Sythis, Harvest's Hand

Art by Ryan Yee

Commander deckGW

Sythis, Harvest's Hand

Cast low-cost enchantments to draw through your library, generating immense value while building an insurmountable board of enchantment-based threats and locking down opponents.

$195.54for all 100 cards at today’s prices
Built Oct 30, 202646 views

Asked for“Sveiki, aš norėjau sužinoti jūsų kainą.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

9
24
17
6
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw12
Interaction10
↳ board wipes0
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 40G 38
38lands · rule of thumb 35–38
2.61average mana value (nonland)
$195.54whole deck, today

The list

Commander

1
Sythis, Harvest's Hand

Sythis, Harvest's Hand

GW

Legendary Enchantment Creature — Nymph

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Universal premier fast mana

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana fixing

Wild Growth

Wild Growth

G

Enchantment — Aura

One-mana enchantment ramp that triggers Sythis

Utopia Sprawl

Utopia Sprawl

G

Enchantment — Aura

One-mana enchantment ramp and color fixing

Fertile Ground

Fertile Ground

1G

Enchantment — Aura

Two-mana enchantment ramp that produces any color

Wolfwillow Haven

Wolfwillow Haven

1G

Enchantment — Aura

Two-mana enchantment ramp with late-game utility

Overgrowth

Overgrowth

2G

Enchantment — Aura

Substantial burst of mana on an enchantment

Sanctum Weaver

Sanctum Weaver

1G

Enchantment Creature — Dryad

Taps for massive mana scaling with your enchantments

Herald of the Pantheon

Herald of the Pantheon

1G

Creature — Centaur Shaman

Cost reducer for enchantments with incidental lifegain

Jukai Naturalist

Jukai Naturalist

GW

Enchantment Creature — Human Monk

Two-mana enchantment creature that reduces enchantment costs

Starfield Mystic

Starfield Mystic

1W

Creature — Human Cleric

Reduces enchantment casting costs and grows over time

Card Draw

10
Enchantress's Presence

Enchantress's Presence

2G

Enchantment

Reliable non-creature enchantress draw engine

Argothian Enchantress

Argothian Enchantress

1G

Creature — Human Druid

Shrouded creature enchantress that draws on cast

Satyr Enchanter

Satyr Enchanter

1GW

Creature — Satyr Druid

Enchantress creature that draws whenever you cast an enchantment

Mesa Enchantress

Mesa Enchantress

1WW

Creature — Human Druid

White creature enchantress for redundant draw power

Verduran Enchantress

Verduran Enchantress

1GG

Creature — Human Druid

Green creature enchantress to maintain card advantage

Eidolon of Blossoms

Eidolon of Blossoms

2GG

Enchantment Creature — Spirit

Enchantment creature that cantrips and draws on constellation

Setessan Champion

Setessan Champion

2G

Creature — Human Warrior

Grows in size while drawing cards off constellation

Harmonize

Harmonize

2GG

Sorcery

Raw burst card draw

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Card draw off your many utility and enchantment creatures

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Big burst draw and lifegain from a wide creature board

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

2W

Instant

Flexible permanent removal on demand

Beast Within

Beast Within

2G

Instant

Instant-speed removal for any permanent

Seal of Cleansing

Seal of Cleansing

1W

Enchantment

Enchantment removal that deters opposing artifacts and enchantments

Seal of Primordium

Seal of Primordium

1G

Enchantment

Green counterpart enchantment to deal with problematic permanents

Darksteel Mutation

Darksteel Mutation

1W

Enchantment — Aura

Enchantment that completely neutralizes a dangerous commander

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantripping aura removal for threatening commanders

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a nonland permanent from each opponent

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

Shuts down dangerous activated abilities and stats on creatures

Threats/Wincons

22
Sigil of the Empty Throne

Sigil of the Empty Throne

3WW

Enchantment

Spits out 4/4 flying Angels with every enchantment cast

Archon of Sun's Grace

Archon of Sun's Grace

2WW

Creature — Archon

Creates lifelink Pegasus tokens whenever enchantments enter

Hallowed Haunting

Hallowed Haunting

2WW

Enchantment

Creates scaling Spirit tokens and grants evasion and lifelink

Ajani's Chosen

Ajani's Chosen

2WW

Creature — Cat Soldier

Generates 2/2 Cat tokens on enchantment triggers

Destiny Spinner

Destiny Spinner

1G

Enchantment Creature — Human

Protects spells from counters and turns lands into big beaters

Nettlecyst

Nettlecyst

3

Artifact — Equipment

Creates a huge construct scaling with your artifact and enchantment count

All That Glitters

All That Glitters

1W

Enchantment — Aura

Turns any creature into a massive lethal attacker

Ancestral Mask

Ancestral Mask

2G

Enchantment — Aura

Provides a tremendous power boost based on all enchantments

Ethereal Armor

Ethereal Armor

W

Enchantment — Aura

Cheap aura granting first strike and scaling power

Michiko's Reign of Truth // Portrait of Michiko

Michiko's Reign of Truth // Portrait of Michiko

1W

Enchantment — Saga // Enchantment Creature — Human Noble

Pumps creatures before flipping into a massive enchantment creature

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

1WW

Legendary Creature — Spirit Warlock // Legendary Enchantment — Aura

Scales with your board and provides lifelink and flying

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

Reduces aura costs and serves as a capable keyword attacker

Courser of Kruphix

Courser of Kruphix

1GG

Enchantment Creature — Centaur

Solid enchantment creature blocker that smooths land drops

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

2G

Enchantment Creature — Nymph Dryad

Enchantment creature that fixes mana and accelerates land drops

Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

Indestructible enchantment god that grows your team on lifegain

Sun Titan

Sun Titan

4WW

Creature — Giant

Recurs key cheap enchantments and creatures every turn

Boon Satyr

Boon Satyr

1GG

Enchantment Creature — Satyr

Flash enchantment creature for ambush blocks or sudden buffs

Transcendent Envoy

Transcendent Envoy

1W

Enchantment Creature — Griffin

Evasive flier that makes aura spells cheaper

Alseid of Life's Bounty

Alseid of Life's Bounty

W

Enchantment Creature — Nymph

Cheap enchantment creature that provides emergency protection

Hero of Iroas

Hero of Iroas

1W

Creature — Human Soldier

Reduces aura costs while steadily growing into a threat

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

Efficient early beater that draws off auras

Light-Paws, Emperor's Voice

Light-Paws, Emperor's Voice

1W

Legendary Creature — Fox Advisor

Tutors additional impactful auras straight to the battlefield

Utility

8
Sterling Grove

Sterling Grove

GW

Enchantment

Grants shroud to all other enchantments and tutors on sacrifice

Privileged Position

Privileged Position

2GWGWGW

Enchantment

Gives your entire permanent base hexproof

Greater Auramancy

Greater Auramancy

1W

Enchantment

Grants blanket shroud to all enchantments and enchanted creatures

Flickering Ward

Flickering Ward

W

Enchantment — Aura

Repeatable self-bouncing aura to trigger draw engines continuously

Whip Silk

Whip Silk

G

Enchantment — Aura

One-mana repeatable enchantment bounce loop for card draw

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Sythis from targeted removal

Heroic Intervention

Heroic Intervention

1G

Instant

Board protection against sweepers and mass removal

Open the Vaults

Open the Vaults

4WW

Sorcery

Mass reanimation for all fallen artifacts and enchantments

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 12x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 11x

Basic Land — Forest

Basic land allocated from mana pip counts.