Sun Quan, Lord of Wu

Art by Xu Xiaoming

Commander deckU

Sun Quan, Lord of Wu

Leverage Sun Quan's ability to grant horsemanship to all creatures, making them effectively unblockable to close out games quickly while using blue's suite of interaction to control the board.

$83.97for all 100 cards at today’s prices
Built May 4, 2026108 views

Asked for“Cedh horsemanship”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

1
9
11
12
9
2
6
9
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw16
Interaction16
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 58
40lands · rule of thumb 35–38
3.71average mana value (nonland)
$83.97whole deck, today

The list

Commander

1
Sun Quan, Lord of Wu

Sun Quan, Lord of Wu

4UU

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Standard format staple for acceleration.

Arcane Signet

Arcane Signet

2

Artifact

Efficient mana fixing and acceleration.

Mind Stone

Mind Stone

2

Artifact

Ramp that can be traded for a card later.

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Provides land-based ramp in mono-blue.

Everflowing Chalice

Everflowing Chalice

0

Artifact

Scalable mana rock.

Thran Dynamo

Thran Dynamo

4

Artifact

Big mana to help cast a 6-mana commander.

Worn Powerstone

Worn Powerstone

3

Artifact

Solid mid-game acceleration.

Hedron Archive

Hedron Archive

4

Artifact

Additional ramp and card draw utility.

Sky Diamond

Sky Diamond

2

Artifact

Consistent blue source ramp.

High Tide

High Tide

U

Instant

Explosive mana turn for blue decks.

Card Draw

12
Fact or Fiction

Fact or Fiction

3U

Instant

High-value selective card draw.

Mulldrifter

Mulldrifter

4U

Creature — Elemental

Creature-based draw that benefits from unblockable attacks.

Windfall

Windfall

2U

Sorcery

Refills hand while disrupting opponents.

Brainstorm

Brainstorm

U

Instant

Efficient top deck manipulation.

Ponder

Ponder

U

Sorcery

Consistent early game filtering.

Preordain

Preordain

U

Sorcery

Efficient cantrip for consistency.

Coastal Piracy

Coastal Piracy

2UU

Enchantment

Massive draw reward for unblockable horsemanship hits.

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Effectively a second copy of Coastal Piracy.

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Synergizes with horsemanship to draw cards On combat damage.

Teferi's Ageless Insight

Teferi's Ageless Insight

2UU

Legendary Enchantment

Doubles the efficiency of your draw effects.

Keep Watch

Keep Watch

2U

Instant

Massive draw during big combat phases.

Flow of Ideas

Flow of Ideas

5U

Sorcery

Scales with Islands for late game refilling.

Removal

12
Aetherize

Aetherize

3U

Instant

Mass bounce protection against wide boards.

Reality Shift

Reality Shift

1U

Instant

Efficient blue creature exile.

Pongify

Pongify

U

Instant

Cheap, instant-speed creature removal.

Rapid Hybridization

Rapid Hybridization

U

Instant

Second copy of Pongify.

Counterspell

Counterspell

UU

Instant

Universal answer to any threat.

Negate

Negate

1U

Instant

Protects your board from non-creature wipes.

Arcane Denial

Arcane Denial

1U

Instant

Versatile counter with slight card replacement.

Ravenform

Ravenform

2U

Sorcery

Blue answer to artifacts and creatures.

Resculpt

Resculpt

1U

Instant

Exile removal for creatures or artifacts.

Curse of the Swine

Curse of the Swine

XUU

Sorcery

Mass exile removal for problematic creatures.

Imprisoned in the Moon

Imprisoned in the Moon

2U

Enchantment — Aura

Handles commanders and problematic lands/planeswalkers.

Wash Away

Wash Away

U

Instant

Hard stops commanders for a single mana.

Threats/Wincons

19
Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

Huge unblockable threat that protects itself and draws cards.

Scourge of Fleets

Scourge of Fleets

5UU

Creature — Kraken

Clears blockers and serves as a massive unblockable body.

Stormtide Leviathan

Stormtide Leviathan

5UUU

Creature — Leviathan

Locks down the ground while attacking with horsemanship.

Quietus Spike

Quietus Spike

3

Artifact — Equipment

Lethal on unblockable horsemanship creatures.

Fireshrieker

Fireshrieker

3

Artifact — Equipment

Double strike makes unblockable threats twice as deadly.

Master of Waves

Master of Waves

3U

Creature — Merfolk Wizard

Generates a wide board of tokens to benefit from horsemanship.

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

Grows with card draw and leaves a horsemanship army if it dies.

Tromokratis

Tromokratis

5UU

Legendary Creature — Kraken

Hard to target and becomes effectively unblockable with the commander.

Deepchannel Mentor

Deepchannel Mentor

5U

Creature — Merfolk Rogue

Redundancy for unblockable effects.

Thassa, God of the Sea

Thassa, God of the Sea

2U

Legendary Enchantment Creature — God

Provides scrying and unblockable backup.

Inkwell Leviathan

Inkwell Leviathan

7UU

Artifact Creature — Leviathan

Hard to remove unblockable finisher.

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Resilient threat that provides lifelink padding.

Steel Hellkite

Steel Hellkite

6

Artifact Creature — Dragon

Provides removal on an unblockable flying/horsemanship body.

Myr Battlesphere

Myr Battlesphere

7

Artifact Creature — Myr Construct

Goes wide and deals direct damage on attack.

Body Double

Body Double

4U

Creature — Shapeshifter

Copies the best dead threat on the table.

Diluvian Primordial

Diluvian Primordial

5UU

Creature — Avatar

Powerful ETB effect on an unblockable body.

Sphinx of the Second Sun

Sphinx of the Second Sun

6UU

Creature — Sphinx

Provides extra untaps and draws for more spells.

Octavia, Living Thesis

Octavia, Living Thesis

8UU

Legendary Creature — Elemental Octopus

Turns small utility creatures into unblockable 8/8s.

Stolen Identity

Stolen Identity

4UU

Sorcery

Cipher onto an unblockable creature for infinite value.

Utility

6
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Sun Quan from targeted removal.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Secondary protection and haste for the commander.

Archetype of Imagination

Archetype of Imagination

4UU

Enchantment Creature — Human Wizard

Redundancy to ensure your creatures are never blocked.

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

Guaranteed protection and unblockable for high value targets.

Propaganda

Propaganda

2U

Enchantment

Dissuades opponents from attacking you while you setup.

Crystal Shard

Crystal Shard

3

Artifact

Saves your creatures or bounces opponents' units.

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 34x

Basic Land — Island

Basic land allocated from mana pip counts.