Syr Gwyn, Hero of Ashvale art

Art by Lie Setiawan

Saved commander deck

Syr Gwyn, Hero of Ashvale

Assemble a battalion of lethal Knights and cheat massive equip costs onto them using Syr Gwyn's ability, drawing cards with aggressive attacks while smashing opponents with heavy Equipment.

100 cards$360.22 totalOct 9, 20269 views

Prompt: Syr Gwyn, Hero of Ashvale commander deck

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Commander

1 cards
Syr Gwyn, Hero of Ashvale

Syr Gwyn, Hero of Ashvale

{3}{R}{W}{B}

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Flexible three-color mana fixing

Boros Signet

Boros Signet

{2}

Artifact

Efficient guild mana ramp

Orzhov Signet

Orzhov Signet

{2}

Artifact

Reliable mana rock for Orzhov colors

Rakdos Signet

Rakdos Signet

{2}

Artifact

Color fixing and early game acceleration

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Untapped Boros mana fixing

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped Orzhov mana fixing

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped Rakdos mana fixing

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost multiplayer ramp rock

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Knight-typed ramp that fetches Plains onto the battlefield

Card Draw

8 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws on equipment cast and offers redundant equip cost reduction

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Card advantage engine for casting equipment spells

Akiri, Fearless Voyager

Akiri, Fearless Voyager

{1}{R}{W}

Legendary Creature — Kor Warrior

Card draw on equipped attacks and protects equipped creatures

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxing draw engine that scales when equipped

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep card selection and draw

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana burst card draw

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards for three mana in a three-color deck

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Cheap equipment that filters cards whenever equipped creature connects

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier spot creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient one-mana unconditional creature exile

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Instant-speed exile for any nonland permanent

Despark

Despark

{W}{B}

Instant

Exiles high-cost threats and planeswalkers cleanly

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Flexible artifact and enchantment removal

Generous Gift

Generous Gift

{2}{W}

Instant

Unconditional permanent removal at instant speed

Chaos Warp

Chaos Warp

{2}{R}

Instant

Tucks any permanent into its owner's library

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-efficiency board wipe for crowded tables

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Answers indestructible creatures for low mana

Single Combat

Single Combat

{3}{W}{W}

Sorcery

Wipe that leaves Syr Gwyn equipped and stops opponents from rebuilding fast

Threats/Wincons

26 cards
Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Gives +10/+10 with a completely negated equip cost under Syr Gwyn

Sunforger

Sunforger

{3}

Artifact — Equipment

Equips for free to tutor and cast powerful instant spells from the library

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Indestructible powerhouse that equips to any Knight for free

Embercleave

Embercleave

{4}{R}{R}

Legendary Artifact — Equipment

Flash equipment that closes games with double strike and trample

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Huge power and toughness boost for legendary Knights

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides lifelink, trample, and removes opponent hexproof and indestructible

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Ramps basics whenever the equipped Knight swings

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands, disrupts hands, and grants vital protections

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Impulse card advantage and extra land drops

Maul of the Skyclaves

Maul of the Skyclaves

{2}{W}

Artifact — Equipment

Grants flying and first strike for evasive attacks

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Grants trample and crucial lifelink to offset life loss

Kinsbaile Cavalier

Kinsbaile Cavalier

{3}{W}

Creature — Kithkin Knight

Gives all Knight creatures double strike

Silverwing Squadron

Silverwing Squadron

{5}{W}

Creature — Human Knight

Evasive Knight that scales in power and creates Knight tokens

Aryel, Knight of Windgrace

Aryel, Knight of Windgrace

{2}{W}{B}

Legendary Creature — Human Knight

Knight token producer and repeatable creature removal

Knight Exemplar

Knight Exemplar

{1}{W}{W}

Creature — Human Knight

Lord that buffs other Knights and makes them indestructible

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Knight that converts creature deaths into replacement cards

Murderous Rider // Swift End

Murderous Rider // Swift End

{1}{B}{B} // {1}{B}{B}

Creature — Zombie Knight // Instant — Adventure

Versatile adventure removal on a Knight body with lifelink

Acclaimed Contender

Acclaimed Contender

{2}{W}

Creature — Human Knight

Digs four cards deep for Knights or Equipment on entry

Valiant Knight

Valiant Knight

{3}{W}

Creature — Human Knight

Knight lord that grants double strike to the team

Worthy Knight

Worthy Knight

{1}{W}

Creature — Human Knight

Generates a wave of 1/1 Human tokens whenever you cast Knights

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces equipment costs and carries gear with multiple keywords

Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Attaches all equipment to itself at instant speed and gains double strike

Cavalier of Dawn

Cavalier of Dawn

{2}{W}{W}{W}

Creature — Elemental Knight

Destroys any nonland permanent and returns equipment upon death

Cavalier of Flame

Cavalier of Flame

{2}{R}{R}{R}

Creature — Elemental Knight

Loots away extra cards and pumps your attackers with haste

Fervent Champion

Fervent Champion

{R}

Creature — Human Knight

Hasty Knight that reduces equipment equip costs naturally

Corpse Knight

Corpse Knight

{W}{B}

Creature — Zombie Knight

Drains opponents each time your Knights enter the battlefield

Utility

8 cards
Open the Armory

Open the Armory

{1}{W}

Sorcery

Low-cost tutor for Colossus Hammer or Sunforger

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana tutor directly to hand for any key equipment

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors any equipment and can cheat it onto the battlefield

Fighter Class

Fighter Class

{R}{W}

Enchantment — Class

Tutors equipment and levels up to reduce equip costs and force blocks

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof protection and haste for Syr Gwyn

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free protection and immediate haste for major attackers

Boros Charm

Boros Charm

{R}{W}

Instant

Protects your entire board from wipes or provides surprise double strike

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency defensive phase out to save your board and life total

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 10x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.