Shelob, Child of Ungoliant

Art by Lorenzo Mastroianni

Commander deckBG

Shelob, Child of Ungoliant

Stall the board with reach and deathtouch spiders, drain and control opponents with Shelob's fight triggers and token generation, then finish the game with mass pump effects.

$98.30for all 100 cards at today’s prices
Built Aug 1, 2026191 views

Asked for“Spider tribal deck in golgari colors: reach blockers that stall the board, then a payoff for having a wide board to win.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

3
19
13
10
9
2
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw9
Interaction16
↳ board wipes4
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 18G 58
39lands · rule of thumb 35–38
3.52average mana value (nonland)
$98.30whole deck, today

The list

Commander

1
Shelob, Child of Ungoliant

Shelob, Child of Ungoliant

4BG

Legendary Creature — Spider Demon

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana mana fixer

Golgari Signet

Golgari Signet

2

Artifact

reliable mana ramp in deck colors

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped black/green mana source

Nature's Lore

Nature's Lore

1G

Sorcery

fetches forest onto the battlefield untapped

Farseek

Farseek

1G

Sorcery

fetches dual lands or basic lands

Three Visits

Three Visits

1G

Sorcery

efficient land ramp spell

Cultivate

Cultivate

2G

Sorcery

fixes mana and guarantees land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

solid budget land ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

creature-based land ramp

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards whenever spiders are cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

indestructible engine for combat hit card draw

Moldervine Reclamation

Moldervine Reclamation

3BG

Enchantment

gains life and draws cards on creature deaths

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

massive card draw for a wide board of spiders

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

draws based on commander size or pumps the team

Night's Whisper

Night's Whisper

1B

Sorcery

cheap two-mana card draw

Read the Bones

Read the Bones

2B

Sorcery

scries before drawing to smooth draws

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

consistent draw when deathtouch kills enemy creatures

Evolutionary Leap

Evolutionary Leap

1G

Enchantment

turns small tokens into real spider threats

Harmonize

Harmonize

2GG

Sorcery

straightforward green card draw spell

Removal

10
Beast Within

Beast Within

2G

Instant

versatile removal for any permanent

Assassin's Trophy

Assassin's Trophy

BG

Instant

premium cheap removal for any nonland permanent

Putrefy

Putrefy

1BG

Instant

destroys creature or artifact without regeneration

Tear Asunder

Tear Asunder

1G

Instant

exiles artifacts, enchantments, or any nonland card

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient board wipe against big board states

Hero's Downfall

Hero's Downfall

1BB

Instant

instant creature or planeswalker destruction

Casualties of War

Casualties of War

2BBGG

Sorcery

multi-target removal spell to blow up key targets

Binding the Old Gods

Binding the Old Gods

2BG

Enchantment — Saga

destroys nonland permanent and ramps land later

Go for the Throat

Go for the Throat

1B

Instant

cheap non-artifact creature removal

In Garruk's Wake

In Garruk's Wake

7BB

Sorcery

one-sided board wipe that saves your spiders

Threats/Wincons

22
Ishkanah, Grafwidow

Ishkanah, Grafwidow

4G

Legendary Creature — Spider

creates spider tokens and burns opponents

Arasta of the Endless Web

Arasta of the Endless Web

2GG

Legendary Enchantment Creature — Spider

creates spider tokens whenever opponents cast spells

Sweet-Gum Recluse

Sweet-Gum Recluse

4GG

Creature — Spider

flash spider that pumps incoming spider threats

Silklash Spider

Silklash Spider

3GG

Creature — Spider

repeatable anti-air board wipe

Hatchery Spider

Hatchery Spider

5GG

Creature — Spider

undergrowth trigger pulls threats directly to field

Stingerfling Spider

Stingerfling Spider

4G

Creature — Spider

destroys a flying creature on entry

Drider

Drider

4B

Creature — Elf Spider

creates drow and spider tokens on damage

Mirkwood Spider

Mirkwood Spider

G

Creature — Spider

cheap early spider with deathtouch

Twitching Doll

Twitching Doll

1G

Artifact Creature — Spider Toy

mana dork that turns into a army of spiders

Penumbra Spider

Penumbra Spider

2GG

Creature — Spider

resilient reach blocker that leaves behind another spider

Deadly Recluse

Deadly Recluse

1G

Creature — Spider

classic deathtouch reach blocker

Twin-Silk Spider

Twin-Silk Spider

2G

Creature — Spider

provides two spider bodies for one card

Chainweb Aracnir

Chainweb Aracnir

G

Creature — Spider

cheap anti-flying spider with escape potential

Graverobber Spider

Graverobber Spider

3G

Creature — Spider

gets huge in graveyard heavy strategies

Oran-Rief Recluse

Oran-Rief Recluse

2G

Creature — Spider

kicker ability destroys flying creatures

Spider Spawning

Spider Spawning

4G

Sorcery

makes a massive army of spiders from graveyard count

Rotwidow Pack

Rotwidow Pack

2BG

Creature — Spider

drains life from all opponents based on spiders

Overwhelming Stampede

Overwhelming Stampede

3GG

Sorcery

pumps the spider army for lethal damage

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

budget Craterhoof that gives trample and vigilance

Decimator of the Provinces

Decimator of the Provinces

10

Creature — Eldrazi Boar

emerge threat that acts as a wide board pump

Triumph of the Hordes

Triumph of the Hordes

2GG

Sorcery

infect wincon for a wide spider board

Beastmaster Ascension

Beastmaster Ascension

2G

Enchantment

gives all spiders +5/+5 quickly when attacking

Utility

8
Arachnogenesis

Arachnogenesis

2G

Instant

combines fog effect with instant mass spider creation

Heroic Intervention

Heroic Intervention

1G

Instant

protects board state from sweepers

Golgari Charm

Golgari Charm

BG

Instant

flexible protection, removal, or enchantment wipe

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives commander haste and hexproof

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Shelob immediately

Assault Formation

Assault Formation

1G

Enchantment

allows high toughness spiders to deal massive combat damage

Bow of Nylea

Bow of Nylea

1GG

Legendary Enchantment Artifact

gives attacking creatures deathtouch and adds combat utility

Maskwood Nexus

Maskwood Nexus

4

Artifact

turns all creatures into spiders to gain Shelob benefits

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.