2}{W}

Instant

Universal removal spell dealing with non-creature threats

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap mass red creature board reset

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Flexible black board wipe bypassing indestructible

Counterspell

Counterspell

{U}{U}

Instant

Protects combo win condition from disruption

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while commander is on board

Threats/Wincons

20 cards
Auton Soldier

Auton Soldier

{4}{U}{U}

Artifact Creature — Alien Soldier

Creates myriad copies of key threats and legendary creatures

Yenna, Redtooth Regent

Yenna, Redtooth Regent

{2}{G}{W}

Legendary Creature — Elf Noble

Duplicates key enchantments like Food Chain and Purphoros

Ember Island Production

Ember Island Production

{3}{U}{U}

Sorcery

Mandatory inclusion creating extra tokens and board presence

The Apprentice's Folly

The Apprentice's Folly

{2}{U}{R}

Enchantment — Saga

Creates token copies of multiple creatures on board

Spark Double

Spark Double

{3}{U}

Creature — Illusion

Copies Kefka, Terra, or Purphoros bypassing the legend rule

Irenicus's Vile Duplication

Irenicus's Vile Duplication

{3}{U}

Sorcery

Creates flying non-legendary copies of commander or Kefka

Squee, the Immortal

Squee, the Immortal

{1}{R}{R}

Legendary Creature — Goblin

Combos with Food Chain for infinite mana and cast triggers

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Deals lethal burn whenever creatures or clone tokens enter

Kefka, Court Mage // Kefka, Ruler of Ruin

Kefka, Court Mage // Kefka, Ruler of Ruin

{2}{U}{B}{R}

Legendary Creature — Human Wizard // Legendary Creature — Avatar Wizard

Central payoff engine using abilities to devastate opponents

Sakashima of a Thousand Faces

Sakashima of a Thousand Faces

{3}{U}

Legendary Creature — Human Rogue

Removes legend rule and acts as a clone

Sakashima the Impostor

Sakashima the Impostor

{2}{U}{U}

Legendary Creature — Human Rogue

Clone that bypasses the legend rule and returns to hand

Helm of the Host

Helm of the Host

{4}

Legendary Artifact — Equipment

Generates non-legendary token copies of Kefka or Terra each turn

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles ETB triggers from clones and Purphoros

Clever Impersonator

Clever Impersonator

{2}{U}{U}

Creature — Shapeshifter

Copies any nonland permanent on the field

Phyrexian Metamorph

Phyrexian Metamorph

{3}{U/P}

Artifact Creature — Phyrexian Shapeshifter

Cheap clone for artifacts or creatures using Phyrexian mana

Rite of Replication

Rite of Replication

{2}{U}{U}

Sorcery

Kicked version creates five copies of key payoff creatures

Displace

Displace

{2}{U}

Instant

Blinks creatures to re-trigger ETB effects and reset clones

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Versatile flicker spell to re-enter clones and trigger Purphoros

Misthollow Griffin

Misthollow Griffin

{2}{U}{U}

Creature — Griffin

Backup infinite cast piece with Food Chain alongside Squee

Impact Tremors

Impact Tremors

{1}{R}

Enchantment

Secondary Purphoros effect for creature ETB burn damage

Utility

10 cards
Multiversal Incursion

Multiversal Incursion

{5}{U}{U}

Sorcery

Mandatory inclusion providing versatile spell support

Quantum Misalignment

Quantum Misalignment

{4}{U}

Sorcery

Rebound clone spell to duplicate non-legendary key creatures

Food Chain

Food Chain

{2}{G}

Enchantment

Primary engine card for infinite creature mana with Squee

Moonmist

Moonmist

{1}{G}

Instant

Defensive combat trick and transform utility

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects entire board from wipes and destruction

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate phased protection for life total and board state

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and shroud to protect commander and Kefka

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof and haste protection for key combo creatures

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Low-cost reanimation to bring back key destroyed targets

Worldly Tutor

Worldly Tutor

{G}

Instant

Topdeck tutor for Kefka, Squee, or secondary win condition creatures

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.