Sliver Queen

Art by Ron Spencer

Commander deckBGRUW

Sliver Queen

Lock down the game with classic Premodern counterspells and sweepers, then assemble an infinite token and mana combo using Sliver Queen with Mana Echoes or Ashnod's Altar.

$2,294.42for all 100 cards at today’s prices
Built Nov 1, 202629 views

Asked for“A no-budget combo-control deck using only premodern legal cards.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
3
14
14
9
10
4
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw9
Interaction17
↳ board wipes4
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 22U 30B 14R 5G 21
37lands · rule of thumb 35–38
3.52average mana value (nonland)
$2,294.42whole deck, today

The list

Commander

1
Sliver Queen

Sliver Queen

WUBRG

Legendary Creature — Sliver

Chosen commander for the requested strategy.

Ramp

11
Birds of Paradise

Birds of Paradise

G

Creature — Bird

efficient multi-color mana acceleration

Mox Diamond

Mox Diamond

0

Artifact

free repeatable five-color mana acceleration

Lotus Petal

Lotus Petal

0

Artifact

fast burst of mana to enable early plays

Fellwar Stone

Fellwar Stone

2

Artifact

two-mana rock providing multi-color fixing

Rampant Growth

Rampant Growth

1G

Sorcery

classic land ramp and deck thinning

Nature's Lore

Nature's Lore

1G

Sorcery

fetches dual forest lands untapped

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

tutors two forest lands into play untapped

Harrow

Harrow

2G

Instant

instant-speed color fixing and ramp

Worn Powerstone

Worn Powerstone

3

Artifact

solid colorless mana boost for big control spells

Thran Dynamo

Thran Dynamo

4

Artifact

heavy artifact ramp for expensive threats

Mirari's Wake

Mirari's Wake

3GW

Enchantment

doubles all mana production and pumps creatures

Card Draw

10
Fact or Fiction

Fact or Fiction

3U

Instant

premier instant-speed card selection

Impulse

Impulse

1U

Instant

digs four cards deep at instant speed

Deep Analysis

Deep Analysis

3U

Sorcery

efficient card advantage with flashback

Sylvan Library

Sylvan Library

1G

Enchantment

incredible topdeck curation and extra draw

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra draw each upkeep

Standstill

Standstill

1U

Enchantment

punishes opponents for advancing the board

Stroke of Genius

Stroke of Genius

X2U

Instant

instant-speed X-spell mana sink for drawing cards

Future Sight

Future Sight

2UUU

Enchantment

virtually draws cards by playing off the top of the library

Meditate

Meditate

2U

Instant

draws four cards immediately when establishing control

Compulsion

Compulsion

1U

Enchantment

repeatable looting engine that cycles away dead cards

Removal

14
Swords to Plowshares

Swords to Plowshares

W

Instant

unconditional one-mana creature exile

Vindicate

Vindicate

1WB

Sorcery

unconditional permanent destruction

Pernicious Deed

Pernicious Deed

1BG

Enchantment

scalable board wipe for artifacts, enchantments, and creatures

Wrath of God

Wrath of God

2WW

Sorcery

unconditional board wipe that prevents regeneration

Rout

Rout

3WW

Sorcery

wrath effect that can be cast at instant speed

Force of Will

Force of Will

3UU

Instant

free counterspell to stop game-ending plays

Counterspell

Counterspell

UU

Instant

unconditional two-mana counter

Arcane Denial

Arcane Denial

1U

Instant

hard counter that replaces itself

Memory Lapse

Memory Lapse

1U

Instant

tempo counter that disrupts opponent draw steps

Forbid

Forbid

1UU

Instant

repeatable counterspell via buyback

Absorb

Absorb

WUU

Instant

hard counter that buffers life total

Undermine

Undermine

UUB

Instant

hard counter that drains opponent life

Disenchant

Disenchant

1W

Instant

cheap artifact and enchantment removal

Capsize

Capsize

1UU

Instant

repeatable bounce engine with buyback

Threats/Wincons

20
Mana Echoes

Mana Echoes

2RR

Enchantment

combos with Sliver Queen for infinite mana and Slivers

Ashnod's Altar

Ashnod's Altar

3

Artifact

combos with Sliver Queen for infinite death triggers and mana

Palinchron

Palinchron

5UU

Creature — Illusion

generates infinite mana alongside mana doublers

Morphling

Morphling

3UU

Creature — Shapeshifter

iconic resilient Premodern finisher with shroud and pump

Exalted Angel

Exalted Angel

4WW

Creature — Angel

evasive lifelinking beater to swing races

Spiritmonger

Spiritmonger

3BG

Creature — Beast

massive regenerating threat that grows in combat

Psychatog

Psychatog

1UB

Creature — Atog

one-shot lethal attacker utilizing graveyard and hand

Masticore

Masticore

4

Artifact Creature — Masticore

repeatable pinging removal on a regenerating body

Decree of Justice

Decree of Justice

XX2WW

Sorcery

uncounterable instant token army creator

Eternal Dragon

Eternal Dragon

5WW

Creature — Dragon Spirit

reusable evasive threat and early plainsshipper

Genesis

Genesis

4G

Creature — Incarnation

graveyard engine that recurs key creatures every turn

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

reanimates key combo or value creatures on entry

Deranged Hermit

Deranged Hermit

3GG

Creature — Elf

wide token threat that floods the board with squirrels

Phantom Nishoba

Phantom Nishoba

5GW

Creature — Cat Beast Spirit

trampling damage sponge that provides huge life swings

Visara the Dreadful

Visara the Dreadful

3BBB

Legendary Creature — Gorgon

repeatable creature destruction on an evasive frame

Call of the Herd

Call of the Herd

2G

Sorcery

efficient two-in-one midrange token generator

Roar of the Wurm

Roar of the Wurm

6G

Sorcery

cheap 6/6 Wurm token via discard or graveyard

Rith, the Awakener

Rith, the Awakener

3RGW

Legendary Creature — Dragon

explosive saproling swarm generator on combat damage

Bladewing the Risen

Bladewing the Risen

3BBRR

Legendary Creature — Zombie Dragon

reanimates dragons and pumps team for alpha strikes

Silvos, Rogue Elemental

Silvos, Rogue Elemental

3GGG

Legendary Creature — Elemental

huge trampling beater that regenerates for one mana

Utility

7
Academy Rector

Academy Rector

3W

Creature — Human Cleric

fetches Mana Echoes or Mirari's Wake directly into play

Gilded Drake

Gilded Drake

1U

Creature — Drake

steals the best opposing creature for two mana

Sterling Grove

Sterling Grove

GW

Enchantment

protects combo enchantments and tutors for them when needed

Regrowth

Regrowth

1G

Sorcery

retrieves any card from graveyard to hand

Living Death

Living Death

3BB

Sorcery

mass graveyard swing and one-sided board wipe

Enlightened Tutor

Enlightened Tutor

W

Instant

tutors combo enchantments or artifacts to the top of the deck

Tormod's Crypt

Tormod's Crypt

0

Artifact

free one-shot graveyard hate

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.