Tasha Yar, Out of Time

Art by Patricia Pria

Commander deckR

Tasha Yar, Out of Time

Maximize Tasha Yar's death and graveyard token mechanics through sacrifice outlets and exile-cast payoffs, overwhelming opponents with high-tempo burn, impulsive card advantage, and aggressive combat threats.

$401.51for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

5
22
16
8
2
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw6
Interaction16
↳ board wipes5
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 65
39lands · rule of thumb 35–38
3.10average mana value (nonland)
$401.51whole deck, today

The list

Commander

1
Tasha Yar, Out of Time

Tasha Yar, Out of Time

1R

Legendary Creature — Human Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential Commander mana rock

Arcane Signet

Arcane Signet

2

Artifact

efficient untapped colored mana

Ruby Medallion

Ruby Medallion

2

Artifact

reduces the cost of all red spells

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles late

Thought Vessel

Thought Vessel

2

Artifact

two-mana rock with no maximum hand size

Fire Diamond

Fire Diamond

2

Artifact

budget-friendly colored ramp

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

generates red mana on casting exile-drawn spells

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

stores and bursts red mana as spells are chained

Jeska's Will

Jeska's Will

2R

Sorcery

explosive burst of mana and impulse card advantage

Ashnod's Altar

Ashnod's Altar

3

Artifact

sacrifices Tasha Yar for mana while triggering her death exile

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

equips to 1-toughness Tasha Yar to draw cards and trigger exile

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

refuels hand and fills the graveyard

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draws cards from landfall and burns opponents

Faithless Looting

Faithless Looting

R

Sorcery

card selection that discards Tasha Yar to use her activated ability

Light Up the Stage

Light Up the Stage

2R

Sorcery

cheap impulse draw enabling exile synergies

Reckless Impulse

Reckless Impulse

1R

Sorcery

steady two-card impulse advantage

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

efficient impulse draw identical to Reckless Impulse

Robber of the Rich

Robber of the Rich

1R

Creature — Human Archer Rogue

hasty attacker that exiles and casts opponents' cards

Idol of Oblivion

Idol of Oblivion

2

Artifact

draws an extra card whenever Tasha creates a token copy of herself

Demand Answers

Demand Answers

1R

Instant

instant-speed draw that can sacrifice Tasha Yar as a cost

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

unconditional flexible spot removal in mono-red

Blasphemous Act

Blasphemous Act

8R

Sorcery

mass board wipe that often costs a single red mana

Lightning Bolt

Lightning Bolt

R

Instant

cheap and efficient early creature removal or burn

Abrade

Abrade

1R

Instant

versatile removal for small creatures or troublesome artifacts

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact sweep

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

deals massive one-sided damage when cast from exile

Wild Magic Surge

Wild Magic Surge

RR

Instant

removes any permanent at instant speed

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

flexible spot removal or one-sided mini board wipe

Chain Reaction

Chain Reaction

2RR

Sorcery

scalable board wipe that punishes go-wide boards

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

crucial red counterspell to stop game-ending plays

Threats/Wincons

22
Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

burns opponents whenever cards are cast from exile

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

grows rapidly whenever Tasha Yar exiles cards

Nalfeshnee

Nalfeshnee

5R

Creature — Beast Demon

copies spells and creatures cast from exile

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

grants cascade to the first spell cast from exile each turn

Keeper of Secrets

Keeper of Secrets

5R

Creature — Demon

deals direct damage whenever spells are cast from exile

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

3RR

Legendary Creature — Phyrexian Praetor

provides extra impulse draw while denying card advantage to opponents

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

flying threat that generates treasures or impulse draws on death

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

grants additional combat steps to press hasty attacks

Krenko, Mob Boss

Krenko, Mob Boss

2RR

Legendary Creature — Goblin Warrior

rapidly floods the board with sacrifice fodder and attackers

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

amplifies all red damage sources including impulse burn triggers

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

burns all opponents as impulse spells are cast

Syr Carah, the Bold

Syr Carah, the Bold

3RR

Legendary Creature — Human Knight

exiles additional cards to play whenever burn damage is dealt

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

creates treasures and converts excess treasures into impulse card draw

Rose, Cutthroat Raider

Rose, Cutthroat Raider

2RR

Legendary Artifact Creature — Robot

produces junk tokens on attack for further exile-play value

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

planeswalker providing mana, removal, and exile card advantage

Chandra, Dressed to Kill

Chandra, Dressed to Kill

1RR

Legendary Planeswalker — Chandra

adds mana and exiles red cards for quick impulsive casting

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

casts multiple free spells from exile on attack

Bonecrusher Giant // Stomp

Bonecrusher Giant // Stomp

2R // 1R

Creature — Giant // Instant — Adventure

acts as removal on adventure and then casts from exile as a threat

Feldon of the Third Path

Feldon of the Third Path

1RR

Legendary Creature — Human Artificer

reanimates dead creatures as temporary sacrifice-fodder tokens

Squee, the Immortal

Squee, the Immortal

1RR

Legendary Creature — Goblin

castable repeatedly from exile or graveyard to enable sacrifice triggers

Bloodthirster

Bloodthirster

5R

Creature — Demon

massive flying demon offering multiple attack phases

City on Fire

City on Fire

5RRR

Enchantment

triples all damage dealt by your creatures and burn spells

Utility

8
Goblin Bombardment

Goblin Bombardment

1R

Enchantment

free sacrifice outlet to trigger Tasha Yar at instant speed for direct damage

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects key exile payoff creatures and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

provides zero-mana equip protection and haste

Underworld Breach

Underworld Breach

1R

Enchantment

recasts key cards from the graveyard for explosive combo turns

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles Tasha Yar's death and impulse triggers by naming Human or Officer

Deflecting Swat

Deflecting Swat

2R

Instant

free protection spell while controlling your commander

Altar of Dementia

Altar of Dementia

2

Artifact

free sacrifice outlet that mills cards to fuel graveyard synergies

Sundial of the Infinite

Sundial of the Infinite

2

Artifact

ends the turn with Tasha's sacrifice trigger on the stack to keep the token permanently

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 34x

Basic Land — Mountain

Basic land allocated from mana pip counts.