
Art by Craig Elliott
Commander deckG
Storm, Shaker of Skies
Ramp rapidly into Storm to shoot down aerial threats or key artifacts and enchantments, using bounce and flicker engines to repeat her ETB trigger while crushing opponents with overwhelming green beaters.
Asked for“Storm, Shaker of Skies commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Storm, Shaker of Skies
4GGLegendary Creature — Mutant Hero
Chosen commander for the requested strategy.
Ramp
11
Selvala, Heart of the Wilds
1GGLegendary Creature — Elf Scout
explosive mana generation with large creatures
Card Draw
10
The Great Henge
7GGLegendary Artifact
incredible ramp, life gain, and card advantage engine

Return of the Wildspeaker
4GInstant
huge burst draw scaling with commander's power

Rishkar's Expertise
4GGSorcery
draws equal to greatest power and gives a free spell

Garruk's Uprising
2GEnchantment
draws on large ETBs and grants trample to the board

Tribute to the World Tree
GGGEnchantment
buffs smaller creatures or draws off larger ones

Greater Good
2GGEnchantment
repeatable sacrifice outlet for massive card velocity
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
cantrip answer that neutralizes troublesome commanders

Reclamation Sage
2GCreature — Elf Shaman
disenchant effect on an easily reusable body

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
ETB fight removal that also returns humans to hand

Song of the Dryads
2GEnchantment — Aura
turns any problematic permanent into a basic Forest

Whiptongue Hydra
5GCreature — Lizard Hydra
wipes out all flying creatures and grows gigantic

Ezuri's Predation
5GGGSorcery
one-sided board wipe against smaller boards creating Beasts

Force of Vigor
2GGInstant
free interaction targeting two artifacts or enchantments
Threats/Wincons
22
Craterhoof Behemoth
5GGGCreature — Beast
premier overrun finisher for go-wide boards

Avenger of Zendikar
5GGCreature — Elemental
generates massive plant army that scales with lands

Hornet Queen
4GGGCreature — Insect
flying deathtouch swarm that dominates aerial combat

Old Gnawbone
5GGLegendary Creature — Dragon
massive flying dragon producing astronomical amounts of Treasure

Sandwurm Convergence
6GGEnchantment
shuts down enemy flyers and churns out huge Wurms

Apex Devastator
8GGCreature — Chimera Hydra
quadruple cascade generates overwhelming game-winning value

Terastodon
6GGCreature — Elephant
destroys three noncreature permanents upon entering

Woodfall Primus
5GGGCreature — Treefolk Shaman
reusable noncreature destruction via persist

Finale of Devastation
XGGSorcery
tutor that doubles as a game-ending haste pump win condition

Scute Swarm
2GCreature — Insect
exponential token generation off standard land ramp

Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
indestructible attacker that generates tons of card draw

Nylea, God of the Hunt
3GLegendary Enchantment Creature — God
hard-to-remove threat that grants team-wide trample

Pathbreaker Ibex
4GGCreature — Goat
repeating overrun effect based on greatest power

Seedborn Muse
3GGCreature — Spirit
untaps all permanents on each opponent's turn

Thunderfoot Baloth
4GGCreature — Beast
lieutenant pump giving your team +2/+2 and trample

Silverback Elder
2GGGCreature — Ape Shaman
utility powerhouse offering removal, ramp, or lifegain on casts

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
hasty threat that transforms into a massive team buff

Vigor
3GGGCreature — Elemental Incarnation
protects creatures in combat and makes them grow when damaged

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
halves opponent counters while doubling your own

End-Raze Forerunners
5GGGCreature — Boar
budget Craterhoof that provides vigilance and trample

Green Sun's Zenith
XGSorcery
shuffling tutor that finds the best green creature for any situation
Utility
9
Temur Sabertooth
2GGCreature — Cat
bounces Storm back to hand to recast and re-trigger removal

Conjurer's Closet
5Artifact
flickers Storm on end step for a free destruction trigger

Panharmonicon
4Artifact
doubles Storm's artifact, enchantment, and flying removal triggers

Roaming Throne
4Artifact Creature — Golem
doubles triggered abilities of Storm and other chosen types

Heroic Intervention
1GInstant
protects entire board from sweepers and single-target removal

Lightning Greaves
2Artifact — Equipment
protects key creatures with shroud and grants haste


























