Sidisi, Brood Tyrant

Art by Karl Kopinski

Commander deckBGU

Sidisi, Brood Tyrant

Fill the graveyard rapidly with creature-heavy self-mill to create Zombie tokens with Sidisi, then cheat huge threats into play with cheap reanimation spells and recur value creatures.

$115.90for all 100 cards at today’s prices
Built Aug 29, 202643 views

Asked for“A $150 Sidisi, Brood Tyrant commander deck — a graveyard-focused reanimator deck with self-mill, recursion engines, and big reanimation targets.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

5
15
14
8
13
2
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw7
Interaction15
↳ board wipes4
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 11B 38G 30
38lands · rule of thumb 35–38
3.54average mana value (nonland)
$115.90whole deck, today

The list

Commander

1
Sidisi, Brood Tyrant

Sidisi, Brood Tyrant

1BGU

Legendary Creature — Snake Shaman

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Fixes all three colors efficiently

Golgari Signet

Golgari Signet

2

Artifact

Reliable Golgari mana fixing

Simic Signet

Simic Signet

2

Artifact

Reliable Simic mana fixing

Dimir Signet

Dimir Signet

2

Artifact

Reliable Dimir mana fixing

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Ramp creature that easily dies to trigger graveyard synergies

Satyr Wayfinder

Satyr Wayfinder

1G

Creature — Satyr

Creature ramp that self-mills and triggers Sidisi

Millikin

Millikin

2

Artifact Creature — Construct

Mana dork that self-mills every turn

Deranged Assistant

Deranged Assistant

1U

Creature — Human Wizard

Blue mana dork that self-mills on tap

Wood Elves

Wood Elves

2G

Creature — Elf Scout

Creature-based land ramp

Card Draw

8
Mulldrifter

Mulldrifter

4U

Creature — Elemental

Evoke draws cards and puts a creature into the graveyard

Fact or Fiction

Fact or Fiction

3U

Instant

Selects cards while dumping the rest into the graveyard

Frantic Search

Frantic Search

2U

Instant

Filters cards and discards reanimation targets for free

Skullclamp

Skullclamp

1

Artifact — Equipment

Converts Sidisi's 2/2 Zombie tokens into massive card draw

Gravebreaker Lamia

Gravebreaker Lamia

4B

Enchantment Creature — Snake Lamia

Entomb on a creature body that reduces spell costs from the yard

River Kelpie

River Kelpie

3UU

Creature — Beast

Draws cards whenever cards leave or are cast from the graveyard

Lifecrafter's Bestiary

Lifecrafter's Bestiary

3

Artifact

Consistent scry and draw on casting creature spells

Windfall

Windfall

2U

Sorcery

Fills all graveyards while refueling your hand

Removal

9
Assassin's Trophy

Assassin's Trophy

BG

Instant

Versatile premium removal spell for any target

Beast Within

Beast Within

2G

Instant

Flexible instant speed removal for any permanent type

Putrefy

Putrefy

1BG

Instant

Cheap instant creature or artifact destruction

Sultai Charm

Sultai Charm

BGU

Instant

Modal spell providing removal or card draw and discard

Reality Shift

Reality Shift

1U

Instant

Exiles troubling threats cleanly

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Creature-based artifact and enchantment removal

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Creature-based unconditional creature removal

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

Destroys artifacts, enchantments, or land on a deathtouch body

Culling Ritual

Culling Ritual

2BG

Sorcery

Budget board wipe that provides explosive mana gain

Threats/Wincons

24
Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Drains opponents whenever creatures enter or leave the graveyard

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

Budget overrun finisher for a wide Zombie board

Lord of Extinction

Lord of Extinction

3BG

Creature — Elemental

Becomes massive quickly in a graveyard-heavy pod

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

BBGG

Legendary Creature — Zombie Elf

Fling big creatures like Lord of Extinction to kill the table

Wonder

Wonder

3U

Creature — Incarnation

Gives your entire Zombie army flying while in the graveyard

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Steals the best creatures from all opponents' graveyards

Terastodon

Terastodon

6GG

Creature — Elephant

Massive target that blows up noncreature threats on ETB

Doom Whisperer

Doom Whisperer

3BB

Creature — Nightmare Demon

Repeatable instant-speed surveillance to stock the graveyard

Stinkweed Imp

Stinkweed Imp

2B

Creature — Imp

Dredge 5 engine that acts as a deathtouch blocker

Golgari Grave-Troll

Golgari Grave-Troll

4G

Creature — Troll Skeleton

Massive Dredge 6 self-mill engine and big threat

Splinterfright

Splinterfright

2G

Creature — Elemental

Self-mills every turn and scales in size with the graveyard

Kessig Cagebreakers

Kessig Cagebreakers

4G

Creature — Human Rogue

Generates a swarm of Wolf tokens when attacking

Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis

5BGBG

Legendary Creature — Avatar

Free recurring threat using delve and convoke

Muldrotha, the Gravetide

Muldrotha, the Gravetide

3BGU

Legendary Creature — Elemental Avatar

Ultimate recursion engine to cast anything from the yard

Shriekmaw

Shriekmaw

4B

Creature — Elemental

Cheap creature removal via terror evoke that lands in the yard

Archfiend of Depravity

Archfiend of Depravity

3BB

Creature — Demon

Keeps opponent creature boards small and manageable

Genesis

Genesis

4G

Creature — Incarnation

Returns key creatures to hand during upkeep from the yard

Brawn

Brawn

3G

Creature — Incarnation

Gives all your creatures trample while in the graveyard

Stitcher's Supplier

Stitcher's Supplier

B

Creature — Zombie

Mills 6 total cards for one black mana

Nyx Weaver

Nyx Weaver

1BG

Enchantment Creature — Spider

Self-mills every turn and can exile itself to recur any card

Skullwinder

Skullwinder

2G

Creature — Snake

Deathtouch blocker that recurs a card from the yard

Fleshbag Marauder

Fleshbag Marauder

2B

Creature — Zombie Warrior

Forces all players to sacrifice creatures on ETB

Demon of Dark Schemes

Demon of Dark Schemes

3BBB

Creature — Demon

Board shrink engine that reanimates creatures with energy

Fiend Artisan

Fiend Artisan

BGBG

Creature — Nightmare

Grows with graveyard and tutors creatures straight to battlefield

Utility

10
Victimize

Victimize

2B

Sorcery

Sacrifice a Zombie token to reanimate two massive threats

Living Death

Living Death

3BB

Sorcery

Symmetrical board wipe and mass reanimation win condition

Dread Return

Dread Return

2BB

Sorcery

Reanimator spell that can be cast for free from the graveyard

Animate Dead

Animate Dead

1B

Enchantment — Aura

Cheap classic reanimation aura

Perpetual Timepiece

Perpetual Timepiece

2

Artifact

Self-mills and protects your graveyard from targeted hate

Altar of Dementia

Altar of Dementia

2

Artifact

Sacrifice outlet that mills yourself or opponents heavily

World Shaper

World Shaper

3G

Creature — Merfolk Shaman

Returns all lands from your graveyard to play on death

Oversold Cemetery

Oversold Cemetery

1B

Enchantment

Returns a creature from graveyard to hand every upkeep

Reanimate

Reanimate

B

Sorcery

1-mana reanimation spell for any creature in a graveyard

Tortured Existence

Tortured Existence

B

Enchantment

Repeatable B-mana swap between hand and graveyard creatures

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Dimir Aqueduct

Dimir Aqueduct

Land

Bounce land — taps for two colors.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.