Sidisi, Brood Tyrant art

Art by Karl Kopinski

Saved commander deck

Sidisi, Brood Tyrant

Fill your graveyard using creature-based self-mill to trigger Sidisi and build a Zombie army, then cheat massive game-ending threats onto the battlefield with budget reanimation engines.

100 cards$56.69 totalAug 29, 202621 views

Prompt: A $50 Sidisi, Brood Tyrant commander deck — a graveyard-focused reanimator deck with self-mill, recursion engines, and big reanimation targets.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Sidisi, Brood Tyrant

Sidisi, Brood Tyrant

{1}{B}{G}{U}

Legendary Creature — Snake Shaman

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential Commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

cheap budget mana fixing

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

creature ramp that triggers Sidisi when milled or sacrificed

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

creature-based ramp on a body

Farhaven Elf

Farhaven Elf

{2}{G}

Creature — Elf Druid

creature land ramp

Springbloom Druid

Springbloom Druid

{2}{G}

Creature — Elf Druid

creature-based land fixer that puts lands into the yard

Millikin

Millikin

{2}

Artifact Creature — Construct

mana dork that self-mills on activation

Deranged Assistant

Deranged Assistant

{1}{U}

Creature — Human Wizard

mana dork that self-mills to produce mana

Golgari Signet

Golgari Signet

{2}

Artifact

efficient mana acceleration and color fixing

Simic Signet

Simic Signet

{2}

Artifact

efficient color fixing for blue and green

Card Draw

8 cards
Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

creature-based draw spell that can be reanimated later

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

digs deep while dumping cards directly into the graveyard

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws cards whenever creature-heavy spells are cast

Mire Triton

Mire Triton

{1}{B}

Creature — Zombie Merfolk

cheap creature that mills, gains life, and trades up

River Kelpie

River Kelpie

{3}{U}{U}

Creature — Beast

draws cards whenever things escape or enter from the graveyard

Grisly Salvage

Grisly Salvage

{B}{G}

Instant

instant-speed self-mill that finds creatures or lands

Frantic Search

Frantic Search

{2}{U}

Instant

free card selection that filters creatures into the yard

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

budget card advantage that taxes opponents

Removal

10 cards
Shriekmaw

Shriekmaw

{4}{B}

Creature — Elemental

creature-based terror effect that populates the graveyard

Ravenous Chupacabra

Ravenous Chupacabra

{2}{B}{B}

Creature — Beast Horror

unconditional creature removal on a reanimatable body

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

flexible removal body for artifacts, enchantments, or lands

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

cheap artifact and enchantment destruction on a creature

Putrefy

Putrefy

{1}{B}{G}

Instant

versatile instant-speed creature or artifact destruction

Sultai Charm

Sultai Charm

{B}{G}{U}

Instant

flexible modal spell that doubles as self-mill card filtering

Fleshbag Marauder

Fleshbag Marauder

{2}{B}

Creature — Zombie Warrior

edict effect on a creature that fuels the graveyard

Plaguecrafter

Plaguecrafter

{2}{B}

Creature — Human Shaman

upgraded edict effect that forces discards or sacrifices

Beast Within

Beast Within

{2}{G}

Instant

unconditional target removal

Windgrace's Judgment

Windgrace's Judgment

{3}{B}{G}

Instant

multi-target flexible removal spell

Threats/Wincons

21 cards
Lord of Extinction

Lord of Extinction

{3}{B}{G}

Creature — Elemental

grows to massive sizes based on all graveyards

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

{B}{B}{G}{G}

Legendary Creature — Zombie Elf

sacrifices massive threats to fling damage at every opponent

Golgari Grave-Troll

Golgari Grave-Troll

{4}{G}

Creature — Troll Skeleton

premier dredge engine that grows huge in the late game

Kessig Cagebreakers

Kessig Cagebreakers

{4}{G}

Creature — Human Rogue

creates an army of attacking wolves based on creature density

Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis

{5}{B/G}{B/G}

Legendary Creature — Avatar

reanimates itself repeatedly using delve and convoke

Pathrazer of Ulamog

Pathrazer of Ulamog

{11}

Creature — Eldrazi

massive budget Eldrazi reanimation target

Ghoultree

Ghoultree

{7}{G}

Creature — Zombie Treefolk

massive 10/10 beatstick for virtually one green mana

Splinterfright

Splinterfright

{2}{G}

Creature — Elemental

self-milling threat that scales with your graveyard

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

pings opponents whenever creatures enter or leave the graveyard

Archfiend of Depravity

Archfiend of Depravity

{3}{B}{B}

Creature — Demon

suppresses opponent creature swarms and acts as a large flier

Woodfall Primus

Woodfall Primus

{5}{G}{G}{G}

Creature — Treefolk Shaman

huge persist creature that destroys noncreature permanents

End-Raze Forerunners

End-Raze Forerunners

{5}{G}{G}{G}

Creature — Boar

budget Craterhoof overrun effect to swing with your Zombie army

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

massive elephant that destroys troublesome noncreatures

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

steals the best creatures from all opponent graveyards

Mortivore

Mortivore

{2}{B}{B}

Creature — Lhurgoyf

scales massively with creature-heavy graveyards

Vulturous Zombie

Vulturous Zombie

{3}{B}{G}

Creature — Plant Zombie

flying threat that grows whenever cards enter opponent graveyards

Wrexial, the Risen Deep

Wrexial, the Risen Deep

{3}{U}{U}{B}

Legendary Creature — Kraken

evasive threat that casts spells out of opponent graveyards

Decimator of the Provinces

Decimator of the Provinces

{10}

Creature — Eldrazi Boar

emerge overrun finisher that triggers on cast

Nemesis of Mortals

Nemesis of Mortals

{4}{G}{G}

Creature — Snake

cheap budget beatstick that becomes monsterous for cheap

Aberrant

Aberrant

{X}{1}{G}

Creature — Tyranid Mutant

trample threat that mills cards when cast

Pelakka Wurm

Pelakka Wurm

{4}{G}{G}{G}

Creature — Wurm

gains life, draws a card, and provides a trample body

Utility

12 cards
Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

insanely efficient self-mill trigger for Sidisi

Satyr Wayfinder

Satyr Wayfinder

{1}{G}

Creature — Satyr

mills cards and guarantees land hits on a creature body

Nyx Weaver

Nyx Weaver

{1}{B}{G}

Enchantment Creature — Spider

passive self-mill that can be exiled for recursion

Skullwinder

Skullwinder

{2}{G}

Creature — Snake

deathtouch creature that buys back key cards from the graveyard

Timeless Witness

Timeless Witness

{2}{G}{G}

Creature — Human Shaman

eternalize recursion spell on a creature body

Dread Return

Dread Return

{2}{B}{B}

Sorcery

flashback reanimation spell powered by Sidisi Zombie tokens

Victimize

Victimize

{2}{B}

Sorcery

trades a small token for two massive threats

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

classic, cheap reanimation spell

Perpetual Timepiece

Perpetual Timepiece

{2}

Artifact

repeatable self-mill and anti-graveyard-hate protection

Living Death

Living Death

{3}{B}{B}

Sorcery

sweeper and mass reanimation win condition in one card

Wonder

Wonder

{3}{U}

Creature — Incarnation

gives all your creatures flying while sitting in the graveyard

Filth

Filth

{3}{B}

Creature — Incarnation

gives swampwalk to your board when sitting in the graveyard

Lands

38 cards
Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 15x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 19x

Basic Land — Forest

Basic land allocated from mana pip counts.