Spider-Man, Web-Spinner art

Art by Junggeun Yoon

Saved commander deck

Spider-Man, Web-Spinner

Maximize Spider-Man's innate double strike, haste, and evasion through powerful equipment, power-boosting auras, and extra combat phases to eliminate opponents with rapid commander damage.

100 cards$471.21 totalSep 22, 20266 views

Prompt: Spider-Man, Web-Spinner commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Spider-Man, Web-Spinner

Spider-Man, Web-Spinner

{3}{R}

Legendary Creature — Spider Human Hero

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple to cast Spider-Man ahead of curve

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the casting cost of all red spells

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cantrips late in the game

Thought Vessel

Thought Vessel

{2}

Artifact

Untapped mana acceleration and hand size buffer

Fire Diamond

Fire Diamond

{2}

Artifact

Consistent mono-red mana rock

Cursed Mirror

Cursed Mirror

{2}{R}

Artifact

Mana rock that doubles as a temporary copy of a powerful attacker

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive ritual mana and impulse card advantage

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Repeated basic land ramp on attack triggers

Card Draw

9 cards
Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refills hand with fresh cards when empty

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse card advantage tied to land drops that burns opponents

Chandra, Torch of Defiance

Chandra, Torch of Defiance

{2}{R}{R}

Legendary Planeswalker — Chandra

Impulse draw, mana ramp, and creature removal on a planeswalker

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap impulse draw triggered by aggressive attacks

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Reliable two-mana impulse draw for two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Functional duplicate of Reckless Impulse for card velocity

Rogue's Gloves

Rogue's Gloves

{2}

Artifact — Equipment

Triggers twice per combat with Spider-Man's double strike

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Draws four and discards two each combat with double strike

Rob the Archives

Rob the Archives

{1}{R}

Sorcery

Casualty-fueled impulse draw to dig deep

Removal

9 cards
Gorgon's Head

Gorgon's Head

{1}

Artifact — Equipment

Grants deathtouch making first-strike combat damage lethal removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile red answer to any permanent type

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Flexible permanent removal for mono-red

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Counterspell to protect key combat pieces from board wipes

Abrade

Abrade

{1}{R}

Instant

Flexible cheap removal for either artifacts or creatures

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact wipe to clear opposing defenses

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Extremely cheap sweeper when boards get crowded

Bolt Bend

Bolt Bend

{3}{R}

Instant

Deflection protection spell costing just one red with commander out

Fury

Fury

{3}{R}{R}

Creature — Elemental Incarnation

Free pitch interaction to blow out blockers and early threats

Threats/Wincons

23 cards
Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Huge power boost on a legendary creature that double strike leverages

Inquisitor's Flail

Inquisitor's Flail

{2}

Artifact — Equipment

Doubles combat damage dealt while double strike protects from retaliation

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Provides trample and massive lifelink across two strike steps

Malignus

Malignus

{3}{R}{R}

Creature — Elemental Spirit

Alternate lethal beater that punishes the highest life total

Grafted Exoskeleton

Grafted Exoskeleton

{4}

Artifact — Equipment

Grants infect for an immediate lethal commander attack

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Grants an additional combat phase when attacking the throne

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants first strike and an additional combat step every turn

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Generates multiple extra combat phases from land drops

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Classic extra combat spell to double down on commander damage

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts for an extra combat and untaps Spider-Man

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Repeatable extra combat engine with sufficient mana

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Chains additional combat steps whenever it hits an opponent

Kediss, Emberclaw Familiar

Kediss, Emberclaw Familiar

{1}{R}

Legendary Creature — Elemental Lizard

Spreads Spider-Man's double-strike damage to every opponent

Fireshrieker

Fireshrieker

{3}

Artifact — Equipment

Redundancy equipment for heavy secondary attackers

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Provides +3/+3 and protection from every color except red

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands twice with double strike while offering protection

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Triggers twice on hit to shock targets and draw two cards

Urabrask the Hidden

Urabrask the Hidden

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Grants team haste while forcing opponent creatures to enter tapped

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Chains up to three extra combats in a single turn

Ogre Battledriver

Ogre Battledriver

{2}{R}{R}

Creature — Ogre Warrior

Gives power boosts to newly cast attackers

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Grows in power and swarms the board with goblins on attack

Embercleave

Embercleave

{4}{R}{R}

Legendary Artifact — Equipment

Flash equipment offering massive power buff and trample mid-combat

Seize the Day

Seize the Day

{3}{R}

Sorcery

Grants an immediate extra combat and can be flashed back

Utility

9 cards
Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Grants trample, lifelink, and strips hexproof/indestructible

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Spider-Man with hexproof against spot removal

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero equip-cost protection for the commander

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free redirection spell when controlling Spider-Man

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Guarantees unblockable damage alongside shroud protection

Two-Handed Axe // Sweeping Cleave

Two-Handed Axe // Sweeping Cleave

{2}{R} // {1}{R}

Artifact — Equipment // Instant — Adventure

Doubles Spider-Man's power on attack for devastating double strike

Uncivil Unrest

Uncivil Unrest

{4}{R}

Enchantment

Grants riot and doubles damage dealt by modified creatures

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Cheap deathtouch and lifelink to guarantee first-strike kills

Key to the City

Key to the City

{2}

Artifact

Ensures completely unblockable attacks while filtering cards

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 35x

Basic Land — Mountain

Basic land allocated from mana pip counts.