
Art by Pauline Voss
Commander deckUW
Spider-Woman, Secret Agent
Leverage blink and flicker effects to reuse Spider-Woman's lockdown ability alongside value enter-the-battlefield triggers, stalling opposing threats while generating overwhelming board advantage.
Asked for“Spider-Woman, Secret Agent commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Spider-Woman, Secret Agent
3WULegendary Creature — Spider Human Spy Hero
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
Plains tutor on an ETB body for flicker synergy
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
Early creature that punishes opponents casting noncreature spells

Mystic Remora
UEnchantment
Aggressive early card advantage against spell-heavy pods

Mulldrifter
4UCreature — Elemental
Classic blink target that draws two cards each flicker

Cloudblazer
3WUCreature — Human Scout
Gains life and draws cards repeatedly with flicker engines

Wall of Omens
1WCreature — Wall
Early defense that replaces itself and flickers for cards

Spirited Companion
1WEnchantment Creature — Dog
Cheap creature that draws on entry and flickers well
Removal
10
Skyclave Apparition
1WWCreature — Kor Spirit
Exiles problematic cheap permanents permanently
Threats/Wincons
23
Restoration Angel
3WCreature — Angel
Surprise flash blocker that re-triggers enter-the-battlefield abilities

Soulherder
1WUCreature — Spirit
Grows larger while blinking Spider-Woman every end step

Brago, King Eternal
2WULegendary Creature — Spirit Noble
Mass flicker on combat damage to tap down opponents' boards

Yorion, Sky Nomad
3WUWULegendary Creature — Bird Serpent
Flickers your entire nonland board for overwhelming value

Thassa, Deep-Dwelling
3ULegendary Enchantment Creature — God
Indestructible end-step flicker and tap engine

Deadeye Navigator
4UUCreature — Spirit
Repeatable instant-speed flicker outlet with Soulbond

Elesh Norn, Mother of Machines
4WLegendary Creature — Phyrexian Praetor
Doubles all friendly ETB triggers while shutting down opponents'

Hullbreaker Horror
5UUCreature — Kraken Horror
Massive flash threat that controls the stack and board

Reflector Mage
1WUCreature — Human Wizard
Bounces and locks out opposing commanders or big threats

Palace Jailer
2WWCreature — Human Soldier
Introduces the Monarch and exiles problematic creatures

Felidar Guardian
3WCreature — Cat Beast
Flickers any permanent to reuse effects or untap lands

Peregrine Drake
4UCreature — Drake
Generates mana on entry and forms infinite mana combos with blink engines

Karmic Guide
3WWCreature — Angel Spirit
Reanimates high-impact creatures from the graveyard

Charming Prince
1WCreature — Human Noble
Flexible low-cost utility creature that provides a delayed flicker

Glen Elendra Archmage
3UCreature — Faerie Wizard
Repeatable counterspell on a body that resets when flickered

Subjugator Angel
4WWCreature — Angel
Taps the entire opposing board upon entry to close out games

Displacer Kitten
3UCreature — Cat Beast
Flickers Spider-Woman or other value targets on every noncreature spell

Teleportation Circle
3WEnchantment
Reliable per-turn flicker engine for creatures or artifacts

Archon of Sun's Grace
2WWCreature — Archon
Creates an army of flying Pegasus tokens off enchantment drops

Blade Splicer
2WCreature — Phyrexian Human Artificer
Generates 3/3 first striking Golems when repeatedly flickered

Geist-Honored Monk
3WWCreature — Human Monk
Spawns flying Spirit tokens and scales into a massive threat

Angel of Finality
3WCreature — Angel
Exiles an entire opposing graveyard upon entry
Utility
8
Ghostly Flicker
2UInstant
Flickers two targets at instant speed to lock down threats or save creatures

Cloudshift
WInstant
Cheap instant-speed blink to dodge removal or re-trigger lock effects

Teferi's Protection
2WInstant
Ultimate emergency defensive spell against board wipes and lethal swings

Lightning Greaves
2Artifact — Equipment
Grants haste and shroud to protect key engine pieces

Panharmonicon
4Artifact
Doubles all creature and artifact enter-the-battlefield triggers

Conjurer's Closet
5Artifact
Free end-step blink every turn to tap down opposing attackers









































