T'Challa, the Black Panther art

Art by Eli Minaya

Saved commander deck

T'Challa, the Black Panther

Generate massive amounts of Vibranium artifact tokens and leverage token doublers and artifact copiers to cheat out game-ending colossal artifacts.

100 cards$469.73 totalAug 26, 20264 views

Prompt: Create a B4 selesnya artifact deck based around "t'challa, the black panther" as the commander to create vibranium to be able to cast big artifacts or pay activated ability costs. The deck wants to copy out artifacts using stuff like ultron or mirrorworks, along with cards that double tokens to populate the board with artifacts

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
T'Challa, the Black Panther

T'Challa, the Black Panther

{1}{G}{W}

Legendary Creature — Human Noble Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential early mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient multi-color mana fixing

Talisman of Unity

Talisman of Unity

{2}

Artifact

fast color fixing in Selesnya

Selesnya Signet

Selesnya Signet

{2}

Artifact

reliable Selesnya color mana fixer

Thought Vessel

Thought Vessel

{2}

Artifact

mana ramp with hand size protection

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

low-cost artifact ramp

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

ramps mana and turns key permanents into artifacts

Karn, Legacy Reforged

Karn, Legacy Reforged

{5}

Legendary Artifact Creature — Golem

generates massive mana scaled with artifact count

Hedron Archive

Hedron Archive

{4}

Artifact

provides extra mana or late-game card draw

Card Draw

10 cards
Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

draws cards whenever artifact creatures enter

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

draws an extra card each turn tokens are created

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

early creature that taxes opponents and draws cards

Staff of Nin

Staff of Nin

{6}

Artifact

passive card draw and incremental damage

Skullclamp

Skullclamp

{1}

Artifact — Equipment

turns small tokens into immense card advantage

Alhammarret's Archive

Alhammarret's Archive

{5}

Legendary Artifact

doubles all card draw effects

Mind's Eye

Mind's Eye

{5}

Artifact

turns excess Vibranium mana into cards on opponent turns

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws cards when casting creature spells

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

draws cards based on largest creature or buffs board

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

refills hand based on token-heavy board state

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier low-cost spot removal

Path to Exile

Path to Exile

{W}

Instant

unconditional cheap creature exile

Beast Within

Beast Within

{2}{G}

Instant

versatile instant-speed destruction

Generous Gift

Generous Gift

{2}{W}

Instant

flexible removal targeting any permanent

Organic Extinction

Organic Extinction

{8}{W}{W}

Sorcery

one-sided board wipe for non-artifact creatures

Dispatch

Dispatch

{W}

Instant

one-mana exile with metalcraft active

Austere Command

Austere Command

{4}{W}{W}

Sorcery

flexible board wipe customized for artifact decks

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

exiles a problem permanent from each opponent

Duplicant

Duplicant

{6}

Artifact Creature — Shapeshifter

reusable artifact-based creature exile

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

exiles low-cost threats reliably

Threats/Wincons

23 cards
Anointed Procession

Anointed Procession

{3}{W}

Enchantment

doubles all generated artifact tokens

Parallel Lives

Parallel Lives

{3}{G}

Enchantment

doubles token output including Vibranium

Doubling Season

Doubling Season

{4}{G}

Enchantment

doubles tokens and +1/+1 counter placement

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

doubles tokens while serving as a resilient threat

Mirrorworks

Mirrorworks

{5}

Artifact

creates token copies of nontoken artifacts entering

Sculpting Steel

Sculpting Steel

{3}

Artifact

copies the best artifact on the field

Threefold Thunderhulk

Threefold Thunderhulk

{7}

Artifact Creature — Gnome

creates swarm of gnome tokens and grows with counters

Myr Battlesphere

Myr Battlesphere

{7}

Artifact Creature — Myr Construct

creates myr tokens and deals direct combat damage

Triplicate Titan

Triplicate Titan

{9}

Artifact Creature — Golem

massive evasive threat that leaves behind token copies

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

potent threat that splits into lifelink and deathtouch tokens

Portal to Phyrexia

Portal to Phyrexia

{9}

Artifact

forces sacrifices and reanimates creatures every turn

Cityscape Leveler

Cityscape Leveler

{8}

Artifact Creature — Construct

destroys permanents on cast and attack

Ancient Stone Idol

Ancient Stone Idol

{10}

Artifact Creature — Golem

flash threat discounted by attacking creatures that splits into tokens

Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

gives ward to artifacts and gains huge power

Steel Hellkite

Steel Hellkite

{6}

Artifact Creature — Dragon

flying threat capable of wiping enemy tokens and permanents

Platinum Angel

Platinum Angel

{7}

Artifact Creature — Angel

prevents game loss while powered out by Vibranium

Darksteel Colossus

Darksteel Colossus

{11}

Artifact Creature — Golem

indestructible finisher easily cast with artifact ramp

Meteor Golem

Meteor Golem

{7}

Artifact Creature — Golem

artifact threat that destroys any permanent

Phyrexian Triniform

Phyrexian Triniform

{9}

Artifact Creature — Phyrexian Golem

huge artifact attacker that leaves behind 3/3 tokens

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

recurs cheap artifacts when larger ones die

Masterwork of Ingenuity

Masterwork of Ingenuity

{1}

Artifact — Equipment

copies key equipment or utility artifacts for cheap

Esika's Chariot

Esika's Chariot

{3}{G}

Legendary Artifact — Vehicle

creates cat tokens and populates copied artifact tokens

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

creates construct tokens scaling with total artifacts

Utility

8 cards
Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

turns single tokens into Clues, Foods, and Treasures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander with hexproof and grants haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free shroud and haste protection for key threats

Unwinding Clock

Unwinding Clock

{4}

Artifact

untaps all artifacts every opponent's turn

Trading Post

Trading Post

{4}

Artifact

versatile utility engine for life, tokens, and recursion

Darksteel Forge

Darksteel Forge

{9}

Artifact

grants indestructible to all artifacts on the field

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

blinks key enter-the-battlefield artifact creators

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

instant protection against board wipes

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 15x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.