
Art by Xu Xiaoming
Commander deckU
Sun Quan, Lord of Wu
Leverage Sun Quan's ability to grant horsemanship to all creatures, making them effectively unblockable to close out games quickly while using blue's suite of interaction to control the board.
Asked for“Cedh horsemanship”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 59 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Sun Quan, Lord of Wu
4UULegendary Creature — Human Soldier
Chosen commander for the requested strategy.
Ramp
10Card Draw
12
Mulldrifter
4UCreature — Elemental
Creature-based draw that benefits from unblockable attacks.

Coastal Piracy
2UUEnchantment
Massive draw reward for unblockable horsemanship hits.

Reconnaissance Mission
2UUEnchantment
Effectively a second copy of Coastal Piracy.

Bident of Thassa
2UULegendary Enchantment Artifact
Synergizes with horsemanship to draw cards On combat damage.

Teferi's Ageless Insight
2UULegendary Enchantment
Doubles the efficiency of your draw effects.
Removal
12
Imprisoned in the Moon
2UEnchantment — Aura
Handles commanders and problematic lands/planeswalkers.
Threats/Wincons
19
Nezahal, Primal Tide
5UULegendary Creature — Elder Dinosaur
Huge unblockable threat that protects itself and draws cards.

Scourge of Fleets
5UUCreature — Kraken
Clears blockers and serves as a massive unblockable body.

Stormtide Leviathan
5UUUCreature — Leviathan
Locks down the ground while attacking with horsemanship.

Quietus Spike
3Artifact — Equipment
Lethal on unblockable horsemanship creatures.

Fireshrieker
3Artifact — Equipment
Double strike makes unblockable threats twice as deadly.

Master of Waves
3UCreature — Merfolk Wizard
Generates a wide board of tokens to benefit from horsemanship.

Chasm Skulker
2UCreature — Squid Horror
Grows with card draw and leaves a horsemanship army if it dies.

Tromokratis
5UULegendary Creature — Kraken
Hard to target and becomes effectively unblockable with the commander.

Deepchannel Mentor
5UCreature — Merfolk Rogue
Redundancy for unblockable effects.

Thassa, God of the Sea
2ULegendary Enchantment Creature — God
Provides scrying and unblockable backup.

Inkwell Leviathan
7UUArtifact Creature — Leviathan
Hard to remove unblockable finisher.

Wurmcoil Engine
6Artifact Creature — Phyrexian Wurm
Resilient threat that provides lifelink padding.

Steel Hellkite
6Artifact Creature — Dragon
Provides removal on an unblockable flying/horsemanship body.

Myr Battlesphere
7Artifact Creature — Myr Construct
Goes wide and deals direct damage on attack.

Diluvian Primordial
5UUCreature — Avatar
Powerful ETB effect on an unblockable body.

Sphinx of the Second Sun
6UUCreature — Sphinx
Provides extra untaps and draws for more spells.

Octavia, Living Thesis
8UULegendary Creature — Elemental Octopus
Turns small utility creatures into unblockable 8/8s.

Stolen Identity
4UUSorcery
Cipher onto an unblockable creature for infinite value.
Utility
6
Swiftfoot Boots
2Artifact — Equipment
Secondary protection and haste for the commander.

Archetype of Imagination
4UUEnchantment Creature — Human Wizard
Redundancy to ensure your creatures are never blocked.

Whispersilk Cloak
3Artifact — Equipment
Guaranteed protection and unblockable for high value targets.






































