
Art by Yuu Fujiki
Commander deckBW
Squall, SeeD Mercenary
Attack alone with Squall to grant double strike and trigger his reanimation ability twice per combat, recurring high-value permanents with mana value 3 or less. Use cheap sacrifice outlets, self-mill, and exalted or solo-attacker synergies to maximize value while controlling the board.
Asked for“Squall, SeeD Mercenary deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Squall, SeeD Mercenary
2WBLegendary Creature — Human Knight Mercenary
Chosen commander for the requested strategy.
Ramp
10
Wayfarer's Bauble
1Artifact
Recurs easily with Squall to repeatedly ramp basic lands

Knight of the White Orchid
WWCreature — Human Knight
Three-mana or less creature that catches up on lands and can be recurred

Solemn Simulacrum
4Artifact Creature — Golem
Provides land ramp and card draw upon death
Card Draw
10
Loran of the Third Path
2WLegendary Creature — Human Artificer
Provides political card draw and removal on a recurrable body

Esper Sentinel
WArtifact Creature — Human Soldier
Recurrable one-drop that taxes opponents and draws cards

Morbid Opportunist
2BCreature — Human Rogue
Steady card draw from combat trades and sacrifices

Dark Confidant
1BCreature — Human Wizard
Low-mana recurrable permanent providing extra cards every upkeep

Plumb the Forbidden
1BInstant
Instant-speed card draw responding to removal or recycling chump blockers

Welcoming Vampire
2WCreature — Vampire
Draws cards whenever low-power utility creatures enter the battlefield
Removal
10
Toxic Deluge
2BSorcery
Scalable board wipe that bypasses indestructible creatures

Skyclave Apparition
1WWCreature — Kor Spirit
Exiles opposing permanents and can be brought back repeatedly with Squall

Seal of Cleansing
1WEnchantment
Enchantment removal that can be sacrificed and recurred by Squall
Threats/Wincons
24
Sublime Archangel
2WWCreature — Angel
Grants exalted to your entire board for massive solo attacks

Silent Arbiter
4Artifact Creature — Construct
Forces all players to attack and block alone, perfectly suiting Squall

Duelist's Heritage
2WEnchantment
Recurrable enchantment granting double strike to attackers

Karmic Guide
3WWCreature — Angel Spirit
Reanimates larger creatures when brought back or cast

Sun Titan
4WWCreature — Giant
Duplicates Squall's recursion trigger on attack and entry

Gix, Yawgmoth Praetor
1BBLegendary Creature — Phyrexian Praetor
Rewards solo combat damage with card draw and life loss

Drana, Liberator of Malakir
1BBLegendary Creature — Vampire Ally
Puts counters on your team twice per turn due to double strike

Silverquill Silencer
WBCreature — Human Cleric
Cheap aggressive creature that disrupts opponents and draws cards

Luminarch Aspirant
1WCreature — Human Cleric
Two-drop that steadily grows Squall before combat

Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
Generates tokens while still allowing Squall to attack alone

Bloodsoaked Champion
BCreature — Human Warrior
Resilient solo attacker that easily recurs itself from the yard

Serra Ascendant
WCreature — Human Monk
Massive early solo attacker with flying and lifelink

Mirran Crusader
1WWCreature — Human Knight
Inherent double striker with relevant protections to hit hard solo

Paladin Class
WEnchantment — Class
Taxes opponents, pumps solo attackers, and grants double strike

Danitha Capashen, Paragon
2WLegendary Creature — Human Knight
First strike and lifelink body that reduces equipment and aura costs

Blade of the Bloodchief
1Artifact — Equipment
Cheap equipment that grows your attacker rapidly after combat kills

Blackblade Reforged
2Legendary Artifact — Equipment
Huge power boost to make Squall a lethal solo attacker

Sword of the Animist
2Legendary Artifact — Equipment
Ramps lands every time a creature attacks alone

Umezawa's Jitte
2Legendary Artifact — Equipment
Triggers twice with double strike to amass charge counters quickly

Sword of Feast and Famine
3Artifact — Equipment
Untaps lands and forces discards twice with double strike

Shadowspear
1Legendary Artifact — Equipment
Grants trample and lifelink to ensure combat damage connects

Lightning Greaves
2Artifact — Equipment
Grants haste and shroud to protect Squall and attack immediately

Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste while allowing self-targeting

Dauthi Voidwalker
BBCreature — Dauthi Rogue
Unblockable shadow attacker that exiles opposing cards to cast later
Utility
8
Mother of Runes
WCreature — Human Cleric
Gives Squall protection from colors to evade blockers and removal

Giver of Runes
WCreature — Kor Cleric
Protects Squall from targeted removal and grants evasion against blockers

Selfless Savior
WCreature — Dog
Sacrifices to protect Squall and can be reanimated each turn

Dauntless Bodyguard
WCreature — Human Knight
Cheap protection creature easily recurred by Squall's trigger

Altar of Dementia
2Artifact
Sacrifice outlet that mills cards to stock the graveyard for Squall

Animate Dead
1BEnchantment — Aura
Low-mana aura reanimation recurrable by Squall to fetch bigger threats

Sevinne's Reclamation
2WSorcery
Doubles down on permanent recursion matching Squall's mana value threshold

Unearth
BSorcery
Cheap revival for your key two- and three-drop utility creatures


































