Strefan, Maurer Progenitor

Art by Chris Rallis

Commander deckBR

Strefan, Maurer Progenitor

Deal damage to opponents each turn to stockpile Blood tokens, then attack with Strefan to cheat huge, indestructible Vampires directly onto the battlefield.

$48.05for all 100 cards at today’s prices
Built Oct 16, 202674 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

2
26
17
4
4
7
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw19
Interaction16
↳ board wipes1
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 59R 18
37lands · rule of thumb 35–38
3.21average mana value (nonland)
$48.05whole deck, today

The list

Commander

1
Strefan, Maurer Progenitor

Strefan, Maurer Progenitor

2BR

Legendary Creature — Vampire Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

premier Commander mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Rakdos Signet

Rakdos Signet

2

Artifact

fixes both black and red mana

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped two-mana rock in Rakdos colors

Mind Stone

Mind Stone

2

Artifact

cheap artifact ramp that can replace itself late

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost mana ramp

Commander's Sphere

Commander's Sphere

3

Artifact

mana rock that sacrifices for card draw

Charcoal Diamond

Charcoal Diamond

2

Artifact

budget two-mana black acceleration

Fire Diamond

Fire Diamond

2

Artifact

budget two-mana red acceleration

Star Compass

Star Compass

2

Artifact

inexpensive rock producing basic land colors

Card Draw

10
Champion of Dusk

Champion of Dusk

3BB

Creature — Vampire Knight

refills your hand based on Vampire count

Sign in Blood

Sign in Blood

BB

Sorcery

cheap card velocity and potential opponent ping

Night's Whisper

Night's Whisper

1B

Sorcery

efficient two-mana draw two

Read the Bones

Read the Bones

2B

Sorcery

scrying helps dig deep for key threats

Florian, Voldaren Scion

Florian, Voldaren Scion

1BR

Legendary Creature — Vampire Noble

digs into library based on life lost by opponents

Deadly Dispute

Deadly Dispute

1B

Instant

turns Blood tokens into card advantage and treasure

Demand Answers

Demand Answers

1R

Instant

sacrifices a spare Blood token to draw two cards

Painful Truths

Painful Truths

2B

Sorcery

three mana to draw two or three cards

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards off steady creature deaths in combat

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

Vampire tribal burst draw

Removal

10
Terminate

Terminate

BR

Instant

unconditional creature removal with no regeneration

Bedevil

Bedevil

BBR

Instant

flexible removal hitting creatures, artifacts, or walkers

Feed the Swarm

Feed the Swarm

1B

Sorcery

black's rare answer to problem enchantments

Infernal Grasp

Infernal Grasp

1B

Instant

cheap unconditional instant creature kill

Rakdos Charm

Rakdos Charm

BR

Instant

versatile answer to graveyards, artifacts, or wide boards

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board wipe for crowded battlefields

Abrade

Abrade

1R

Instant

cheap modal creature or artifact interaction

Dreadbore

Dreadbore

BR

Sorcery

budget two-mana planeswalker and creature destruction

Anowon, the Ruin Sage

Anowon, the Ruin Sage

3BB

Legendary Creature — Vampire Shaman

forces non-Vampire sacrifices each upkeep

Butcher of Malakir

Butcher of Malakir

5BB

Creature — Vampire Warrior

Grave Pact on a large flyer that Strefan can cheat out

Threats/Wincons

24
Crossway Troublemakers

Crossway Troublemakers

5B

Creature — Vampire

massive high-cost Vampire granting card draw and lifelink

Necropolis Regent

Necropolis Regent

3BBB

Creature — Vampire

doubles power of creatures dealing combat damage

Patron of the Vein

Patron of the Vein

4BB

Creature — Vampire Shaman

exiles dying opposing creatures and grows the board

Olivia's Attendants

Olivia's Attendants

4RR

Creature — Vampire

huge threat that spawns an abundance of Blood tokens

Bloodline Necromancer

Bloodline Necromancer

4B

Creature — Vampire Wizard

reanimates key fallen Vampires

Stromkirk Occultist

Stromkirk Occultist

2R

Creature — Vampire Horror

trample beater offering impulsive card advantage

Falkenrath Forebear

Falkenrath Forebear

2B

Creature — Vampire

recurring flyer that produces Blood on combat damage

Bloodtithe Harvester

Bloodtithe Harvester

BR

Creature — Vampire

early Blood generator and scalable removal option

Vampire Nighthawk

Vampire Nighthawk

1BB

Creature — Vampire Shaman

deathtouch and lifelink evasive attacker

Nighthawk Scavenger

Nighthawk Scavenger

1BB

Creature — Vampire Rogue

scaling flying threat with lifelink

Stromkirk Captain

Stromkirk Captain

1BR

Creature — Vampire Soldier

tribal lord granting +1/+1 and first strike

Cordial Vampire

Cordial Vampire

BB

Creature — Vampire

permanently buffs the board whenever any creature dies

Malakir Bloodwitch

Malakir Bloodwitch

3BB

Creature — Vampire Shaman

drains every opponent upon entry to generate Blood

Sanctum Seeker

Sanctum Seeker

2BB

Creature — Vampire Knight

drains all opponents whenever your Vampires attack

Kamber, the Plunderer

Kamber, the Plunderer

3B

Legendary Creature — Vampire Rogue

gains life and creates Blood off opponent deaths

Timothar, Baron of Bats

Timothar, Baron of Bats

4BB

Legendary Creature — Vampire Noble

protects dying nontoken Vampires by turning them into bats

Markov Enforcer

Markov Enforcer

4RR

Creature — Vampire Soldier

fights on entry and creates Blood tokens

Voldaren Bloodcaster // Bloodbat Summoner

Voldaren Bloodcaster // Bloodbat Summoner

1B

Creature — Vampire Wizard // Creature — Vampire Wizard

produces Blood and transforms into an anthem

Sengir, the Dark Baron

Sengir, the Dark Baron

4BB

Legendary Creature — Vampire Noble

grows rapidly whenever creatures die

Bloodvial Purveyor

Bloodvial Purveyor

2BB

Creature — Vampire

massive undercosted flying trampler

Indulgent Aristocrat

Indulgent Aristocrat

B

Creature — Vampire Noble

one-drop Vampire that puts counters on the team

Anje, Maid of Dishonor

Anje, Maid of Dishonor

2BR

Legendary Creature — Vampire

creates Blood and drains opponents for incidental life loss

Dark Impostor

Dark Impostor

2B

Creature — Vampire Assassin

exiles threats at instant speed and steals abilities

Bloodline Pretender

Bloodline Pretender

3

Artifact Creature — Shapeshifter

changeling that grows with every Vampire cast

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Strefan with hexproof and gives haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants shroud and free haste to Strefan

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

ensures Strefan attacks safely without being blocked

Theater of Horrors

Theater of Horrors

1BR

Enchantment

pings opponents to guarantee Blood and provides card access

Roiling Vortex

Roiling Vortex

1R

Enchantment

reliably causes opponents to lose life every upkeep

Sanctum of Stone Fangs

Sanctum of Stone Fangs

1B

Legendary Enchantment — Shrine

drains each opponent on precombat main phase

Creeping Bloodsucker

Creeping Bloodsucker

1B

Creature — Vampire

drains each opponent on upkeep to guarantee Blood tokens

Arterial Flow

Arterial Flow

1BB

Sorcery

forces discards and drains opponents to trigger Strefan

Lands

37
War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Swamp

Swamp 21x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.