Sonic the Hedgehog art

Art by Evan Stanley

Saved commander deck

Sonic the Hedgehog

Harness maximum speed with haste enablers, cheap cantrips, and prowess triggers to attack relentlessly and take extra combat steps before opponents can react.

100 cards$461.48 totalSep 19, 202615 views

Prompt: A Blue, Red and White Commander deck that uses Sonic the Hedgehog as the Commander

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Sonic the Hedgehog

Sonic the Hedgehog

{1}{U}{R}{W}

Legendary Creature — Hedgehog Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential turn-one artifact mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes all three colors efficiently

Boros Signet

Boros Signet

{2}

Artifact

Reliable mana fixing for Red and White

Azorius Signet

Azorius Signet

{2}

Artifact

Reliable mana fixing for Blue and White

Izzet Signet

Izzet Signet

{2}

Artifact

Reliable mana fixing for Blue and Red

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped mana source for Blue and White

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Untapped mana source for Red and White

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped mana source for Blue and Red

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana acceleration that scales with opponents

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes hand size limits

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

Instant-speed card selection

Ponder

Ponder

{U}

Sorcery

Filters the top of the library to keep momentum going

Preordain

Preordain

{U}

Sorcery

Smooths draws early and late

Gitaxian Probe

Gitaxian Probe

{U/P}

Sorcery

Free spell that draws a card and provides information

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Provides massive red mana and impulse draw

Whirlwind of Thought

Whirlwind of Thought

{1}{U}{R}{W}

Enchantment

Draws a card whenever a noncreature spell is cast

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent tax-or-draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game explosive card draw

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

Digs deep and grants card advantage for two mana

Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap card filtering with flashback

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient creature exile effect

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe at instant speed

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal for any permanent target

Chaos Warp

Chaos Warp

{2}{R}

Instant

Tucks any problem permanent into its owner's library

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Versatile nonland permanent removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board clear when the battlefield is full

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while controlling the commander

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free redirect spell to protect key threats

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Flexible artifact and enchantment removal

Threats/Wincons

24 cards
Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

Generates a rapidly growing monk token army

Murktide Regent

Murktide Regent

{5}{U}{U}

Creature — Dragon

Massive flying threat powered by used instants/sorceries

Sprite Dragon

Sprite Dragon

{U}{R}

Creature — Faerie Dragon

Fast, growing flyer that embodies speed

Stormwing Entity

Stormwing Entity

{3}{U}{U}

Creature — Elemental

Cheap flying threat when paired with low-cost spells

Balmor, Battlemage Captain

Balmor, Battlemage Captain

{U}{R}

Legendary Creature — Bird Wizard

Buffs your team and grants trample on spellcasts

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Reduces spell costs while growing larger

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

Creates tokens on any noncreature spell cast

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Classic token generator for instant and sorcery heavy builds

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Deals indirect damage to all opponents on spellcast

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Early defensive body that pings opponents quickly

Kykar, Wind's Fury

Kykar, Wind's Fury

{1}{U}{R}{W}

Legendary Creature — Bird Wizard

Generates flying spirits that can be sacrificed for mana

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Restricts opponent card draw while finding noncreature cards

Elsha of the Infinite

Elsha of the Infinite

{2}{U}{R}{W}

Legendary Creature — Djinn Monk

Allows playing top of library spells at instant speed with prowess

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Doubles all spell-trigger abilities

Aurelia, the Warleader

Aurelia, the Warleader

{2}{R}{R}{W}{W}

Legendary Creature — Angel

Grants extra combat phases for hyper-aggressive turns

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants extra combat and gives attackers first strike

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exerts for an immediate extra combat step

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Can chain extra combat phases by hitting different players

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Dethrone trigger grants an extra combat phase

Swiftblade Vindicator

Swiftblade Vindicator

{R}{W}

Creature — Human Soldier

Double strike, vigilance, and trample on a cheap threat

Kediss, Emberclaw Familiar

Kediss, Emberclaw Familiar

{1}{R}

Legendary Creature — Elemental Lizard

Spreads combat damage from your commander to all opponents

Dragon's Rage Channeler

Dragon's Rage Channeler

{R}

Creature — Human Shaman

Filters draws and turns into a fast flying beatstick

Bedlam Reveler

Bedlam Reveler

{6}{R}{R}

Creature — Devil Horror

Hasty giant discount creature that refreshes your hand

Urabrask // The Great Work

Urabrask // The Great Work

{2}{R}{R}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

Pings opponents, refunds red mana, and provides impulse draws

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides immediate haste and shroud protection

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof protection

Hammer of Purphoros

Hammer of Purphoros

{1}{R}{R}

Legendary Enchantment Artifact

Grants global haste to all your creatures

Mass Hysteria

Mass Hysteria

{R}

Enchantment

Cheap enchantment to give everything on the board haste

Rising of the Day

Rising of the Day

{2}{R}

Enchantment

Gives global haste and boosts legendary creature power

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Sorcery that provides an extra combat phase

Seize the Day

Seize the Day

{3}{R}

Sorcery

Cheap extra combat spell with flashback

Boros Charm

Boros Charm

{R}{W}

Instant

Protects the board from wipes or gives double strike for lethal speed

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.