
Art by Chris Rahn
Saved commander deck
Sram, Senior Edificer
Pack your bags with an arsenal of high-tech gear, equipment, and anti-theft protections to turn your commander into an unstoppable traveling force.
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Commander
1 cards
Sram, Senior Edificer
{1}{W}Legendary Creature — Dwarf Advisor
Chosen commander for the requested strategy.
Ramp
9 cards
Sword of the Animist
{2}Legendary Artifact — Equipment
fetches basic lands on attack

Bitterthorn, Nissa's Animus
{3}Legendary Artifact — Equipment
living weapon that ramps on each combat
Card Draw
8 cards
Puresteel Paladin
{W}{W}Creature — Human Knight
draws cards on equipment cast and eliminates equip costs

Esper Sentinel
{W}Artifact Creature — Human Soldier
taxes opponent noncreature spells for card advantage

Infiltration Lens
{1}Artifact — Equipment
draws cards whenever equipped creature is blocked

Welcoming Vampire
{2}{W}Creature — Vampire
draws cards when small creatures enter

Dawn of Hope
{1}{W}Enchantment
draws cards off lifelink triggers and makes tokens
Removal
10 cards
Council's Judgment
{1}{W}{W}Sorcery
non-targeting exile removal that bypasses hexproof

Single Combat
{3}{W}{W}Sorcery
board wipe that keeps your best equipped threat intact
Threats/Wincons
26 cards
Commander's Plate
{1}Artifact — Equipment
superb protection against non-white colors and stat buff

Blackblade Reforged
{2}Legendary Artifact — Equipment
huge power scaling with land count

Sword of Feast and Famine
{3}Artifact — Equipment
protection, untaps lands, and forces discards

Sword of Fire and Ice
{3}Artifact — Equipment
protection, card draw, and targeted damage

Sword of Forge and Frontier
{3}Artifact — Equipment
protection and impulse card advantage with extra land drops

Shadowspear
{1}Legendary Artifact — Equipment
trample, lifelink, and removes opponent hexproof/indestructible

Kaldra Compleat
{7}Legendary Artifact — Equipment
living weapon with first strike, trample, indestructible, and exile

Hammer of Nazahn
{4}Legendary Artifact — Equipment
indestructible and auto-attaches new equipment

Nettlecyst
{3}Artifact — Equipment
scales power and toughness with artifact count

Halvar, God of Battle // Sword of the Realms
{2}{W}{W}Legendary Creature — God // Legendary Artifact — Equipment
grants double strike and reattaches equipment

Danitha Capashen, Paragon
{2}{W}Legendary Creature — Human Knight
cost reducer with first strike, vigilance, and lifelink

Kemba, Kha Regent
{1}{W}{W}Legendary Creature — Cat Cleric
produces an army of cat tokens based on equipment

Balan, Wandering Knight
{2}{W}{W}Legendary Creature — Cat Knight
gains double strike and can instantly attach all equipment

Leonin Shikari
{1}{W}Creature — Cat Soldier
allows equipment attachment at instant speed

Mirran Crusader
{1}{W}{W}Creature — Human Knight
double-striking threat with relevant protections

Auriok Steelshaper
{1}{W}Creature — Human Soldier
reduces equip costs and buffs soldiers and knights

Ardenn, Intrepid Archaeologist
{2}{W}Legendary Creature — Kor Scout
moves equipment freely during precombat main phase

Armored Skyhunter
{3}{W}Creature — Cat Knight
digs for and cheats equipment directly into play

Bronze Guardian
{4}{W}Artifact Creature — Golem
protects all artifacts with ward and hits hard

Lion Sash
{1}{W}Artifact Creature — Equipment Cat
graveyard hate equipment creature that grows

Maul of the Skyclaves
{2}{W}Artifact — Equipment
auto-attaching equipment granting flying and first strike

Loxodon Warhammer
{3}Artifact — Equipment
grants significant power, trample, and lifelink
Utility
8 cards
Stoneforge Mystic
{1}{W}Creature — Kor Artificer
tutors equipment and cheats them onto the battlefield

Relic Seeker
{1}{W}Creature — Human Soldier
equipment tutor on renown combat trigger

Flawless Maneuver
{2}{W}Instant
free indestructible board protection when commander is out

Mother of Runes
{W}Creature — Human Cleric
repeatable color protection for key creatures

Giver of Runes
{W}Creature — Kor Cleric
protects creatures from colors or colorless threats






























