Sygg, River Cutthroat art

Art by Jeremy Enecio

Saved commander deck

Sygg, River Cutthroat

Leverage Merfolk tribal synergies and card draw triggers to maintain a full hand while using symmetric board wipes to clear the path for evasive threats.

99 cards$124.79 totalApr 10, 202653 views

Prompt: A blue and black merfolk deck that focuses on card draw and board wipes

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Sygg, River Cutthroat

Sygg, River Cutthroat

{U/B}{U/B}

Legendary Creature — Merfolk Rogue

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing.

Dimir Signet

Dimir Signet

{2}

Artifact

Consistent mana rock for Blue/Black.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that rituals into card draw later.

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana for the early game.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable low-cost mana production.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Enables land-based ramp in non-green colors.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana fixing and emergency card draw.

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces cost of Merfolk and provides card advantage.

Stonybrook Banneret

Stonybrook Banneret

{1}{U}

Creature — Merfolk Wizard

Tribal cost reducer for Merfolk.

Seer's Lantern

Seer's Lantern

{3}

Artifact

Ramp with late-game scry utility.

Prismatic Lens

Prismatic Lens

{2}

Artifact

Cheap mana filtering.

Card Draw

12 cards
Distant Melody

Distant Melody

{3}{U}

Sorcery

Massive draw potential based on Merfolk count.

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Incredible engine for tribal attacking and entering.

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Rewards the unblockable nature of Merfolk.

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Consistently draws cards for hitting opponents.

Military Intelligence

Military Intelligence

{1}{U}

Enchantment

Cheap enchantment that rewards attacking.

Deeproot Waters

Deeproot Waters

{2}{U}

Enchantment

Generates board presence when casting Merfolk.

Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Doubles every Merfolk spell cast.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-value instant speed selection.

Frantic Search

Frantic Search

{2}{U}

Instant

Filters hand for free.

Brainstorm

Brainstorm

{U}

Instant

Efficient top-deck manipulation.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep filtering and draw.

Preordain

Preordain

{U}

Sorcery

Standard efficient blue cantrip.

Removal

13 cards
Damnation

Damnation

{2}{B}{B}

Sorcery

Premier black board wipe.

Crux of Fate

Crux of Fate

{3}{B}{B}

Sorcery

Reliable mass creature removal.

Aetherize

Aetherize

{3}{U}

Instant

Mass bounce to protect against attackers.

Languish

Languish

{2}{B}{B}

Sorcery

Efficient wipe for small-to-mid size boards.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Necessary enchantment removal in Black.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap and unconditional creature destruction.

Pongify

Pongify

{U}

Instant

Low-cost blue creature removal.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Redundant cheap blue creature removal.

Negate

Negate

{1}{U}

Instant

Protects against non-creature threats.

Counterspell

Counterspell

{U}{U}

Instant

Universal answer to any spell.

Reality Shift

Reality Shift

{1}{U}

Instant

Exile removal for Blue.

Victim of Night

Victim of Night

{B}{B}

Instant

Flavorful and effective creature removal.

Raise the Palisade

Raise the Palisade

{4}{U}

Sorcery

On-theme asymmetric board wipe.

Threats/Wincons

17 cards
Master of the Pearl Trident

Master of the Pearl Trident

{U}{U}

Creature — Merfolk

Merfolk lord with Islandwalk.

Merrow Reejerey

Merrow Reejerey

{2}{U}

Creature — Merfolk Soldier

Lord that provides tapping/untapping utility.

Svyelun of Sea and Sky

Svyelun of Sea and Sky

{1}{U}{U}

Legendary Creature — Merfolk God

Indestructible provider of protection and draw.

Kopala, Warden of Waves

Kopala, Warden of Waves

{1}{U}{U}

Legendary Creature — Merfolk Wizard

Protects Merfolk from targeted spells.

Vodalian Hexcatcher

Vodalian Hexcatcher

{1}{U}

Creature — Merfolk Wizard

Flash lord that provides countermagic.

Seafloor Oracle

Seafloor Oracle

{2}{U}{U}

Creature — Merfolk Wizard

Enables card draw for all coastal hits.

Tidebinder Mage

Tidebinder Mage

{U}{U}

Creature — Merfolk Wizard

Disrupts green and red creatures.

Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Strong Merfolk that can win with an empty deck.

True-Name Nemesis

True-Name Nemesis

{1}{U}{U}

Creature — Merfolk Rogue

Extremely difficult threat to block or remove.

Master of Waves

Master of Waves

{3}{U}

Creature — Merfolk Wizard

Generates a large board of tokens instantly.

Herald of Secret Streams

Herald of Secret Streams

{3}{U}

Creature — Merfolk Warrior

Makes creatures with counters unblockable.

Empress Galina

Empress Galina

{3}{U}{U}

Legendary Creature — Merfolk Noble

Steals opposing legendary creatures.

Merfolk Sovereign

Merfolk Sovereign

{1}{U}{U}

Creature — Merfolk Noble

Lord that can make a creature unblockable.

Zareth San, the Trickster

Zareth San, the Trickster

{3}{U}{B}

Legendary Creature — Merfolk Rogue

Steals permanents from opponents' graveyards.

Harbinger of the Tides

Harbinger of the Tides

{U}{U}

Creature — Merfolk Wizard

Interaction attached to a body.

Blighted Agent

Blighted Agent

{1}{U}

Creature — Phyrexian Human Rogue

Alternate win condition through Infect.

Silvergill Adept

Silvergill Adept

{1}{U}

Creature — Merfolk Wizard

Essential cantrip on a body.

Utility

4 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects the Commander or key lords.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Provides evasion and Shroud.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip for protection and haste.

Icon of Ancestry

Icon of Ancestry

{3}

Artifact

Buffs tribe and digs for creatures.

Lands

40 cards
Command Tower

Command Tower

Land

Automatic multicolor fixing.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Island

Island 29x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.