Talrand, Sky Summoner art

Art by Svetlin Velinov

Saved commander deck

Talrand, Sky Summoner

Control the board using low-cost counterspells, bounce spells, and cantrips while building a massive army of 2/2 Drake tokens with Talrand to win the game.

100 cards$42.49 totalSep 18, 202621 views

Prompt: blue control deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient early mana fixing

Sky Diamond

Sky Diamond

{2}

Artifact

budget blue mana rock

Mind Stone

Mind Stone

{2}

Artifact

mana rock that can be sacrificed to draw a card

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

scalable mana rock for any phase of the game

Thought Vessel

Thought Vessel

{2}

Artifact

provides mana and removes maximum hand size limit

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

fetches a basic island onto the battlefield

Prismatic Lens

Prismatic Lens

{2}

Artifact

cheap 2-mana rock

Worn Powerstone

Worn Powerstone

{3}

Artifact

budget ramp producing two colorless mana

Hedron Archive

Hedron Archive

{4}

Artifact

ramp that converts into card draw late game

Card Draw

12 cards
Brainstorm

Brainstorm

{U}

Instant

cheap cantrip that triggers Talrand and fixes hand quality

Ponder

Ponder

{U}

Sorcery

top-deck manipulation and instant token trigger

Preordain

Preordain

{U}

Sorcery

filters top cards and draws

Opt

Opt

{U}

Instant

instant-speed cantrip

Consider

Consider

{U}

Instant

surveils and draws at instant speed

Frantic Search

Frantic Search

{2}{U}

Instant

loots two cards while untapping lands to stay open

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

digs five cards deep at instant speed

Winged Words

Winged Words

{2}{U}

Sorcery

cheap card draw boosted by flying Drakes

Impulse

Impulse

{1}{U}

Instant

digs four cards deep at instant speed for an answer

Distant Melody

Distant Melody

{3}{U}

Sorcery

draws cards equal to the number of Drakes control

Deep Analysis

Deep Analysis

{3}{U}

Sorcery

flashback card draw spell

Flow of Knowledge

Flow of Knowledge

{4}{U}

Instant

massive mid-to-late game hand refill based on islands

Removal

10 cards
Counterspell

Counterspell

{U}{U}

Instant

premier hard counterspell

Negate

Negate

{1}{U}

Instant

efficient answer to noncreature threats

Arcane Denial

Arcane Denial

{1}{U}

Instant

unconditional counterspell that replaces itself

Resculpt

Resculpt

{1}{U}

Instant

exiles target artifact or creature

Reality Shift

Reality Shift

{1}{U}

Instant

cheap creature exile spell

Rapid Hybridization

Rapid Hybridization

{U}

Instant

1-mana instant creature removal

Pongify

Pongify

{U}

Instant

1-mana instant creature removal

Aetherize

Aetherize

{3}{U}

Instant

mass bounce defensive blow-out against attackers

Wash Away

Wash Away

{U}

Instant

1-mana counter for commanders cast from the command zone

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

mass exile for problematic opponent creatures

Threats/Wincons

22 cards
Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

creates additional Illusion tokens on instant/sorcery cast

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

{3}{U}{U}

Creature — Insect Horror // Creature — Eldrazi Insect

creates tokens and transforms into a massive flying anthem

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

draws a card on every instant and sorcery cast

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

creates scaling token threats on instant/sorcery cast

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

reduces instant/sorcery costs while growing into a huge attacker

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

generates construct tokens scaling with spell mana value

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

anthem buffing all flying Drake tokens

Gravitational Shift

Gravitational Shift

{3}{U}{U}

Enchantment

buffs flying Drakes while weakening ground attackers

Rise from the Tides

Rise from the Tides

{5}{U}

Sorcery

late-game mass Zombie token generator

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

draws cards when playing spells on opponents' turns

Rewind

Rewind

{2}{U}{U}

Instant

counterspell that untaps lands to generate a free Drake

Unwind

Unwind

{2}{U}

Instant

counters noncreature spell and untaps lands

Saw It Coming

Saw It Coming

{1}{U}{U}

Instant

foretell counterspell for unexpected interaction

Miscalculation

Miscalculation

{1}{U}

Instant

early counterspell with cycling option

Essence Scatter

Essence Scatter

{1}{U}

Instant

cheap counterspell targeting creature spells

Dissipate

Dissipate

{1}{U}{U}

Instant

hard counterspell that exiles the countered target

Perilous Voyage

Perilous Voyage

{1}{U}

Instant

bounce spell that scries and triggers Talrand

Blink of an Eye

Blink of an Eye

{1}{U}

Instant

versatile bounce spell with kicker card draw

Into the Roil

Into the Roil

{1}{U}

Instant

flexible bounce spell that can draw a card

You Find the Villains' Lair

You Find the Villains' Lair

{1}{U}{U}

Instant

flexible counterspell or looting spell

Dispel

Dispel

{U}

Instant

1-mana counter to win counter wars

Spell Pierce

Spell Pierce

{U}

Instant

cheap early game soft counter for noncreatures

Utility

7 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives Talrand hexproof and haste protection

High Tide

High Tide

{U}

Instant

doubles island mana for explosive turns

Keep Safe

Keep Safe

{1}{U}

Instant

protects Talrand while drawing a card

Reins of Power

Reins of Power

{2}{U}{U}

Instant

surprise finisher or fog by swapping creatures temporarily

Spectral Deluge

Spectral Deluge

{4}{U}{U}

Sorcery

foretellable asymmetrical creature bounce

Mass Diminish

Mass Diminish

{1}{U}

Sorcery

shrinks opponent creatures into easy targets or blockers

Learn from the Past

Learn from the Past

{3}{U}

Instant

shuffles graveyard back into library to prevent self-milling

Lands

38 cards
Island

Island 38x

Basic Land — Island

Basic land allocated from mana pip counts.