Sliver Gravemother

Art by Chris Rahn

Commander deckBGRUW

Sliver Gravemother

Fill the graveyard with Slivers and recursive creatures using tutors like Entomb and Buried Alive, then wipe the board and encore your army out of the graveyard with Golgari aristocrats payoffs.

$268.83for all 100 cards at today’s prices
Built Sep 8, 202664 views

Asked for“Commander Sliver Grave mother Main colors black and green Board wipes A lot of creatures that could die Basic sliver and other creatures are ok A lot of mana Tutors that bring creatures to the graveyard”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
19
19
11
7
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw10
Interaction15
↳ board wipes6
Tutors13

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 2U 1B 48R 2G 24
37lands · rule of thumb 35–38
2.98average mana value (nonland)
$268.83whole deck, today

The list

Commander

1
Sliver Gravemother

Sliver Gravemother

WUBRG

Legendary Creature — Sliver

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient mana fixing

Golgari Signet

Golgari Signet

2

Artifact

Fixes black and green mana

Talisman of Resilience

Talisman of Resilience

2

Artifact

Untapped Golgari mana rock

Gemhide Sliver

Gemhide Sliver

1G

Creature — Sliver

Turns all Slivers into mana dorks

Manaweft Sliver

Manaweft Sliver

1G

Creature — Sliver

Redundant mana dork effect for Slivers

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Ramp creature that easily dies for death triggers

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a forest untapped

Three Visits

Three Visits

1G

Sorcery

Efficient forest ramp spell

Cultivate

Cultivate

2G

Sorcery

Provides land on field and in hand

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns dying creatures into massive card draw

Species Specialist

Species Specialist

2BB

Creature — Human Warrior

Draws a card whenever a Sliver dies

Midnight Reaper

Midnight Reaper

2B

Creature — Zombie Knight

Draws cards when non-token creatures die

Grim Haruspex

Grim Haruspex

2B

Creature — Human Wizard

Triggers card draw on creature deaths

Moldervine Reclamation

Moldervine Reclamation

3BG

Enchantment

Gains life and draws cards on dying creatures

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Consistent card draw each turn creatures die

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Steady extra card every turn

Syphon Mind

Syphon Mind

3B

Sorcery

Draws three cards while disrupting opponents

Evolutionary Leap

Evolutionary Leap

1G

Enchantment

Sacrifices creatures to tutor new creatures to hand

Greater Good

Greater Good

2GG

Enchantment

Sacrifices large encored Slivers for massive card draw

Removal

10
Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible black board wipe that bypasses indestructible

Damnation

Damnation

2BB

Sorcery

Classic unconditional board wipe

Culling Ritual

Culling Ritual

2BG

Sorcery

Clears small tokens and rocks while providing massive mana

Pernicious Deed

Pernicious Deed

1BG

Enchantment

Controlled Golgari board wipe

Languish

Languish

2BB

Sorcery

Budget-friendly board wipe targeting smaller units

Assassin's Trophy

Assassin's Trophy

BG

Instant

Instant-speed removal for any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

Uncounterable removal for cheap targets

Beast Within

Beast Within

2G

Instant

Versatile green removal for any problematic permanent

Harmonic Sliver

Harmonic Sliver

1GW

Creature — Sliver

Turns entering Slivers into artifact/enchantment removal

Necrotic Sliver

Necrotic Sliver

1WB

Creature — Sliver

Allows any Sliver to sacrifice itself to destroy a target

Threats/Wincons

24
Crypt Sliver

Crypt Sliver

1B

Creature — Sliver

Protects key Slivers by regenerating them

Clot Sliver

Clot Sliver

1B

Creature — Sliver

Mana-activated regeneration for Slivers

Basal Sliver

Basal Sliver

2B

Creature — Sliver

Turns Slivers into free black mana generators

Syphon Sliver

Syphon Sliver

2B

Creature — Sliver

Grants lifelink to the entire Sliver hive

Venom Sliver

Venom Sliver

1G

Creature — Sliver

Gives all Slivers deathtouch for lethal combat

Virulent Sliver

Virulent Sliver

G

Creature — Sliver

Adds poisonous lethality to every Sliver attack

Predatory Sliver

Predatory Sliver

1G

Creature — Sliver

Anthem effect boosting all Slivers

Megantic Sliver

Megantic Sliver

5G

Creature — Sliver

Huge power and toughness boost for the Sliver hive

Homing Sliver

Homing Sliver

2R

Creature — Sliver

Slivercycling lets you discard Slivers to tutor others

Brood Sliver

Brood Sliver

4G

Creature — Sliver

Creates additional Sliver tokens on combat damage

Sedge Sliver

Sedge Sliver

2R

Creature — Sliver

Buffs Slivers and gives them regeneration

Diffusion Sliver

Diffusion Sliver

1U

Creature — Sliver

Taxing protection effect against targeted removal

Stitcher's Supplier

Stitcher's Supplier

B

Creature — Zombie

Self-mills cards on ETB and death to feed graveyard

Fleshbag Marauder

Fleshbag Marauder

2B

Creature — Zombie Warrior

Edict creature that dies easily to clear opponent fields

Plaguecrafter

Plaguecrafter

2B

Creature — Human Shaman

Forces sacrifice or discard and triggers death payoffs

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Ramps on ETB and draws a card when it dies

Fiend Artisan

Fiend Artisan

BGBG

Creature — Nightmare

Grows with graveyard size and acts as a sac-tutor

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Deals damage whenever creatures enter or leave graveyards

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

Drains opponents as your creatures die

Poison-Tip Archer

Poison-Tip Archer

2BG

Creature — Elf Archer

Drains opponents whenever ANY creature dies

Living Death

Living Death

3BB

Sorcery

Mass board wipe and mass reanimation in one

Dictate of Erebos

Dictate of Erebos

3BB

Enchantment

Forces sacrifice whenever your creatures die

Grave Pact

Grave Pact

1BBB

Enchantment

Punishes opponents heavily for killing your creatures

Ashnod's Altar

Ashnod's Altar

3

Artifact

Free sacrifice outlet producing massive colorless mana

Utility

8
Entomb

Entomb

B

Instant

Tutors any creature directly to the graveyard for encore

Buried Alive

Buried Alive

2B

Sorcery

Puts three key Slivers directly into the graveyard

Jarad's Orders

Jarad's Orders

2BG

Sorcery

Puts one creature into hand and another into graveyard

Vile Entomber

Vile Entomber

2BB

Creature — Zombie Warlock

Deathtouch creature that entombs on ETB

Gravebreaker Lamia

Gravebreaker Lamia

4B

Enchantment Creature — Snake Lamia

Entombs a card on ETB and reduces graveyard casting costs

Final Parting

Final Parting

3BB

Sorcery

Tutors a card to hand and another to the graveyard

Victimize

Victimize

2B

Sorcery

Sacrifices a creature to bring back two key Slivers

Animate Dead

Animate Dead

1B

Enchantment — Aura

Cheap targeted creature reanimation

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.